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fedetibaldo

@fedetibaldo.com.bsky.social

๐Ÿ‡ฎ๐Ÿ‡น CET (UTC+1) ๐ŸŽฎ Web dev turned indie game dev

102 Followers  |  464 Following  |  355 Posts  |  Joined: 20.11.2023  |  2.0769

Latest posts by fedetibaldo.com on Bluesky

This one. I mean, Iโ€™ve seen the part 2 but I had to dig up this skeet to understand it, so Iโ€™m saving you one click bsky.app/profile/some...

06.10.2025 10:46 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is the second project on my timeline that is really just a more ergonomic way to write JSON. If I had one penny yadda yadda, Iโ€™d have two pennies but itโ€™s curious that it happened two times

06.10.2025 08:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Postmortem The game as uploaded on the JS13K website is now also here, on itch.io. I have mixed feelings about this game. On one hand, I've received some unprompted, enthusiastic feedback. On the other, I haven'...

Or read the postmortem ๐Ÿชฆ fedetibaldo.itch.io/kuro-neko-ma...

04.10.2025 17:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Kuro Neko Market - Gameplay 100% + hidden difficulty
YouTube video by fedetibaldo Kuro Neko Market - Gameplay 100% + hidden difficulty

Or watch the "long" play (11 minutes) www.youtube.com/watch?v=XYkS...

04.10.2025 17:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
The overall winner of this year's edition, as displayed on the JS13kGames website. On the bottom left, in 9th position, my game (Kuro Neko Market) is highlighted

The overall winner of this year's edition, as displayed on the JS13kGames website. On the bottom left, in 9th position, my game (Kuro Neko Market) is highlighted

My #js13k entry made it into the top 10! 9th overall, and 4th in innovation ๐ŸŽ‰

Congrats to all those who participated. Maybe see you next year :)

If you haven't yet, you can try it out on the comp's website ๐Ÿ‘‰ js13kgames.com/2025/games/k...

#gamedev #gamejam #indiedev

04.10.2025 17:39 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I see, thank you. Theyโ€™re good prompts, and the more relaxed timeline might be exactly what I need. Thank you for sharing

29.09.2025 19:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I donโ€™t understand just two things: what is guild 11 and do we have to be part of it to take part?

29.09.2025 19:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

But some people read a number online and take it as gospel, I guess

28.09.2025 17:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It was something like โ€œlook it up you lazy.โ€ They blocked me too as soon as I pressed them a bit more. I canโ€™t have a discussion with you if I donโ€™t know what your number means! Give me the methodology argh

28.09.2025 17:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Otherwise itโ€™s an endless cycle of me saying โ€œitโ€™s not trueโ€ and you saying โ€œit is.โ€ Because your statement probably is true, given the conditions set by your sourceโ€ฆ but I canโ€™t know if you donโ€™t share ๐Ÿคฆโ€โ™‚๏ธ I could look for a similar one but Iโ€™d like us to talk about the same thing, if possible

28.09.2025 17:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You can find any claim on the internet. Do you really want me to cherry pick another source and barge into the conversation like โ€œnah-ah, look what I foundโ€ instead of discussing what the stats we cite really indicates? E.g., are we talking Steam games? Is this true for every price range?

28.09.2025 17:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Where are you getting this average game length statistic from?

28.09.2025 17:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Whereโ€™s this table from?

27.09.2025 09:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

One adage Iโ€™ve learnt is: unfortunately, anything that starts with โ€œif everyone wouldโ€ is bound to fail. Itโ€™s always been true so far

21.09.2025 16:04 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hello friends! Ive taken the last couple of months off from doing direct work to find a publisher who could help me hire some help to make this game. Sadly theres no interest to fund it, but due to all of the positive feedback you gave this thing I will do it myself! contd.

04.09.2025 16:30 โ€” ๐Ÿ‘ 259    ๐Ÿ” 65    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

And +1 on the enemies. Honestly, the most difficult parts so far have been the enemy rooms. Jesus, those damn crows

14.09.2025 23:18 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You either get to the point where you basically do them no-hit, or you wonโ€™t go past them. On my final fight with most bosses so far I was walzing lolโ€”it was a dance. And yeah, it felt good, like badass-level good, but clutching is no option: only mastering. Definitely different from HK

14.09.2025 23:17 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ah! Lol. Yeah, the glow threw me off big time. Then I prefer B&W decals, but with a bluish lettering on the LCD (so I would keep color in the final render)

Godspeed!

08.09.2025 14:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

The logo is actually quite fine. I can imagine buyers using it as-is. No, what I meant is: I would appreciate something like ๐Ÿ–ผ๏ธ. Here, I composited your B&W displays and the coloured logo, then changed the colour temperature of the displays. Still, at the end of the day, it's your vision :)

08.09.2025 13:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If anything, to me, the weird part of this version is the mismatch in tint: cold vs warm, between screens. If they were slightly more unified, I would hands down prefer this over the B&W version

08.09.2025 13:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

(My memory is likely factually incorrect, but we should strive for nostalgia, not accuracy)

08.09.2025 13:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Iโ€™m neutral about the logo, but the bluish text is how I remember it. It was never white, always a tint of some other color

08.09.2025 13:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Strong The Big Lebowski energy from this one

08.09.2025 10:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

*through the mask* โ€œJesse, itโ€™s time to cook (jam)โ€

08.09.2025 10:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The atmosphere of my #js13k jam game

#gamedev #gamejam #indiedev

26.08.2025 13:50 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
a cartoon of a man with a hat that says star platinum on it ALT: a cartoon of a man with a hat that says star platinum on it

I would definitely shout โ€œStar Platinum, the world!โ€ every few time stops ๐Ÿ˜†

22.08.2025 08:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thatโ€™s the new cover? Damn, it rocks

20.08.2025 12:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Of the book, not of the person that gifted you the book ๐Ÿ˜†

18.08.2025 01:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Drop the name already!

18.08.2025 01:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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A little black paw looms over two fishes. But fret not: its job is inspecting quality ๐Ÿ˜Œ I'm working on an entry for #js13kgames. This year's theme is "Black Cat"

Three days' progress, currently sitting at 5KB (40% of 13KB)

16.08.2025 19:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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