This one. I mean, Iโve seen the part 2 but I had to dig up this skeet to understand it, so Iโm saving you one click bsky.app/profile/some...
06.10.2025 10:46 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0@fedetibaldo.com.bsky.social
๐ฎ๐น CET (UTC+1) ๐ฎ Web dev turned indie game dev
This one. I mean, Iโve seen the part 2 but I had to dig up this skeet to understand it, so Iโm saving you one click bsky.app/profile/some...
06.10.2025 10:46 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0This is the second project on my timeline that is really just a more ergonomic way to write JSON. If I had one penny yadda yadda, Iโd have two pennies but itโs curious that it happened two times
06.10.2025 08:16 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Or read the postmortem ๐ชฆ fedetibaldo.itch.io/kuro-neko-ma...
04.10.2025 17:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Or watch the "long" play (11 minutes) www.youtube.com/watch?v=XYkS...
04.10.2025 17:40 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The overall winner of this year's edition, as displayed on the JS13kGames website. On the bottom left, in 9th position, my game (Kuro Neko Market) is highlighted
My #js13k entry made it into the top 10! 9th overall, and 4th in innovation ๐
Congrats to all those who participated. Maybe see you next year :)
If you haven't yet, you can try it out on the comp's website ๐ js13kgames.com/2025/games/k...
#gamedev #gamejam #indiedev
I see, thank you. Theyโre good prompts, and the more relaxed timeline might be exactly what I need. Thank you for sharing
29.09.2025 19:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I donโt understand just two things: what is guild 11 and do we have to be part of it to take part?
29.09.2025 19:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0But some people read a number online and take it as gospel, I guess
28.09.2025 17:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It was something like โlook it up you lazy.โ They blocked me too as soon as I pressed them a bit more. I canโt have a discussion with you if I donโt know what your number means! Give me the methodology argh
28.09.2025 17:36 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Otherwise itโs an endless cycle of me saying โitโs not trueโ and you saying โit is.โ Because your statement probably is true, given the conditions set by your sourceโฆ but I canโt know if you donโt share ๐คฆโโ๏ธ I could look for a similar one but Iโd like us to talk about the same thing, if possible
28.09.2025 17:33 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0You can find any claim on the internet. Do you really want me to cherry pick another source and barge into the conversation like โnah-ah, look what I foundโ instead of discussing what the stats we cite really indicates? E.g., are we talking Steam games? Is this true for every price range?
28.09.2025 17:25 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Where are you getting this average game length statistic from?
28.09.2025 17:04 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Whereโs this table from?
27.09.2025 09:42 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0One adage Iโve learnt is: unfortunately, anything that starts with โif everyone wouldโ is bound to fail. Itโs always been true so far
21.09.2025 16:04 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Hello friends! Ive taken the last couple of months off from doing direct work to find a publisher who could help me hire some help to make this game. Sadly theres no interest to fund it, but due to all of the positive feedback you gave this thing I will do it myself! contd.
04.09.2025 16:30 โ ๐ 259 ๐ 65 ๐ฌ 4 ๐ 0And +1 on the enemies. Honestly, the most difficult parts so far have been the enemy rooms. Jesus, those damn crows
14.09.2025 23:18 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0You either get to the point where you basically do them no-hit, or you wonโt go past them. On my final fight with most bosses so far I was walzing lolโit was a dance. And yeah, it felt good, like badass-level good, but clutching is no option: only mastering. Definitely different from HK
14.09.2025 23:17 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Ah! Lol. Yeah, the glow threw me off big time. Then I prefer B&W decals, but with a bluish lettering on the LCD (so I would keep color in the final render)
Godspeed!
The logo is actually quite fine. I can imagine buyers using it as-is. No, what I meant is: I would appreciate something like ๐ผ๏ธ. Here, I composited your B&W displays and the coloured logo, then changed the colour temperature of the displays. Still, at the end of the day, it's your vision :)
08.09.2025 13:37 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0If anything, to me, the weird part of this version is the mismatch in tint: cold vs warm, between screens. If they were slightly more unified, I would hands down prefer this over the B&W version
08.09.2025 13:09 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0(My memory is likely factually incorrect, but we should strive for nostalgia, not accuracy)
08.09.2025 13:05 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Iโm neutral about the logo, but the bluish text is how I remember it. It was never white, always a tint of some other color
08.09.2025 13:04 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0Strong The Big Lebowski energy from this one
08.09.2025 10:19 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0*through the mask* โJesse, itโs time to cook (jam)โ
08.09.2025 10:15 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The atmosphere of my #js13k jam game
#gamedev #gamejam #indiedev
I would definitely shout โStar Platinum, the world!โ every few time stops ๐
22.08.2025 08:12 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Thatโs the new cover? Damn, it rocks
20.08.2025 12:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Of the book, not of the person that gifted you the book ๐
18.08.2025 01:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Drop the name already!
18.08.2025 01:25 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0A little black paw looms over two fishes. But fret not: its job is inspecting quality ๐ I'm working on an entry for #js13kgames. This year's theme is "Black Cat"
Three days' progress, currently sitting at 5KB (40% of 13KB)