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nananana

@bvnanadev.bsky.social

artist & solodev making a game to make a game to make a game so i can make a game after i finish the ゲーム開発 ☀️🚲

673 Followers  |  2,761 Following  |  356 Posts  |  Joined: 28.11.2024  |  1.9444

Latest posts by bvnanadev.bsky.social on Bluesky

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I picked up No Players Online both to support it after the DMCA thing and because I wanted to see how they expanded what was in the Haunted PS1 Demo Disk version, but no one told me it went all-in on the 90s OS/Internet as a framing device! I love this stuff.

07.12.2025 06:17 — 👍 185    🔁 31    💬 1    📌 1
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Introducing 'Camelot 10000CE'
A decayed cyborg knight awakens in the far future. You can only move and fight by typing commands.
Coming some time this month, go wishlist!
#godotengine #gamedev

Steam: store.steampowered.com/app/4089600/...

05.12.2025 01:18 — 👍 114    🔁 24    💬 1    📌 0

for real though godot is one of the few projects out there that actually democratizes gamedev instead of talking about democratizing it

02.12.2025 19:44 — 👍 234    🔁 60    💬 1    📌 0

I was today years old when I learned that there's a flag to ensure a signal does the connected thing only ONCE! Super useful! #godotengine

(I no longer have to manually ensure boing() is unboing()'ed)

28.11.2025 15:57 — 👍 107    🔁 14    💬 9    📌 0
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Looks like Death Grips are finally working on new material! Thought it'd never happen at this point.

For reference, it has been 2693 days since their last album, and the entire span of their original run (first EP to last album) was 2663 days.

05.11.2025 16:59 — 👍 274    🔁 43    💬 9    📌 15

beautiful!

04.11.2025 22:28 — 👍 2    🔁 0    💬 0    📌 0
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coming back to this after a while, really quite proud of the way this skybox shader is looking so far. clouds are next ☁️

#godot #gamedev

04.11.2025 16:35 — 👍 24    🔁 3    💬 1    📌 0
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Dev snapshot: Godot 4.6 dev 3 – Godot Engine Rocking a new look!

We hope everyone had a happy Halloween! 🎃

…What's that? "Cool costume"? Well, we're flattered, but this is actually our new look! Read all about it in the latest #GodotEngine 4.6 development snapshot:

godotengine.org/article/dev-...

04.11.2025 21:58 — 👍 258    🔁 37    💬 5    📌 2
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Thank you for commission!
#Illustration #commission #Skeb

03.11.2025 13:34 — 👍 10    🔁 4    💬 0    📌 0
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The new godot UI theme has been merged and is on its way to be the new default!

I consider godot to be one of the most important software projects of our time and it's a huge privilege to be able to contribute to it. Happy to see it grow and be used for increasingly ambitious games and apps ❤️

30.10.2025 20:47 — 👍 640    🔁 78    💬 25    📌 7
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New video out now!

30.10.2025 18:03 — 👍 144    🔁 8    💬 7    📌 1
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Fishing in different areas of the game world yields different fish #gamedev #indiegame

26.10.2025 09:09 — 👍 53    🔁 9    💬 1    📌 0
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Agua

#indiegame #indiedev #gamedev #GodotEngine

26.10.2025 16:41 — 👍 20    🔁 6    💬 0    📌 0
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i was racking my brain on how to fake low poly volumetric lights. i figured out how to combine the front face fresnel + back face inverted fresnel. the material is double sided to save vertices.

basically softens the edges of the cone with parameters.

#gamedev #madewithunity
#screenshotsaturday

26.10.2025 11:19 — 👍 27    🔁 5    💬 2    📌 0
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forgot to turn off drowning for these guys

22.10.2025 04:33 — 👍 151    🔁 21    💬 6    📌 0
A screenshot of the forest, with leaves falling and butterflies flying

A screenshot of the forest, with leaves falling and butterflies flying

Nearly finished 0.10, I want to have it out in time for halloween. I've been adding some small visual effects to make the world feel more alive. Also introduced sub-biomes with different colours and foliage. Really happy with it :) #gamedev #indiedev

21.10.2025 01:49 — 👍 73    🔁 11    💬 4    📌 0
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Clothes absorb blood, and they stack, which means you can prepare a stack of clothes and use them like a limited mop.

#GameDev #Godot #PixelArt

13.10.2025 14:41 — 👍 51    🔁 7    💬 2    📌 1
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A small pause and some sound effects make a huge difference ✨
#pixelart #godot #indiedev

14.10.2025 02:49 — 👍 30    🔁 2    💬 1    📌 0
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Dispersion
for(float i,z,d,s;i++<2e1;o+=(cos(s-z+vec4(0,1,8,0))+1.)/d){vec3 p=z*normalize(FC.rgb*2.-r.xyy),a=p;
for(d=2.;d++<7.;)a-=sin(a*d+t+i).yzx/d;z+=d=abs(2.-max(p=abs(p),p.y).x)+abs(cos(s=a.z+a.y-t))/7.;}
o=tanh(o/2e2);

14.10.2025 13:34 — 👍 89    🔁 9    💬 3    📌 0
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one of the few graces for remaking your overworld *mumbles embarrassing number* times is you do get better at making pretty screens

14.10.2025 06:29 — 👍 118    🔁 10    💬 0    📌 1

i think i finally know how to fix the combat in the game but its gonna be a huge endeavor... jokes on me for trying to be too clever LOL

14.10.2025 06:26 — 👍 1    🔁 0    💬 0    📌 0
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field miniboss

13.10.2025 17:33 — 👍 97    🔁 14    💬 2    📌 1
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I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

13.10.2025 15:08 — 👍 41    🔁 3    💬 2    📌 1
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Godot Engine practice continued. Designing simple puzzles...

#GodotEngine #PixelArt #ScreenshotSaturday #indiedev #gamedev

11.10.2025 21:55 — 👍 32    🔁 6    💬 0    📌 0
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Building more of the world, I'm finding the room maps give away a little too much. Trying a compass instead - it switches to a stage map on the pause screen, showing visited rooms as squares and the connections between them.
#GunmetalGothic #ScreenshotSaturday #GodotEngine #IndieGameDev

11.10.2025 21:28 — 👍 812    🔁 191    💬 16    📌 0
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another Deltarune Sword route screengrab

08.10.2025 21:26 — 👍 101    🔁 16    💬 2    📌 0
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like these cool bones i made

08.10.2025 15:59 — 👍 241    🔁 51    💬 10    📌 0
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My water is watering hard right now

#solodev #indiedev #gamedev #ue5

06.10.2025 18:09 — 👍 77    🔁 10    💬 4    📌 0
Post image 06.10.2025 23:42 — 👍 136    🔁 14    💬 1    📌 0

incredibly beautiful work

06.10.2025 00:12 — 👍 1    🔁 0    💬 1    📌 0

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