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Coffee All Night

@coffeeallnight.itch.io

He/him. I make games. I do art. Living my best life in sobriety. Pro democracy. Anti fascist. Anti AI. Check out my games at https://coffeeallnight.itch.io/ Check out my art at https://cara.app/alwaysnevers/portfolio Find me on Discord: @alwaysnevers

1,532 Followers  |  998 Following  |  1,975 Posts  |  Joined: 05.09.2023  |  2.429

Latest posts by coffeeallnight.itch.io on Bluesky

There will be stand-ins / reimaginings of familiar characters as well. Instead of the Crimson King, I have the Red Mother. Instead of Randal Flagg, I have Brother Jack. Buuut if someone wants to play in the canon setting of King's books, all of the pieces are there.

05.02.2026 00:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I won't be implementing any of the canon locations or characters straight up. Mainly because I do not have a license to just do the Dark Tower, but also so it can breathe a bit as a game setting. You won't find Calla Brynn Sturgis, but there are tools and tables to make places that feel the part.

05.02.2026 00:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you, although I can't take credit on the Doom Die. That comes thanks to @kobayashi-rpg.bsky.social and his phenomenal Black Sword Hack. But the good part is, I already know it works!

05.02.2026 00:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I heard all of the proceeds are going towards putting sasquatches through college. It's a good cause!

05.02.2026 00:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I can assure you it is. False bravado aside, thank you so much!

05.02.2026 00:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you so much. I am putting my own spin on the source material, but all of the touchstones will be in place. I hope you enjoy it!

05.02.2026 00:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I just backed this since I enjoyed the Dark Tower novels and I'm curious how it'll play as an RPG. Good luck.

05.02.2026 00:15 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Dang this sounds cool as hell

05.02.2026 00:12 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

They're just over halfway, I've backed it myself, and the creator is really cool. GIVE THEM MONEY

05.02.2026 00:05 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

I often think step dice don't land, but love the DOOM die mechanic here. Check it out.

05.02.2026 00:04 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Preview
The Black Tower Hack Gunslingers traveling across a dying world of magic and mayhem on a quest to find the Black Tower standing at the center of it all. The Black Tower Hack is an NSR ttrpg built on the Black Sword Hack a...

The Black Tower Hack is an OSR/NSR six shooter and sorcery journey to the end of the world. And legally distinct from any other popular book series about a dark tower at the center of all creation.
www.backerkit.com/c/projects/c...

05.02.2026 00:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What's up #ZineQuest #ZineTopia 2026!

Tell me all about the incredible projects you've got funding for #ZineMonth, whether they just launched OR they are going to be very soon! I've already seen some fantastic ones!

03.02.2026 14:55 β€” πŸ‘ 15    πŸ” 4    πŸ’¬ 5    πŸ“Œ 0

That fucking rules!

04.02.2026 23:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Mentorship in RPGs: Blightfall <div class="kg-card kg-callout-card kg-callout-card-purple"><div class="kg-callout-text"><i><em class="italic" style="white-space:pre-wrap">This is a community submitted press release. Our Announcements section is free to post to and free to submit too, please help us keep this valuable industry resource available by </em></i><a href="https://www.rascal.news/your-newest-d-d-stationery-set-is-now-on-kickstarter/#/portal/"><i><em class="italic" style="white-space:pre-wrap">subscribing to Rascal</em></i></a><i><em class="italic" style="white-space:pre-wrap">.</em></i></div></div><p>In March 2025, I ran the first playtest of <a href="http://tinyurl.com/blightfallttrpg" rel="noreferrer">Blightfall</a>, an original system for a GM and 3-5 players, designed to tell tragic stories of cursed villagers sacrificing their humanity for the power to protect their home. On Feb 2nd, 2026, Blightfall’s crowdfund launches on BackerKit as part of <a href="https://www.backerkit.com/c/collections/zinetopia-2026" rel="noreferrer">Zinetopia</a>. The process has been both turbulent and joyful, and I can confidently say I would not be here without mentorship from others in the space.Β </p><figure class="kg-card kg-embed-card kg-card-hascaption"><iframe width="200" height="113" src="https://www.youtube.com/embed/Hauxr5Mxo-g?feature=oembed" frameborder="0" allowfullscreen title="Blightfall TTRPG Trailer"></iframe><figcaption><p><span style="white-space:pre-wrap">Blightfall Trailer by </span><a href="https://bsky.app/profile/talesfromttrpg.bsky.social" rel="noreferrer"><span style="white-space:pre-wrap">Zach Havenlok</span></a></p></figcaption></figure><p>Nearly a year to craft a unique system, playtest, layout, artbash, and do all the legwork was certainly a challenge, but the guidance I received is part of the reason I could move at such a brisk pace (that and unhealthy obsession).</p><p>I stumbled upon a mentorship opportunity through <a href="https://www.unpub.org/mentorship" rel="noreferrer">Unpub’s Tabletop Mentorship Program</a>. I had never heard of Unpub up to that point, but was desperate for any guidance and investigated. Unpub is The Unpublished Games Network, a β€œnon-profit organization serving the tabletop community to build better games together through playtesting events, mentorship, and education programs.”</p><p>It seemed to have a greater emphasis on board games over roleplaying games, but I figured that the worst that could happen was a succinct β€œno” to my application. Happily, I was accepted into the program and paired with an experienced game designer in roleplaying games, Alex Sprague of <a href="https://wannabegames.itch.io/" rel="noreferrer">Wannabe Games</a>.</p><figure class="kg-card kg-image-card kg-card-hascaption"><img src="https://www.rascal.news/content/images/2026/01/Magazine_Mockup_1-Crowdfund-Image-v6-png.png" class="kg-image" alt="A mockup of the Blightfall book, featuring same image as above of the man/plant holding his glowing heart." loading="lazy" width="2000" height="1273" srcset="https://www.rascal.news/content/images/size/w600/2026/01/Magazine_Mockup_1-Crowdfund-Image-v6-png.png 600w, https://www.rascal.news/content/images/size/w1000/2026/01/Magazine_Mockup_1-Crowdfund-Image-v6-png.png 1000w, https://www.rascal.news/content/images/size/w1600/2026/01/Magazine_Mockup_1-Crowdfund-Image-v6-png.png 1600w, https://www.rascal.news/content/images/2026/01/Magazine_Mockup_1-Crowdfund-Image-v6-png.png 2200w" /><figcaption><span style="white-space:pre-wrap">Blightfall Cover Art by </span><a href="https://bsky.app/profile/sarahmason.art" rel="noreferrer"><span style="white-space:pre-wrap">Sarah Mason</span></a></figcaption></figure><p>I met weekly with Alex to discuss Blightfall and my goal of publishing. He (and sometimes his partner at Wannabe Games, Jess Geyer) provided invaluable guidance on the path forward. The mentorship was supposed to be an every other week meeting for 12 weeks, but Alex volunteered to meet with me weekly, and even after the mentorship ended, we still communicate. He has gone above and beyond, and I’m truly thankful for his generosity.</p><p>I asked Alex his thoughts on mentorship. β€œHonestly, I think mentoring does two things. The first is helping someone focus on the important parts of creation. I don't think for a minute you wouldn't have finished this project without me there; what I do think is that you would have spent twice the time you did looking for resources and mired in self-doubt. The second thing it does is create a schedule with someone that makes you not want to show up without progress. If everyone got just some work finished every week we would see so many projects in a year it would crush the hobby economy.”</p><p>Those thoughts certainly ring true to me, especially the part about self-doubt; a question that constantly plagued me through the early creation of Blightfall was whether the game was β€˜good’.</p><p>One of my favorite moments in RPGs came from playing a game where we forgot to implement any of the mechanics. Absolutely no β€œgameplay” was involved, just roleplaying. I would heartily recommend the game to anyone … but we didn’t need it for a good time. Maybe it was the chemistry between players, the excellent GM, or those elusive vibes. And while that memory is cherished, it left me with a daunting question: what if people had fun with Blightfall <em>despite </em>it being poorly-designed? What if I was the <em>best GM in the world</em> and my roleplaying skills were acting as a crutch for my game? It was certainly possible (it was not).</p><figure class="kg-card kg-image-card kg-card-hascaption"><img src="https://www.rascal.news/content/images/2026/01/figures-passed-1600-bottomMoreEdited-not-cut-png-1.png" class="kg-image" alt="An icy woman, eyes closed and either dead or sleeping, lying in vibrant blue and red flowers." loading="lazy" width="1142" height="566" srcset="https://www.rascal.news/content/images/size/w600/2026/01/figures-passed-1600-bottomMoreEdited-not-cut-png-1.png 600w, https://www.rascal.news/content/images/size/w1000/2026/01/figures-passed-1600-bottomMoreEdited-not-cut-png-1.png 1000w, https://www.rascal.news/content/images/2026/01/figures-passed-1600-bottomMoreEdited-not-cut-png-1.png 1142w" /><figcaption><span style="white-space:pre-wrap">An example of the bashed art in Blightfall. Surely YOUR character won't end up as a frozen body buried in flowers. I'm sure you'll be fine.</span></figcaption></figure><p>Yet again, the mentorship of the RPG community came to my rescue. I attended a gathering hosted by ATLRPG, an organization in Atlanta dedicated to running all manner of games. This meeting focused on game design and publishing, and for some reason I was the only person with questions, so it essentially became a conversation between me and veteran designers in the industry.</p><p>The amount of knowledge shared was incredible and I’m thankful for the designers and the ATLRPG community that volunteered their time and effort. Did it cure my self-doubt and anxiety? Pshhh, no. But their wisdom made it more tolerable.</p><p>Yes, this is an announcement of my game, but it’s also a message to our community. Without your kindness and generosity, I would not be here at this moment. There are more of you that freely gave your time and wisdom than I could possibly name. I hope to pay it forward.</p><hr /><p><a href="http://tinyurl.com/blightfallttrpg" rel="noreferrer">Blightfall</a> is a game that combines collaborative-worldbuilding, narrative-shattering player abilities, and strategic risk/reward combat to tell stories of community and loss. It launches February 2nd on BackerKit as part of their Zinetopia event.<br /><br />Find Matthew Ayers at <a href="https://bsky.app/profile/matthewayers.bsky.social">https://bsky.app/profile/matthewayers.bsky.social</a></p><div class="kg-card kg-cta-card kg-cta-bg-grey kg-cta-minimal kg-cta-has-img "> <div class="kg-cta-content"> <div class="kg-cta-image-container"> <a href="http://tinyurl.com/blightfallttrpg"><img src="https://www.rascal.news/content/images/2026/01/BackerKit-Teaser-Image-just-the-Logo-no-Black-Background-FLAIR-version-red-png.png" alt="CTA Image" /></a> </div> <div class="kg-cta-content-inner"> <div class="kg-cta-text"> <p><span style="white-space:pre-wrap">To learn more about Blightfall, visit the campaign page!</span></p> </div> <a href="http://tinyurl.com/blightfallttrpg" class="kg-cta-button " style="background-color:#000000;color:#ffffff"> Visit the Campaign </a> </div> </div> </div><div class="kg-card kg-signup-card kg-width-wide " style="background-color:#F0F0F0;display:none"> <div class="kg-signup-card-content"> <div class="kg-signup-card-text "> <h2 class="kg-signup-card-heading" style="color:#000000"><span style="white-space:pre-wrap">Sign up for Rascal News</span></h2> <p class="kg-signup-card-subheading" style="color:#000000"><span style="white-space:pre-wrap">Rascal is a tabletop roleplaying game and culture outlet striving to sustainably publish voicey journalism that is compelling, deeply-reported, and fearlessly honest. We’re also a little cheeky.</span></p> <div class="kg-signup-card-fields"> <input class="kg-signup-card-input" id="email" type="email" required="true" placeholder="Your email" /> <button class="kg-signup-card-button kg-style-accent" style="color:#FFFFFF" type="submit"> <span class="kg-signup-card-button-default">Subscribe</span> <span class="kg-signup-card-button-loading"><svg xmlns="http://www.w3.org/2000/svg" height="24" width="24" viewbox="0 0 24 24"> <circle cx="4" cy="12" r="3"></circle> <circle cx="12" cy="12" r="3"></circle> <circle cx="20" cy="12" r="3"></circle> </svg></span> </button> </div> <div class="kg-signup-card-success" style="color:#000000"> Email sent! Check your inbox to complete your signup. </div> <div class="kg-signup-card-error" style="color:#000000"></div> <p class="kg-signup-card-disclaimer" style="color:#000000"><span style="white-space:pre-wrap">No spam. Unsubscribe anytime.</span></p> </div> </div> </div>

The invaluable guidance that brought me from novice to game designer.

02.02.2026 20:00 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Post image

New fuck/marry/kill list just dropped

04.02.2026 06:05 β€” πŸ‘ 20790    πŸ” 5293    πŸ’¬ 99    πŸ“Œ 132

Meant to say *vintage horror comics there.

04.02.2026 23:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
The Crypt Has Opened A TTRPG of Magic, Cryptids, and Campy Horror! Follow if you dare muahahah!

Hey there, horror heads, be sure to check out The Crypt has Opened by @whensuddenly.games . Pulpy cryptid throwdown in the style of mirage horror comics. Hell yeah!
#zimo #zinemonth #horror #ttrpg
www.kickstarter.com/projects/whe...

04.02.2026 23:02 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 1    πŸ“Œ 1

I've been looking forward to this one for a good while now. Check it out!

04.02.2026 22:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
When Suddenly! Games A small indie TTRPG developer in the South East. Follow our release of The Crypt Has Opened now in prelaunch on Kickstarter.

I'm going to be joining @whensuddenly.games for a live Campfire Chat where we'll be talking games, horror, and whatever else my caffeine addled brain drifts towards.

Give him a sub and make sure to join us on Wednesday 9:00 pm EST.
#ttrpg #horror #zimo #zinemonth
www.youtube.com/@whensuddenl...

04.02.2026 22:16 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

At time of posting, he is TWO DOLLARS AWAY from funding. If you back this now, not only do you get a cool QuickStart, but you also get to take full credit for funding his campaign. That’s just the rules πŸ€·β€β™‚οΈ

04.02.2026 14:47 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
A zine. Wake the Dead. The Decay Quick Start Decomposition. A massive skull with glowing red eyes against a starry field. A spaceship is flying out of its mouth.

A zine. Wake the Dead. The Decay Quick Start Decomposition. A massive skull with glowing red eyes against a starry field. A spaceship is flying out of its mouth.

Everyone has 6 hours left to get a free bonus zine when you back The Black Tower Hack.

Wake the Dead is a quick start for my upcoming horror ttrpg, The Decay: Survival Horror Roleplaying.
#horror #zinemonth #zimo #osr #nsr #ttrpg #zinetopia #darktower
www.backerkit.com/c/projects/c...

04.02.2026 12:05 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1

Actually @byodinsbeardrpg.com beat us both to it. His is based on the Into the Odd system. I'm a better community member than a business man πŸ˜….

04.02.2026 11:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I had been noodling on a game based on the Dark Tower and as with every idea I have, someone has already got there!

04.02.2026 08:17 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

honestly saw this as I'm reading the second book In the series. Obviously had to back it.

04.02.2026 04:37 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

Hell yeah! I'm putting my own twist on the source material so it should be spoiler free for you.

Long days and pleasant nights, gunslinger.

04.02.2026 04:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
NULL_SPACE by Binary Star Games Freelancing in the solar system of the 24th century

NULL_SPACE IS ITCHFUNDING NOW!

Let me tell you a little more about it, if you don't know about it yet. 🧡

binarystar.games/null-space-i...

03.02.2026 12:14 β€” πŸ‘ 80    πŸ” 58    πŸ’¬ 1    πŸ“Œ 7
GEORGE LAKOFF'S TRUTH SANDWICH
ALWAYS FRAME THE TRUTH FIRST.
INDICATE THE LIE AND THE FACT THAT IT'S A LIE.
RETURN IMMEDIATELY TO THE TRUTH.
RUTH MUST ALWAYS BE REPEATED MORE THAN THE LIE

GEORGE LAKOFF'S TRUTH SANDWICH ALWAYS FRAME THE TRUTH FIRST. INDICATE THE LIE AND THE FACT THAT IT'S A LIE. RETURN IMMEDIATELY TO THE TRUTH. RUTH MUST ALWAYS BE REPEATED MORE THAN THE LIE

A reminder!

George Lakoff came up with the 'truth sandwich' concept during Trump's first term. It's not magic but it's good basic information hygiene and should be the default when fighting against bullshit

en.wikipedia.org/wiki/Truth_s...

03.02.2026 20:53 β€” πŸ‘ 204    πŸ” 72    πŸ’¬ 5    πŸ“Œ 6

What #zinequest and #zimo TTRPG projects do folks have going on this month? No AI or 5E projects, please.

02.02.2026 15:30 β€” πŸ‘ 8    πŸ” 5    πŸ’¬ 5    πŸ“Œ 1
Preview
Don't Torture Puppies A story game about the promises that capitalism makes, the compromises it demands, and the complicated shapes people shape themselves into, to make those two things make sense.

www.backerkit.com/c/projects/g...

03.02.2026 18:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
I Have Lived A Thousand Lives A solo journaling TTRPG about changing and being changed by stories you love.

I've got one, but I'd rather shout out some friends.
www.kickstarter.com/projects/201...

03.02.2026 18:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@coffeeallnight.itch.io is following 20 prominent accounts