It's probably the track I've listened most to off of Steep Stims. The fun of making it definitely shines through and gets me motivated to go get up and get something started every time. I can't help but think of ~2014 era SOPHIE in the last third, as well.
(Also it is a bit of a banger innit)
18.11.2025 09:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Uhhhhhhhhh
02.11.2025 09:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Yeah can I get a uhhhhhhhhh
02.11.2025 09:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Yo!
25.06.2025 18:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
So redet man doch nicht!
22.01.2025 19:13 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
alarmo doomo
I mean balatro
19.01.2025 16:19 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
My superpower is never accumulating more than six browser tabs at any one time
09.01.2025 18:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Yes hello this is Mister Burke speaking I might have a job opportunity for you
21.12.2024 08:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Also yo hi welcome to Early-2010s-Twitter
21.11.2024 08:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Just when I managed to replace my Balatro addiction with a Noita addiction
21.11.2024 08:34 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
alarmo doomo
20.11.2024 11:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Would work nicely as a Disco Elysium character as well
06.11.2024 07:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
alarmo doomo
04.11.2024 16:18 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Oh, another thought you might have had before: rewarding certain player actions that are on time in some way, perhaps with a slightly amped up version of the sfx? Hm!
30.10.2024 16:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Sounds good (no pun intended)!
Yeah, that latency feel is a concern for sure, unless player actions are quantized as well which of course doesn't lend itself well to a platformer. I think there was a shmup by cactus back in the day that had quantized shooting, which was pretty sweet
30.10.2024 16:44 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Triplets, too! Ohh, triplets
29.10.2024 22:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Could be fun to have them playing quantized to half/quarter steps in relation to the main sequence
29.10.2024 22:30 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by YelloVEVO
Yello - Oh Yeah (Official Video)
No need to translate!
youtu.be/6jJkdRaa04g
28.10.2024 06:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I was going to reply some insensitive garbage to this as a joke but honestly I'm so mellowed out by the early 2010s era Twitter vibes on here I can't even shitpost
09.10.2024 16:48 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Hot damn, that is well beyond my "...but why tho!" threshold!
24.09.2024 07:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I'm right here and not going anywhere ๐
(unless we finally collectively decide to shun all social media and go back to IRC, in which case...)
24.09.2024 07:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
What's the spiciest food you've ever had?
23.09.2024 12:27 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
Imagine the audio quality on that one, as well ๐๐ค
19.09.2024 08:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
just setting up my bsky
19.09.2024 08:06 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
Composer & producer. Throttle Records, Warp Records & Deutsche Grammophon. New album 'Steep Stims' - Out Now - https://lnk.to/steepstims
Creative Producer, Video Essayist & Music Discoverer ๐๐ง
Follow for animation/movie talk & music recommendations!
Schlagzeilen vor 20 Jahren, die bis heute nachhallen.
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Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Frameloop/Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him, they/them)
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We made Push Me Pull You, and an Untitled Goose Game: goose.game. Next is Big Walk: bigwalk.game
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We design and manufacture electronic musical instruments including an extensive line of eurorack modules and desktop devices. www.intellijel.com
Game Designer.
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panic.com โข Maker of apps (Nova, Prompt, Transmit) โข Publisher of Firewatch, Untitled Goose Game, Nour: Play With Your Food, Thank Goodness You're Here, Arco, Despelote, Time Flies โข Oh, and also @play.date
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a collection of ass brained posts written by your favorite stupid fucking idiot