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Mephisztoe

@mephisztoe.bsky.social

Entrepeneur, CEO, Developer, Husband, Father. Loves games, loves reading, loves playing the piano, loves 3D-printing and the Commodore 64 - getting back into #GameDev - Co-Creator of #BomberfunTournament

59 Followers  |  242 Following  |  313 Posts  |  Joined: 19.12.2023  |  1.6197

Latest posts by mephisztoe.bsky.social on Bluesky

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27.10.2025 16:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

THIS is an ambitious goal and I love it already. Looking forward to see what Mr Dino comes up with first. Maybe Pong? Or Space Invaders? Or something more sophisticated like Tetris... or even Sokoban?

27.10.2025 13:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

One week max per game! Wow. I love that idea. In my case: My spare time is close to non-existent. So I usually work like forever on even the simplest things. ;) I'd like to follow up on your journey and see what you do - as I am also working with MonoGame (and MonoGame.Extended).

27.10.2025 13:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Isn't that cute? You can turn the LEDs on and off by touching the cute little ghost cats with a magnet.

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#3dprint #halloween #earring #magnet

27.10.2025 12:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just stumbled across a really cute #RPG #AssetPack by zedpxl on itch.io. It's actually three packs named Pixel 16 Village | Woods | Interior and I love them! I believe they can be combined with #Kenney game assets (roguelike) as well. Right now, I am trying to reconstruct samples. #GameDev

24.10.2025 22:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hello #GameDev community! I hope that every beginner starting to experiment with #MonoGame already noticed the marvellous "Building 2D Games with MonoGame" #Tutorial on the MonoGame website. Several parts should be replaced by @monogameextended.bsky.social though as soon as you got the basics. :)

24.10.2025 19:50 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Over the course of approx. a year, I published a series of articles about beginning #GameDev using the #MonoGame framework (and basically nothing else). Now I am wondering whether there is interest for a (paid) video tutorial series on e.g. #Udemy. It would cover a lot - including tooling.

24.10.2025 06:50 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Is there ANY #GameDev around still using HTRACE for debugging purposes? Please comment.

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#htrace #cpp #gamedev #indiegames

22.10.2025 16:18 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We're happy to announce our first game GLONK, releasing on Steam the 28th of November! ๐Ÿ˜€
Feed Glonk, grow bigger, earn more money and explore the vast skill tree!
You can wishlist it now on Steam!
store.steampowered.com/app/4096800/...

#indiegame #indiegamedev #gamedev #indiedev #indiegames

22.10.2025 11:17 โ€” ๐Ÿ‘ 13    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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Here's a new idea: Since I am routing all game events (including players' input) through a dispatcher no matter if it's a local or a network game, I could record the data packets and thus make replays possible (for an awesome debugging experience for instance).
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#BomberfunTournament #GameDev

20.10.2025 07:46 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Does anyone of you remember #GameSpy and #GameSpyArcade? There's actually a community driven replacement client available that you can play old games with that have not been migrated to e.g. #Steam yet. Even #BomberfunTournament still works with it! <3

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#GameDev #IndieGame #LightBrain

15.10.2025 10:25 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The only authentic way of listening to some retro internet radio is by tuning in using a stock #Commodore #C64. Once you get used to the 4 bit PCM transcoded audio (necessary for the #SID to be able to play back), #nostalgia kicks in.

16.09.2025 19:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This way, it was still fun as hell - like the original - but still with a modern 3D look. So when creating a 3D clone of Worms, I would suggest you find a way not to loose the original, fun and easy 2D-gameplay. Otherwise it will result in some boring 3D Shooter with different rules.

29.08.2025 09:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hudson itself created a 3D Bomberman and it sucked. Because the fun of this genre came from its simple 2D gameplay (player moving only in two directions). WE created #BomberfunTournament in 3D, _but_ we still had it base on its original 2D movement idea (with another level in Z-Direction).

29.08.2025 09:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You got me thinking! I once developed a 3D "clone" of Bomberman (and I am currently busy bringing it to steam like 20 years later), but NOW I think about what else I could use the engine for we created back then. ;-) However... if it's of interest for you, here are my 2 cents in regards to your idea

29.08.2025 09:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Looks great! What is your goal if I may ask? Do you have a potential game concept in mind you need an isometric engine for? Or do you simply want to learn about how this stuff works? I am looking forward to seeing more of your work! :)

29.08.2025 08:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Eigenes Design auf Mรคnner Basic T-Shirt Es gibt Produkte, die bleiben รผber Jahre genau so, wie sie ursprรผnglich gemacht wurden. So auch unser T-Shirt. Gerade geschnitten mit ร„rmeln, die nicht zu eng anliegen. Das doppelt gelegte, gerippte H...

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28.08.2025 07:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I love translation fails. #AllYourBaseAreBelongToUs. I just received a picture taken from some product that has its "manual" printed on it - also in German. My favourite phrase: "Legen Sie die Wurst in den Topf und rรผhren Sie mit der Hand, dem Lรถffel, dem Lรถffel und dem Lรถffel um."

28.08.2025 07:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Made with C++ using DirectX 9.0c and a proprietary, inhouse-developed 3D Engine (based on D3D). Original Assets created with LightWave and PaintShop Pro (nowadays with Blender & Gimp). Currently testing: New TELEPORT-Goodie. ;-)

27.08.2025 06:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So I downloaded and installed the Version 31 driver package and et voila! Message is gone. And I was actually able to spot the root source of a bug that was literally bugging me for days now, the moment I was able to read the log again... without hundreds of disturbing intel debug messages. ;-)

26.08.2025 13:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

However, I went to the intel website, had a look around and found out that there actually IS a newer driver that actually got released - also in 2022 - right after people told them (in their forum) that THIS message is keeping them from successfully debugging their stuff. LOL.

26.08.2025 13:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's a library called igdumdim64.dll. I found out that this is the Intel-Graphic-User-Mode-Driver for my Intel IRIS Plus internal graphics adapter. However: The intel update tool told me my driver was the most current one. Version 30 from like mid 2022. Windows Update also said it was up to date.

26.08.2025 13:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Who the heck is Peiran?!
For like always since I started to get back into #BomberfunTournament development, I got mad, because the debugger gets always flooded with this message: "Peiran message result is: 0". With the help of #APIMonitor, I found the source of this message... finally. #GameDev

26.08.2025 13:21 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You lost me on "3 Months without LLM" already.

25.08.2025 13:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I am not sure, but I like the animated character. ;-)

25.08.2025 13:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sounds like you're describing an Entity Component System.

25.08.2025 13:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Come aliveโ€ฆ ๐ŸŽถ

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#BomberfunTournament #GameDev #IndieGame

22.08.2025 06:45 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I should stop adding new features and just get this thing stabilized and out on Steam already... whaddayathink?

21.08.2025 13:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You all know the gameplay. There's bombs to collect. power-items to increase your range. Theres sneakers that let you run faster. Soon there will be a new ICE BOMB and a new TELEPORT goodie. But what would YOU want?

โฌ‡๏ธ Add your idea below โฌ‡๏ธ

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#BomberfunTournament #GameDev #IndieGame

20.08.2025 12:01 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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With the help of the original 3D engine developer from 25 years ago I managed to solve the animation glitch with the new goodie! The torus rotates smoothly now. Next up: Teleport Goodie feature implementation. ๐Ÿ˜ƒ

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#BomberfunTournament #GameDev #IndieGame

20.08.2025 06:41 โ€” ๐Ÿ‘ 12    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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