Procedural Minds's Avatar

Procedural Minds

@proceduralminds.bsky.social

3D Generalist, Game Developer, and YouTuber of Unreal Tutorials: https://www.youtube.com/@procedural_minds

74 Followers  |  5 Following  |  84 Posts  |  Joined: 14.11.2024  |  1.8898

Latest posts by proceduralminds.bsky.social on Bluesky

Video thumbnail

I spent a large chunk of Sunday trying to understand #UnrealEngine Traffic. It's not much, but honestly even this much deserves a video on its own I feel. This is after hours of failures and cars stopping. Would you be interested?

It'd be on my channel: www.youtube.com/@Procedural_...

09.02.2026 17:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Seems like I got an upgrade this year. I am now the highest level #UnrealEngine Authorized Instructor! Good timing with me starting the Procedural PCG City Generator series!๐ŸŽ‰

Come join! www.youtube.com/@Procedural_...

03.02.2026 16:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image Post image

The next logical thing to add to our #UnrealEngine5 #PCG City Gen is to populate the roads and sidewalks to make them feel less empty.

Tutorial will be coming this Sunday but if you missed how we setup Districts for the city gen, the video just came out: youtu.be/aSfVYXNnHU0

03.02.2026 00:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

I forgot to share the progress of my #UnrealEngine5 #PCG City Gen with you all. Now with district support!

Control districts through splines placed above with their own pcg grammar modules! Make them unique!

Video coming to the channel this Sunday: www.youtube.com/@Procedural_...

31.01.2026 00:05 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
You Wonโ€™t Believe How Easy City Streets Can Be in UE5 Using PCG
YouTube video by Procedural Minds You Wonโ€™t Believe How Easy City Streets Can Be in UE5 Using PCG

What would you guys like to see next in my #UnrealEngine City Gen tutorial series?

1 - Controllable Districts
2 - Populate Streets
3 - Traffic Light BP Logic

www.youtube.com/watch?v=h00f...

26.01.2026 05:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

Buildings have been added to the #UnrealEngine #PCG City Gen series that I started on YouTube.

Next part coming this Sunday at 9am Pacific! And don't worry, you don't need to watch the first part if you only care about this. But you totally should. :P

www.youtube.com/@Procedural_...

23.01.2026 17:26 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Well, the first #UnrealEngine video on the city gen has gone live yesterday and you guys seem to like it: youtu.be/h00fXTGmqxI

I guess I should start looking towards the next video, huh. Oh look, what's this? :P

19.01.2026 15:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
You Finally Convinced Me to Make a Procedural City, Starting With Roads
YouTube video by Procedural Minds You Finally Convinced Me to Make a Procedural City, Starting With Roads

People have been asking for me to make a city gen in #UnrealEngine5 using #PCG for a long time. I've said it's too large for one person to do. But hey, that doesn't mean it all needs to be one video. So I guess lets give it a whirl! Starting with roads:

youtu.be/h00fXTGmqxI

18.01.2026 17:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Well, it seems like MAYBE you guys do indeed want me to do a city gen in #UnrealEngine5. I guess we can start by making a road network with the new 5.7 spline intersection node, and a bit of help from #PCGEx. Then go from there. :)

Tutorial coming Sunday: www.youtube.com/@Procedural_...

14.01.2026 00:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

I've been asked to create an #UnrealEngine5 city gen using PCG. I've said not possible as I don't have the time, and it's very complex. But some things are already possible so... Would you like to see a series of me attempting it using PCG and blueprints?

www.youtube.com/@Procedural_...

11.01.2026 19:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

I have a workflow to take character animations and render them in multiple directions at once in #UnrealEngine5. I use it for 8 directional sprites but you could use this to convert anything in Unreal into flipbooks. Is this something you guys would like to learn to do?

07.01.2026 00:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

I will be gone over Christmas, but I have scheduled an #UnrealEngine #PCG video for this Sunday for you guys to watch and enjoy. Hope you all have a wonderful Christmas, or if you don't celebrate it then I hope you just have a lovely time in general. โค๏ธ

24.12.2025 00:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Been testing things for Sunday's #UnrealEngine 5.7 #PCG tutorial. One click vines that conform to the geo! Technically you specify the geo it conforms to, but it could be expanded to do any geo. I'll probably get that working by the tutorial too. :P

www.youtube.com/@Procedural_...

17.12.2025 23:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

I have made an infinite #UnrealEngine #PCG wonderland. Load landscape, populate it, and have it literally be infinite in all directions!

And of course a tutorial will be coming for free on the channel on Sunday as always! :)

www.youtube.com/@Procedural_...

12.12.2025 18:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

New #UnrealEngine5.7 #PCG tutorial coming tomorrow! Going over how to draw out and paint your dungeon. No more manual placing. Just click where you want something and be done!

www.youtube.com/@Procedural_...

06.12.2025 22:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

The new #UnrealEngine 5.7 #PCG Mode is really useful. This was a quick test for creating cables, or bridges if you wanted to, between areas. :)

26.11.2025 22:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

This month's #devlog is going to be pretty epic with the visual update. I'm excited for you all to see it and be able to try it out! :)

21.11.2025 18:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

One of these clusters was made by hand by the original artist that made the asset pack in #UnrealEngine. The others are all a #PCG graph that I created. Can you spot the original?

11.11.2025 23:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image

It's been a really l long time coming, but I finally have a proper hub for my game. Finished it today on stream!

I'll continue to build it over time, especially once I add NPCs, but for now it's done. :)

www.youtube.com/@ProceduralM...
#UnrealEngine #PCG

06.11.2025 06:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

New #UnrealEngine #PCG tutorial coming to you all tomorrow at 9am pacific!

Super excited about this one! I mask the environment by the shadows cast, but it's so much more powerful than even that!

www.youtube.com/@Procedural_...

25.10.2025 19:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Video thumbnail

I DID IT! ๐ŸŽ‰ ๐Ÿฅณ๐ŸŽ‰
I finally figured out how to mask #UnrealEngine #PCG by what is effectively shadows!

And of course you know what that means... Tutorial video coming Sunday! Woohoo! ๐ŸŽ‰

23.10.2025 23:49 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Spawn Different Actors On EACH Surface Material
YouTube video by Procedural Minds Spawn Different Actors On EACH Surface Material

I released a video yesterday on filtering #UnrealEngine #PCG by the surface material (youtu.be/iUh73j_flZk).

I'm already trying to figure out how to filter by the actual RGB color value of the sampled texture so I could filter even further. ๐Ÿค”

20.10.2025 21:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Thank you all for continuing to watch and support the #UnrealEngine content. You guys are the best! โค๏ธ

What content? This content :)
www.youtube.com/@Procedural_...

17.10.2025 19:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

It's October, so it's supposed to be Spooky! ๐ŸŽƒ๐Ÿ‘ป

If you're looking to add some creepy flickering lights that turn on only near the player, then am I going to have a video for you!

This #UnrealEngine #PCG tutorial is coming this Sunday!
www.youtube.com/@Procedural_...

10.10.2025 23:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
What day should I stream Layers of Fear? - StrawPoll What is your opinion? Vote now: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday

Many of you have asked me to play a horror game. I hate horror games! But I said I'll do it. I'll be playing Layers of Fear between 5th-12th of October. What time is best for you to watch the live-stream?

Choose Day: strawpoll.com/xVg71AALryr
Choose Time: strawpoll.com/wby5Q33LKyA

26.09.2025 17:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's in a blueprint, it's not a PCG node. There's no "Edit in C++" button for PCG. And even on that node, that doesn't tell me how it's supposed to be used.

25.09.2025 01:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! โ™ฅ

24.09.2025 16:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! โ™ฅ

23.09.2025 01:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

I have officially become an Unreal Authorized Instructor!

What does this mean for the channel? Absolutely nothing! ๐Ÿคฃ

But if I learn anything new from it, you bet your butts I'll make a video or tutorial going over it!

So stay tuned, and thank you all for the support so far!

#UnrealEngine #PCG

22.09.2025 20:35 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Video thumbnail

They're just teddy bears, but I feel uncomfortable.... ๐Ÿ˜…

Do you want to learn to how to easily make your objects face towards a single point, or face towards each other using #PCG in #UnrealEngine5 ?

Video coming this Sunday!
www.youtube.com/@Procedural_...

13.09.2025 00:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@proceduralminds is following 5 prominent accounts