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Gabriel Cornish

@gabrielcornish.bsky.social

I make games and blog like it's 1995! Find me at gabrielcornish.com

6 Followers  |  9 Following  |  38 Posts  |  Joined: 09.07.2024  |  1.4788

Latest posts by gabrielcornish.bsky.social on Bluesky


Post image 30.01.2026 18:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸ•ΉοΈ Finally can share what I worked on last year! Demeter was such a fun god to design! From pitch to ship the team poured so much passion and love into this one. Excited for players to finally get their hands on it.

27.01.2026 23:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Went to a restaurant in the city and couldn’t stop looking at this piece. I don’t know why it spoke to me, but it did.

26.01.2026 05:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I need all my devices to do a whole lot less.

My Amazon Fire TV takes ages to turn on and all I want is to switch inputs.
But, as soon as I disconnect it from my network, it magically becomes a better TV.
So, yeah… dumb devices are the way to go.

23.01.2026 16:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸ•ΉοΈ started playing Space Marine 2 recently. What a fun game! I realized some games just understand their assignment. They know what they are. They know what is expected. And they don’t try to be anything else. I appreciate that.

21.01.2026 17:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸ•ΉοΈGot my first retro game handheld. Linux 64-bit system. Under $100. Default software was meh… so I swapped it for Knulli. Plays everything through PS1 generation perfectly. A very enjoyable experience all-in-all.

18.01.2026 16:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Found this photo of the PlayStation Store at the Metreon in San Francisco (1999). I used to love going there as a kid. I really miss the vibes and aesthetics of the 5th and 6th gen console era.

18.01.2026 03:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 16.01.2026 01:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you.

15.01.2026 18:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’ve been making games professionally for over 10 years.
I still get butterflies when I submit a level design for feedback from the leads.
The time between finishing work and receiving feedback is the most uncomfortable part of the creative process for me.

15.01.2026 18:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It’s been almost two weeks since we lost our corgi. It’s hard to put into words how much I miss her. She was the sweetest and greatest friend anyone could ask for. Today she came back home.

15.01.2026 02:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Wiithout fail. Every time. I always underestimate how long it takes to teach the rules of a board game. I need to double the time I think it will take.

14.01.2026 20:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

:joystick: For the last year, my main PC has been a docked Steam Deck and I know that sounds insane. But, if I’m honest, it just works. I now dread using my windows work machine. Linux is just a better experience overall.

14.01.2026 16:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

yeah it’s truly amazing

13.01.2026 20:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Energy Vampire reminded me:
I think being wrong on the internet is rewarded.
People will either believe, get angry, or correct the record.
Either way, it’s all a form of engagement.
And algorithms love that.

13.01.2026 17:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Needed a way to send my clipboard to multiple devices. KDE Connect works great for this. Highly recommended. I no longer have to email myself links. Praise be!

12.01.2026 18:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Social media isn’t social anymore.
It’s just media. Media we resent and don’t trust.
We know it manipulates. Divides. Angers.
Algorithms don’t want real connection. They want conflict. Cheap and predictable attention.
It’s a business model built on creating unhappy customers.

09.01.2026 15:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This made my day. You're the exact type of player we do this work for. Thank you!

24.02.2025 01:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Impressive! That NPC is an expert on how to not get shot.

24.02.2025 01:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Friday nights in 2005:

Vanilla Coke
Digiorno Supreme Pizza
Battlefront 2 (PS2) with friends

Friday nights 2025:

Ginger tea
Intermittent fasting
An episode of Ugly Betty with wife

24.02.2025 00:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

For those who love RSS as much as I do, definitely check out zoneRSS. It's such a fun way to blog.

23.02.2025 21:28 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I got to design these lil dudes for #ludumdare

They're called Morgi's.

Love them.

@powerauerart.bsky.social and gabecornish (Twitter) have worked together for a quick game and I'll post it here when we're done with it.

07.10.2024 04:44 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Content locked for our #LudumDare56 game jam with @emichen88.bsky.social @gabrielcornish.bsky.social

Had fun working on the color and environment pieces. Emily had designed the Morgi complete juxtaposition to the dark environment.
#aseprite #gamejam #pixelartwork #ludumdare

07.10.2024 04:45 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

πŸ•Ή One of the best parts about landing an interview in the game industry is that I get to play a bunch of the studio’s games as prep.

28.08.2024 16:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

How to structure your day as an unemployed game developer: https://gabrielcornish.com/2024/08/23/how-to-structure.html

23.08.2024 18:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Tahoe with my wife and child

18.08.2024 18:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸ•Ή Last week I released Hell Dev.

Made in around 10 hours over the course of a month in my spare time.
It turned out β€œok”
All-in-all it was a fun project that got me through my first week of unemployment

Hell Dev by Gabriel Cornish

05.08.2024 18:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

#gamedev community, I’d love to hear from you!

What’s the most fun you’ve ever had working on a game?

What were you working on?
What made it made such a fun experience?
When was the last time you felt like that?

29.07.2024 16:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

#gamedev should be fun and creatively fulfilling!

If you feel burnt out or disillusioned, think about treating yourself to a small game project that’s just for you.

πŸ—“οΈ Make it in a month.
⏱️ Work on it for 1-2 hours a week.
πŸ”₯ Don’t crunch. Cut scope.
😊 Make whatever brings you joy.

25.07.2024 22:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The WoW team has formed a union!

I hope they achieve a sustainable and fulfilling work environment so that they can produce their best work.

24.07.2024 22:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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