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Mello

@melloyourfello.bsky.social

I love movies, music & games. major nerd NZ πŸ‡³πŸ‡Ώ

9 Followers  |  12 Following  |  19 Posts  |  Joined: 23.11.2024  |  1.7619

Latest posts by melloyourfello.bsky.social on Bluesky

Playing around in Godot. Problem whenever I try and learn a bit of 3D gamedev is I don't know what the terms are for anything. Just googling 'how to make the thing go big' and not knowing that is handled by the BiggitudeAmplifier

28.12.2024 01:05 β€” πŸ‘ 283    πŸ” 14    πŸ’¬ 19    πŸ“Œ 4

if die hard isnt a christmas movie, then home alone isn't either.
Home Alone is just the PG version of Die Hard and i will stand on that hill.

15.12.2024 20:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

sometimes i reeaaaaallllyyyy want an N64, god that console can get it.

15.12.2024 20:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
a 3d render of yotsuba riding a dolphin

a 3d render of yotsuba riding a dolphin

another yotsuba blender recreation πŸ¬πŸ€

05.12.2024 00:03 β€” πŸ‘ 2800    πŸ” 527    πŸ’¬ 17    πŸ“Œ 1
a stylized 3d render. a self-portrait, holding a cat that is making a peeved face.

a stylized 3d render. a self-portrait, holding a cat that is making a peeved face.

a stylized 3d render. a girl holds a sunflower in a kitchen with many plants.

a stylized 3d render. a girl holds a sunflower in a kitchen with many plants.

cat dad (me) plant mom (@emilyjuliet.bsky.social)

07.12.2024 05:01 β€” πŸ‘ 1835    πŸ” 224    πŸ’¬ 7    πŸ“Œ 0
a hybrid 3d/painted piece of arcane fanart. jinx stands in front of a wall with a crow holding a hextech orb, while ekko stands in the shadows of an alley.

a hybrid 3d/painted piece of arcane fanart. jinx stands in front of a wall with a crow holding a hextech orb, while ekko stands in the shadows of an alley.

a lil arcane fanart <3

11.12.2024 23:11 β€” πŸ‘ 2270    πŸ” 318    πŸ’¬ 10    πŸ“Œ 1

I've said it before, but I'll say it again.
I'd KILL to have @everydaylouie.bsky.social as a composer for my game. Dude makes some of my favorite stuff ever and probably has the most game vibey stuff ever. Aquarium City is an amazing album, same with RAT TAXI.
Also Hello World is just so good.

15.12.2024 06:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 30.11.2024 23:41 β€” πŸ‘ 37527    πŸ” 3639    πŸ’¬ 905    πŸ“Œ 456

i work in the games industry just to make your games more dei and woke. i’m pushing to make master chief transgender next. just you wait

28.11.2024 06:58 β€” πŸ‘ 7640    πŸ” 502    πŸ’¬ 366    πŸ“Œ 37
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english isn't my mother language

31.08.2024 16:39 β€” πŸ‘ 15645    πŸ” 2330    πŸ’¬ 58    πŸ“Œ 57

hey all, ill be participating in this game jam.
Wish me luck! ^_^

28.11.2024 07:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

how about they call it, "Beyond-er Good & Evil" and then the 56 installment would be called "The Great Beyond of Good & Evil"

25.11.2024 19:10 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

no problem!

25.11.2024 19:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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yanno when your "quick win" enemy takes like 3 days

i do not like this guy

you will not like fighting them because they are very evil and they do not like you either

#gamedev #indiedev

25.11.2024 18:30 β€” πŸ‘ 22    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

honestly, go with godot.
editing scripts takes so much less time, whereas unity takes like 20 seconds to reload after you edit something.
also because its opensource you can always change the editor to fit your game.

25.11.2024 18:56 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

haha - something to brighten your Monday ... #GameDev

25.11.2024 09:06 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Thank you so much!

25.11.2024 02:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

love your work dude, you've worked on genuinely some of my favourite game trailers.
What are some tips you'd give for making a game trailer?

25.11.2024 01:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Built a system where I can leave myself notes in levels and then they show up in-game / are exported to a readout file. Also rebuilt wall tiles so they auto-tile + generate randomness + generate solid collision automatically.

24.11.2024 22:43 β€” πŸ‘ 78    πŸ” 5    πŸ’¬ 5    πŸ“Œ 0

I think it could be a useful thing for interactivity too, kinda like dark souls and that whole note system

24.11.2024 23:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Godzilla rules. Every Godzilla movie is the best movie. Every mood is lightened or darkened based on proximity to Godzilla being on a screen.

23.11.2024 16:16 β€” πŸ‘ 2354    πŸ” 191    πŸ’¬ 134    πŸ“Œ 24

god I keep seeing all these starter packs and holy hell are they useful.
Love ya @bsky.app

24.11.2024 21:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Tried out a 4k resolution and lol it broke all of my UI

19.11.2024 12:00 β€” πŸ‘ 56    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0

very much so, portal follows this philosophy. Yet, it's loved regardless.

24.11.2024 21:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Been playing Sonic Adventure 2 and I am shocked SHOCKED that Shadow only has like 4 levels in the entire game.

24.11.2024 21:17 β€” πŸ‘ 124    πŸ” 5    πŸ’¬ 8    πŸ“Œ 0

The OG Red Dead Redemption is on PC now, and what a magnificent series this is

I forgot how well the original holds up

24.11.2024 21:35 β€” πŸ‘ 114    πŸ” 8    πŸ’¬ 12    πŸ“Œ 0

does anybody have 100$ US I could borrow? lmao.
in all seriousness, I really wanna start testing the steam API, I just have no idea how I'm gonna finance it. Guess I gotta save for a good while.

24.11.2024 21:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Haha!! Like door hinges.
god I love me some dad jokes.

24.11.2024 21:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Someone had once tweeted that they should make a second Dungeons & Dragons movie with the same main cast but having them play different characters in a different story, and I just wanted to put that forward again because that would be so dope

24.11.2024 13:19 β€” πŸ‘ 1329    πŸ” 109    πŸ’¬ 41    πŸ“Œ 11

Happens to everybody.
hell, even the creator of stardew valley went into this mentality.

24.11.2024 21:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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