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dylan

@dylanebert.bsky.social

Developer Advocate at Hugging Face, IndividualKex on TikTok/YT, PhD Brown

101 Followers  |  24 Following  |  36 Posts  |  Joined: 23.11.2024  |  1.5117

Latest posts by dylanebert.bsky.social on Bluesky

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This week, the race for world models began.

Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model

- 25 FPS live video synthesis
- Realtime inputs
- Trained on ~1200 hours of video data

πŸ€— available now on Hugging Face

14.08.2025 18:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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OmniAvatar - Audio-driven avatars with body language

04.08.2025 15:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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this isn't a 3D model.

let's fix that

how to create *game-ready* 3D Assets with AI and Blender

18.04.2025 17:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The future of Blender is really exciting (using Hugging Face meshgen plugin)

- "create a ground plane and randomly scatter around some placeholder bushes"
- "add a big oak tree in the middle of the scene"

It's a great example of AI as a tool to make 3D artists' lives easier, not to replace them

14.04.2025 20:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸ«‚ Open Source MIT License

Try it out!

01.04.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

there are optional integrations you can enable:
πŸ¦™ LLaMA-Mesh to generate and understand meshes locally
πŸ€– Hyper3d (Rodin) API for generating high-fidelity textured models

01.04.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

it also works with remote models:
- HF Inference API
- Anthropic API
- OpenAI API

01.04.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

capable of running fully locally, using πŸ€—smolagents to coordinate tools

local options include:
- llama_cpp_python to run GGUF models directly within blender
- ollama to connect to a local ollama server

01.04.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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πŸš€ Introducing meshgen v0.7

Control Blender with AI Agents - entirely locally

☁️ Like Blender-MCP entirely within Blender
πŸ€— Supports both local models and remote APIs

more details below πŸ‘‡

01.04.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Creating a cube with AI in Blender

it's kind of like creating a cube without AI, but 100x slower πŸŽ‰

but the AI is running completely locally within Blender. major release coming soon

28.03.2025 03:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

sounds good to me!

24.03.2025 16:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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You now have the option to filter 3D Arena to open source models.

24.03.2025 16:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Impressive new Image-to-3D model from Tencent!

Here's how the topology (left) compares to the open source state-of-the-art (right)

(using the `Simplify` option for reduced poly count)

18.03.2025 17:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
GitHub - huggingface/meshgen: A blender addon for generating meshes with AI A blender addon for generating meshes with AI. Contribute to huggingface/meshgen development by creating an account on GitHub.

try it out here github.com/huggingface/...

14.03.2025 20:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸš€ Announcing meshgen (AI in Blender) Update 0.6

πŸ€— Now supports remote backend via litellm, e.g. Hugging Face, ollama
🎨 UI/UX overhaul

This lays the foundation for Blender agents and more advanced 3D AI models (coming this year)

14.03.2025 20:09 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Paper page - MeshPad: Interactive Sketch Conditioned Artistic-designed Mesh Generation and Editing Join the discussion on this paper page

huggingface.co/papers/2503....

08.03.2025 19:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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3D artists have been asking for AI topology tools for a while now

really exciting to see generative 3D research that is
1. Iterative
2. Topology-aware

definitely a step in the right direction!

link to paper below

08.03.2025 19:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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GitHub - huggingface/meshgen: A blender addon for generating meshes with AI A blender addon for generating meshes with AI. Contribute to huggingface/meshgen development by creating an account on GitHub.

github.com/huggingface/...

08.03.2025 03:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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meshgen (AI in Blender) update πŸ₯³

meshgen now uses the new blender extension system, massively simplifying dependency management

this lays the foundation for a lot more to come soon

link below

08.03.2025 03:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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dylanebert/objaverse-lowpoly-obj Β· Datasets at Hugging Face We’re on a journey to advance and democratize artificial intelligence through open source and open science.

huggingface.co/datasets/dyl...

04.03.2025 22:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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🧊 New dataset of 50k+ low poly obj meshes

🎒 objaverse subsampled to <500 poly models, converted to untextured objs

πŸ”§ suitable for training autoregressive transformer-based 3D models, which have limited context length, such as LLaMA-Mesh

04.03.2025 22:28 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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πŸ“’ New #1 in Generative 3D

CSM/Cube from Common Sense Machines is now the top ranked image-to-3d model

27.02.2025 22:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hunyuan3D-2 has been added to the 3D Arena leaderboard! πŸ€—

It looks impressive and is definitely a leader, but may still be outperformed by TRELLIS, which is smaller and produces less dense topology

22.01.2025 22:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Splatterbox - a Hugging Face Space by dylanebert Discover amazing ML apps made by the community

check it out here huggingface.co/spaces/dylan...

20.01.2025 21:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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WebGPU Gaussian Splatting VFX

πŸͺ„ Unity 6 VFX Graph with WebGPU backend for gaussian splatting with interactive VFX

20.01.2025 21:31 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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experimenting with TRELLIS 3DGS + SplatVFX in Unity

what kind of game could be made with this?

14.01.2025 22:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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🟦 New Image-to-3D model from Stability AI

Stable Point Aware 3D (SPAR3D)

here's how it looks, with TRELLIS for comparison

10.01.2025 17:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Here's a recap of what happened in AI 3D in 2024

30.12.2024 22:44 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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meshgen v0.3.1 has been released!

adds support for:
πŸ¦™ Ollama server backend
βš™οΈ more platforms

23.12.2024 17:49 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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TRELLIS is now the highest ranked open-source model on the 3D Arena Leaderboard, surpassing InstantMesh

12.12.2024 20:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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