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Cattrall

@cattrall.bsky.social

EM @ Twitch. Godot game dev & toolmaker

8 Followers  |  14 Following  |  30 Posts  |  Joined: 31.01.2024  |  2.0624

Latest posts by cattrall.bsky.social on Bluesky

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๐ŸŽฎ BitCraft Online Gameplay Preview Test is coming!
Want more details? ๐Ÿ‘‰ bitcraftonline.com/blog/announcement-gameplay-preview-test

#bitcraftonline #mmorpg #playtest

28.05.2025 23:08 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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GitHub - jrockett6/bevy_godot4: Bring Bevy's ECS to Godot4 Bring Bevy's ECS to Godot4. Contribute to jrockett6/bevy_godot4 development by creating an account on GitHub.

Why not both? github.com/jrockett6/be... #godot #godotengine #bevy #rust #gamedev

01.06.2025 16:31 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Add `PhysicsServer2/3D::space_step()` to step physics simulation manually by Daylily-Zeleen ยท Pull Request #76462 ยท godotengine/godot ยท GitHub Closes #1373 In #2821, it seems like the topic is quite big, but I think this pr can solve it. Here is a simple demonstrate video of rollbackable/recordable physics simulation create by this pr: ...

I love #godot. The progress is astounding... BUT in certain aspects, the engine is basically on hold. A simple, popular PR enabling critical multiplayer functionality is still open 2 years later because "nobody is working on physics". github.com/godotengine/...

30.05.2025 19:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Godot client by krazyjakee ยท Pull Request #29 ยท clockworklabs/Blackholio ยท GitHub Adds a Godot client Godot 4.4.1 stable Logic is as close to the unity client as possible. Uses Godot compatibility-mode to support web/websocket deployment Uses the Godot spacetimedb sdk https://g...

There it goes: github.com/clockworklab... - A #godot client for #spacetimedb Blackholio demo (like agar.io) supporting thousands of concurrent players (optional websocket). #godotengine #gamedev

20.05.2025 12:54 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

In a popular online first person .io game, the players struggled to rotate a steering wheel by clicking it and pressing A/D to turn it, then clicking to let go. The .io demographic require as basic functionality as possible or they will simply not get it.

17.05.2025 18:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Since #godot exports for the browser, the #spacetimedb #godotengine SDK could mean huge opportunities for new kinds of .io games. Be warned though, the .io player demographic has... unique requirements.

17.05.2025 17:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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GitHub - flametime/Godot-SpacetimeDB-SDK: Unofficial SpacetimeDB SDK for Godot, written entirely in GDScript. Unofficial SpacetimeDB SDK for Godot, written entirely in GDScript. - flametime/Godot-SpacetimeDB-SDK

There's a lot of movement on the #godot #spacetimedb SDK: github.com/flametime/Go...
It's really moving along. The power of this is insane. "Never make an MMO as your first game" may become boomer advice #godotengine #gamedev

17.05.2025 13:02 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Piercing the Multiplayer Veil with Netfox and Noray | Chat with @elementbound | Part 1
YouTube video by BatteryAcidDev Piercing the Multiplayer Veil with Netfox and Noray | Chat with @elementbound | Part 1

If you've ever thought about or worked with multiplayer in the #godot engine, you NEED to see this: youtu.be/PFs6yM6Qw7g #godotengine #indiedev

13.04.2025 13:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@vennnot.bsky.social I said I'd donate $20 to Netfox if he ends up on the podcast so now you have to do it. No pressure.

27.01.2025 23:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bryce Dixon

Ok y'all, subscribe to
Bryce Dixons channel if you code GDScript: www.youtube.com/@BryceDixonDev - Secondly, look what he made!: gdscript.live - It also has some built in profiling tools documented here: github.com/Bryce-Dixon/... and demonstrated here: youtu.be/X2wYde0L0pE?... #godot #godotengine

27.01.2025 09:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Beautiful. Needs more gravity

25.01.2025 23:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Youtube Channels to subscribe to

Nearly 100 #godot oriented YouTube channels to subscribe to: www.reddit.com/r/godot/comm... #godotengine #gamedev #indiedev

25.01.2025 23:11 โ€” ๐Ÿ‘ 26    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Great to hear there's only 99% of the work left! I believe in you!!

25.01.2025 10:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I tried and failed to make a decent wake shader so bunch of ripples it is #godot #godotengine

25.01.2025 01:20 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - GuilhermeGSousa/godot-motion-matching: A Motion Matching plugin for Godot 4 A Motion Matching plugin for Godot 4. Contribute to GuilhermeGSousa/godot-motion-matching development by creating an account on GitHub.

Powerful stuff for 3D animation: github.com/GuilhermeGSo... #godot #godotengine

24.01.2025 01:03 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oof I never considered dependencies. There's really no official dependency support at all right now so anything beyond a small asset is just unfeasible unless it has no dependencies.

23.01.2025 00:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

How would you feel if I started to treat the #godot asset store like the nodejs npm repo? Lots of small, granular features. What if many others did this too? With "traits" coming, this kind of granularity will be even more possible. Would it make the asset store better or worse? #godotengine

22.01.2025 23:19 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

*insanely* cheap. 3. As long as you land a consistent art style (this is critical), asset art could end up being better than your own. #godotengine

19.01.2025 17:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The new #godot asset store is coming! 3 reasons why buying/using assets should not be taboo: 1. The market doesn't care. Gamers don't care. Game devs will roast you for it. 2. Sometimes, custom art is either not needed or too expensive. Compared to an actual contracted artist, assets are

19.01.2025 22:58 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

reports continue to lump them in with consoles. I want details! Also super interesting North America is the smallest gaming cohort but I bet they spend the most money.

18.01.2025 05:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Must read: 2024 global game report: https://best-of-gaming.be/wp-content/uploads/2024/09/2024_Newzoo_Global_Games_Market_Report.pdf - Nintendo has sold a total of 146 million switch consoles. Steam deck has sold about 4 million. The handheld market is so stronk right now yet global game

18.01.2025 10:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

hi! you should include that it's a hangar/spaceship kit in the title of your asset and videos. Great work and great video!!

16.01.2025 10:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I can think of a few... use cases

15.01.2025 09:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@godotbarn any plan to post links to new articles here and/or bluesky? I need a feed that doesn't require me to visit your website and check as that's just not in my routine. I can also set notifications here.

14.01.2025 15:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@jamesdornan.bsky.social game dev?

09.01.2025 18:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is the marketing this game deserves

06.01.2025 18:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hype then!!

05.01.2025 10:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been seeing the same 3 shaders non stop for a month here and on Reddit. Does the book cover much more?

05.01.2025 02:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Godot DTL (Dungeon Template Library) - Procedural Dungeon Generation plugin github.com/krazyjakee/D... #godot #godotengine

03.01.2025 00:21 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Oversleep on Steam Oversleep is a 3D First Person Puzzle game. In this perplexing adventure, youโ€™ll be taking on a series of puzzle rooms one-by-one. Each room will contain a different scenario for you to figure out as ...

Hi all, Oversleep is a first person puzzle game made in Godot. Download the Demo here: store.steampowered.com/app/2618540/... #godot #godotengine #gamedev #indiedev #indiegames

14.05.2024 18:21 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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