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bvnʌnʌ

@bvnanadev.bsky.social

solodev making a strange game about a strange, strange man · art/gamedev/vtubers ▸ str https://twitch.tv/bvnanana ▸ yt https://www.youtube.com/@bvnanana ▸ art comms https://vgen.co/bvnana ☀️🚲🕵️🏆

484 Followers  |  1,070 Following  |  313 Posts  |  Joined: 28.11.2024  |  1.8353

Latest posts by bvnanadev.bsky.social on Bluesky

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External Editor line flag differs in behavior from internal editor · Issue #100832 · godotengine/godot Tested versions Tested in Godot v4.3.stable.official [77dcf97] Reproducible in both VSCode and SublimeText Unsure if it applies to any other editor System information Godot v4.3.stable - Windows 10...

issue in question: github.com/godotengine/...

hopefully coming in 4.5!! 🤞

24.06.2025 20:39 — 👍 2    🔁 0    💬 0    📌 0

got an email from the godot github saying they closed my issue. I thought it could've been due to inactivity or something but apparently they fixed it?? LETSGOOO

24.06.2025 20:37 — 👍 3    🔁 0    💬 1    📌 0
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i wanna be a cowboy baby
#senzawa

01.12.2024 18:03 — 👍 28    🔁 6    💬 0    📌 0
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Dev snapshot: Godot 4.5 dev 2 – Godot Engine This is where the fun begins

Development is progressing rapidly on our next feature milestone, #GodotEngine 4.5, now with a second dev snapshot.

Dedicated 2D navigation server, better shader editor UI, fragment density maps, Wayland native sub-windows, and more!
godotengine.org/article/dev-...

08.04.2025 16:13 — 👍 465    🔁 45    💬 6    📌 3
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oh dang the scrollbar situation in winforms is dire

02.04.2025 02:15 — 👍 1    🔁 0    💬 0    📌 0

the eyes are fkin haunting me

26.03.2025 17:53 — 👍 4    🔁 0    💬 0    📌 0

PSA: the queue got stuck idk what happened everyone who was still queued lost all those hooks peppermint :3

26.03.2025 17:14 — 👍 2    🔁 1    💬 0    📌 0

i turned it on but i

26.03.2025 15:00 — 👍 2    🔁 0    💬 0    📌 0
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good morning i am butter toasted
short stream in an about one hour continuing with this comm HIGH LIKELIHOOD that I wamr up by drawing the randon fish .

8:00 AM PT / 00:00 AM JST / 15:00 UTC

www.twitch.tv/bvnanana

26.03.2025 14:06 — 👍 2    🔁 1    💬 0    📌 1

liver

25.03.2025 15:06 — 👍 1    🔁 0    💬 0    📌 0
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hi im doing a (long ?) art strem today working on some comm stuff might start a lil late i eneed a showeer

www.twitch.tv/bvnanana

8:00 AM PT / 00:00 AM JST / 15:00 UTC

25.03.2025 14:30 — 👍 5    🔁 1    💬 0    📌 1

live!

24.03.2025 15:03 — 👍 1    🔁 0    💬 0    📌 0
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gamorni Today Im gonna PRobaby work on the PNGTuber thing. I feel like If I just put a bit of effort into it I can release a beta so might as well ╰(‵□′)╯

Long stream probably in about 1 hour from NOW: www.twitch.tv/bvnanana

8:00 AM PT / 00:00 AM JST / 15:00 UTC

24.03.2025 14:01 — 👍 5    🔁 2    💬 0    📌 1

like, the feature is really convenient for working on a single monitor! i really like it. would be especially ideal for streaming sinc that's when my second monitor is usually filled with obs stuff, but sadly it just doesn't seem to work well with it... it is what it is i guess

22.03.2025 02:44 — 👍 2    🔁 0    💬 0    📌 0

making godot run in single window mode usually gets rid of most of the problems with using window capture for it. menus and floating windows display properly. but you have to turn that off to use the embed game. and it doesnt even capture the game within the same window.

22.03.2025 02:44 — 👍 2    🔁 0    💬 1    📌 0

i much prefer window capture for streaming because i want to minimize my chances of displaying sensitive data on stream, which screen capturing increases.
i was looking forward to embedding the game window into godot because that would make the stream setup much nicer but it just doesnt capture well

22.03.2025 02:44 — 👍 2    🔁 0    💬 1    📌 0

i mean i agree but this isn't so much about performance as it is about using window capture to avoid streaming unnecessary and possibly sensitive information. window capture usually helps with that as opossed to screen capture. but it doesn't play well with godot sadly

22.03.2025 02:36 — 👍 0    🔁 0    💬 0    📌 0

it's so disappointing that the new godot game embedding thingy doesnt work very well with OBS window capture.. I was really hoping it would orz

21.03.2025 20:20 — 👍 3    🔁 0    💬 1    📌 1
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bvnanana - Twitch scientifically speaking we are about to see what happens when you take a single fully ripe banana and give it depression

doing a SECRET + GIGA SHORT STREAM rn to debug the overlay crashing cause I couldnt get it to crash offline, so help me crash the damn thing so i can fix it pls LOL

and also you can make big mike tweet to bigsky and also !hbd danshi!!!!!!!

(image goes here)

www.twitch.tv/bvnanana

20.03.2025 16:02 — 👍 4    🔁 0    💬 0    📌 0
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🎨 @/bcmint12.bsky.social

19.03.2025 07:29 — 👍 22    🔁 2    💬 0    📌 0

🧉 live!

18.03.2025 16:05 — 👍 2    🔁 1    💬 0    📌 0
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i jumped out of bed late and swalled a coffee mug whole im going live in a bout 5 minutes to start work on the game's combat.

also there's shiny fishes now and other stuff i guess

(°ロ°)

www.twitch.tv/bvnanana

18.03.2025 15:56 — 👍 1    🔁 0    💬 0    📌 1
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couldnt sleep so i finished this gharbege ( ´ཀ` )b

16.03.2025 13:40 — 👍 3    🔁 0    💬 0    📌 0

gonna try to prepare some stuff so that I can start on the game's combat on monday (#°Д°)

15.03.2025 19:40 — 👍 3    🔁 0    💬 0    📌 0

i should look into godot web exports.. Im thinking I could build the fishdex website much faster and it'd be easier to keep up to date if it's like, a partial export of the overlay, as opposed to a complete rewrite in a different stack Thinking Emoji

15.03.2025 00:54 — 👍 1    🔁 0    💬 0    📌 0

Twitch Redeems could be SO MUCH BETTER if they'd let you group them/categorize them better, and especially so if they'd give you JUST A BIT MORE than a simple text input for the redeems...

The stuff I could make if they'd give me like some checkbox options or a select dropdown..

13.03.2025 21:06 — 👍 7    🔁 0    💬 0    📌 0

HYUP

13.03.2025 19:47 — 👍 1    🔁 0    💬 0    📌 0

thank you!

13.03.2025 19:46 — 👍 0    🔁 0    💬 0    📌 0

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