I spent a large chunk of Sunday trying to understand #UnrealEngine Traffic. It's not much, but honestly even this much deserves a video on its own I feel. This is after hours of failures and cars stopping. Would you be interested?
It'd be on my channel: www.youtube.com/@Procedural_...
09.02.2026 17:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Seems like I got an upgrade this year. I am now the highest level #UnrealEngine Authorized Instructor! Good timing with me starting the Procedural PCG City Generator series!๐
Come join! www.youtube.com/@Procedural_...
03.02.2026 16:15 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
I forgot to share the progress of my #UnrealEngine5 #PCG City Gen with you all. Now with district support!
Control districts through splines placed above with their own pcg grammar modules! Make them unique!
Video coming to the channel this Sunday: www.youtube.com/@Procedural_...
31.01.2026 00:05 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 1
YouTube video by Procedural Minds
You Wonโt Believe How Easy City Streets Can Be in UE5 Using PCG
What would you guys like to see next in my #UnrealEngine City Gen tutorial series?
1 - Controllable Districts
2 - Populate Streets
3 - Traffic Light BP Logic
www.youtube.com/watch?v=h00f...
26.01.2026 05:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Buildings have been added to the #UnrealEngine #PCG City Gen series that I started on YouTube.
Next part coming this Sunday at 9am Pacific! And don't worry, you don't need to watch the first part if you only care about this. But you totally should. :P
www.youtube.com/@Procedural_...
23.01.2026 17:26 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
Well, the first #UnrealEngine video on the city gen has gone live yesterday and you guys seem to like it: youtu.be/h00fXTGmqxI
I guess I should start looking towards the next video, huh. Oh look, what's this? :P
19.01.2026 15:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by Procedural Minds
You Finally Convinced Me to Make a Procedural City, Starting With Roads
People have been asking for me to make a city gen in #UnrealEngine5 using #PCG for a long time. I've said it's too large for one person to do. But hey, that doesn't mean it all needs to be one video. So I guess lets give it a whirl! Starting with roads:
youtu.be/h00fXTGmqxI
18.01.2026 17:08 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Well, it seems like MAYBE you guys do indeed want me to do a city gen in #UnrealEngine5. I guess we can start by making a road network with the new 5.7 spline intersection node, and a bit of help from #PCGEx. Then go from there. :)
Tutorial coming Sunday: www.youtube.com/@Procedural_...
14.01.2026 00:59 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
I've been asked to create an #UnrealEngine5 city gen using PCG. I've said not possible as I don't have the time, and it's very complex. But some things are already possible so... Would you like to see a series of me attempting it using PCG and blueprints?
www.youtube.com/@Procedural_...
11.01.2026 19:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I have a workflow to take character animations and render them in multiple directions at once in #UnrealEngine5. I use it for 8 directional sprites but you could use this to convert anything in Unreal into flipbooks. Is this something you guys would like to learn to do?
07.01.2026 00:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I will be gone over Christmas, but I have scheduled an #UnrealEngine #PCG video for this Sunday for you guys to watch and enjoy. Hope you all have a wonderful Christmas, or if you don't celebrate it then I hope you just have a lovely time in general. โค๏ธ
24.12.2025 00:06 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Been testing things for Sunday's #UnrealEngine 5.7 #PCG tutorial. One click vines that conform to the geo! Technically you specify the geo it conforms to, but it could be expanded to do any geo. I'll probably get that working by the tutorial too. :P
www.youtube.com/@Procedural_...
17.12.2025 23:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I have made an infinite #UnrealEngine #PCG wonderland. Load landscape, populate it, and have it literally be infinite in all directions!
And of course a tutorial will be coming for free on the channel on Sunday as always! :)
www.youtube.com/@Procedural_...
12.12.2025 18:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
New #UnrealEngine5.7 #PCG tutorial coming tomorrow! Going over how to draw out and paint your dungeon. No more manual placing. Just click where you want something and be done!
www.youtube.com/@Procedural_...
06.12.2025 22:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
The new #UnrealEngine 5.7 #PCG Mode is really useful. This was a quick test for creating cables, or bridges if you wanted to, between areas. :)
26.11.2025 22:47 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
This month's #devlog is going to be pretty epic with the visual update. I'm excited for you all to see it and be able to try it out! :)
21.11.2025 18:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
One of these clusters was made by hand by the original artist that made the asset pack in #UnrealEngine. The others are all a #PCG graph that I created. Can you spot the original?
11.11.2025 23:35 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
New #UnrealEngine #PCG tutorial coming to you all tomorrow at 9am pacific!
Super excited about this one! I mask the environment by the shadows cast, but it's so much more powerful than even that!
www.youtube.com/@Procedural_...
25.10.2025 19:01 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 1
I DID IT! ๐ ๐ฅณ๐
I finally figured out how to mask #UnrealEngine #PCG by what is effectively shadows!
And of course you know what that means... Tutorial video coming Sunday! Woohoo! ๐
23.10.2025 23:49 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by Procedural Minds
Spawn Different Actors On EACH Surface Material
I released a video yesterday on filtering #UnrealEngine #PCG by the surface material (youtu.be/iUh73j_flZk).
I'm already trying to figure out how to filter by the actual RGB color value of the sampled texture so I could filter even further. ๐ค
20.10.2025 21:10 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Thank you all for continuing to watch and support the #UnrealEngine content. You guys are the best! โค๏ธ
What content? This content :)
www.youtube.com/@Procedural_...
17.10.2025 19:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
It's October, so it's supposed to be Spooky! ๐๐ป
If you're looking to add some creepy flickering lights that turn on only near the player, then am I going to have a video for you!
This #UnrealEngine #PCG tutorial is coming this Sunday!
www.youtube.com/@Procedural_...
10.10.2025 23:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
What day should I stream Layers of Fear? - StrawPoll
What is your opinion? Vote now: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Many of you have asked me to play a horror game. I hate horror games! But I said I'll do it. I'll be playing Layers of Fear between 5th-12th of October. What time is best for you to watch the live-stream?
Choose Day: strawpoll.com/xVg71AALryr
Choose Time: strawpoll.com/wby5Q33LKyA
26.09.2025 17:12 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
That's in a blueprint, it's not a PCG node. There's no "Edit in C++" button for PCG. And even on that node, that doesn't tell me how it's supposed to be used.
25.09.2025 01:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Thank you! โฅ
24.09.2025 16:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thank you! โฅ
23.09.2025 01:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I have officially become an Unreal Authorized Instructor!
What does this mean for the channel? Absolutely nothing! ๐คฃ
But if I learn anything new from it, you bet your butts I'll make a video or tutorial going over it!
So stay tuned, and thank you all for the support so far!
#UnrealEngine #PCG
22.09.2025 20:35 โ ๐ 5 ๐ 0 ๐ฌ 2 ๐ 0
They're just teddy bears, but I feel uncomfortable.... ๐
Do you want to learn to how to easily make your objects face towards a single point, or face towards each other using #PCG in #UnrealEngine5 ?
Video coming this Sunday!
www.youtube.com/@Procedural_...
13.09.2025 00:02 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0