This week, the race for world models began.
Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model
- 25 FPS live video synthesis
- Realtime inputs
- Trained on ~1200 hours of video data
π€ available now on Hugging Face
14.08.2025 18:08 β π 0 π 0 π¬ 0 π 0
OmniAvatar - Audio-driven avatars with body language
04.08.2025 15:42 β π 0 π 0 π¬ 0 π 0
this isn't a 3D model.
let's fix that
how to create *game-ready* 3D Assets with AI and Blender
18.04.2025 17:00 β π 0 π 0 π¬ 0 π 0
The future of Blender is really exciting (using Hugging Face meshgen plugin)
- "create a ground plane and randomly scatter around some placeholder bushes"
- "add a big oak tree in the middle of the scene"
It's a great example of AI as a tool to make 3D artists' lives easier, not to replace them
14.04.2025 20:34 β π 1 π 0 π¬ 0 π 0
π« Open Source MIT License
Try it out!
01.04.2025 21:35 β π 0 π 0 π¬ 0 π 0
there are optional integrations you can enable:
π¦ LLaMA-Mesh to generate and understand meshes locally
π€ Hyper3d (Rodin) API for generating high-fidelity textured models
01.04.2025 21:35 β π 0 π 0 π¬ 1 π 0
it also works with remote models:
- HF Inference API
- Anthropic API
- OpenAI API
01.04.2025 21:35 β π 0 π 0 π¬ 1 π 0
capable of running fully locally, using π€smolagents to coordinate tools
local options include:
- llama_cpp_python to run GGUF models directly within blender
- ollama to connect to a local ollama server
01.04.2025 21:35 β π 0 π 0 π¬ 1 π 0
π Introducing meshgen v0.7
Control Blender with AI Agents - entirely locally
βοΈ Like Blender-MCP entirely within Blender
π€ Supports both local models and remote APIs
more details below π
01.04.2025 21:35 β π 0 π 0 π¬ 1 π 0
Creating a cube with AI in Blender
it's kind of like creating a cube without AI, but 100x slower π
but the AI is running completely locally within Blender. major release coming soon
28.03.2025 03:42 β π 1 π 0 π¬ 0 π 0
sounds good to me!
24.03.2025 16:56 β π 1 π 0 π¬ 0 π 0
You now have the option to filter 3D Arena to open source models.
24.03.2025 16:55 β π 0 π 0 π¬ 0 π 0
Impressive new Image-to-3D model from Tencent!
Here's how the topology (left) compares to the open source state-of-the-art (right)
(using the `Simplify` option for reduced poly count)
18.03.2025 17:18 β π 0 π 0 π¬ 0 π 0
π Announcing meshgen (AI in Blender) Update 0.6
π€ Now supports remote backend via litellm, e.g. Hugging Face, ollama
π¨ UI/UX overhaul
This lays the foundation for Blender agents and more advanced 3D AI models (coming this year)
14.03.2025 20:09 β π 4 π 1 π¬ 1 π 0
3D artists have been asking for AI topology tools for a while now
really exciting to see generative 3D research that is
1. Iterative
2. Topology-aware
definitely a step in the right direction!
link to paper below
08.03.2025 19:42 β π 0 π 0 π¬ 1 π 0
meshgen (AI in Blender) update π₯³
meshgen now uses the new blender extension system, massively simplifying dependency management
this lays the foundation for a lot more to come soon
link below
08.03.2025 03:29 β π 2 π 0 π¬ 1 π 0
π§ New dataset of 50k+ low poly obj meshes
π’ objaverse subsampled to <500 poly models, converted to untextured objs
π§ suitable for training autoregressive transformer-based 3D models, which have limited context length, such as LLaMA-Mesh
04.03.2025 22:28 β π 3 π 1 π¬ 1 π 0
π’ New #1 in Generative 3D
CSM/Cube from Common Sense Machines is now the top ranked image-to-3d model
27.02.2025 22:25 β π 0 π 0 π¬ 0 π 0
Hunyuan3D-2 has been added to the 3D Arena leaderboard! π€
It looks impressive and is definitely a leader, but may still be outperformed by TRELLIS, which is smaller and produces less dense topology
22.01.2025 22:11 β π 0 π 0 π¬ 0 π 0
WebGPU Gaussian Splatting VFX
πͺ Unity 6 VFX Graph with WebGPU backend for gaussian splatting with interactive VFX
20.01.2025 21:31 β π 2 π 0 π¬ 1 π 0
experimenting with TRELLIS 3DGS + SplatVFX in Unity
what kind of game could be made with this?
14.01.2025 22:48 β π 0 π 0 π¬ 0 π 0
π¦ New Image-to-3D model from Stability AI
Stable Point Aware 3D (SPAR3D)
here's how it looks, with TRELLIS for comparison
10.01.2025 17:41 β π 1 π 0 π¬ 0 π 0
Here's a recap of what happened in AI 3D in 2024
30.12.2024 22:44 β π 4 π 1 π¬ 0 π 0
meshgen v0.3.1 has been released!
adds support for:
π¦ Ollama server backend
βοΈ more platforms
23.12.2024 17:49 β π 4 π 0 π¬ 0 π 0
TRELLIS is now the highest ranked open-source model on the 3D Arena Leaderboard, surpassing InstantMesh
12.12.2024 20:01 β π 0 π 0 π¬ 0 π 0
Research scientist @NVIDIA | PhD in machine learning @UofT. Previously @Google / @MetaAI. Opinions are my own. π€ π» βοΈ
A LLN - large language Nathan - (RL, RLHF, society, robotics), athlete, yogi, chef
Writes http://interconnects.ai
At Ai2 via HuggingFace, Berkeley, and normal places
Machine Learning Librarian at @hf.co
ml art engineer @ huggingface, artist and umas coisinhas mais
Sentence Transformers, SetFit & NLTK maintainer
Machine Learning Engineer at π€ Hugging Face
Game Developer making games with AI πͺ at Hugging Face
Writing on Generative AI in Games β‘οΈ https://bit.ly/3UZc9Yi
Wrote Deep RL Course β‘οΈ http://bit.ly/34fMhwc
Not an engineer @ Hugging Face | Previously @ Mila
I help build impactful narratives around open-source AI π€
DMs are open for HF press requests! π§
ML Engineer at Hugging Face
GPU Poor @ Hugging Face | F1 fan
Everything datasets and human feedback for AI at Hugging Face.
Prev: co-founder and CEO of Argilla (acquired by Hugging Face)
The AI community building the future!
Researcher trying to shape AI towards positive outcomes. ML & Ethics +birds. Generally trying to do the right thing. TIME 100 | TED speaker | Senate testimony provider | Navigating public life as a recluse.
Former: Google, Microsoft; Current: Hugging Face
Philosopher in tech, currently at @hf.co. Doctor of talking machines and moral gray areas.
Bringing the power of machine learning to the web. Currently working on Transformers.js (@huggingface π€)
Penguin of great renown.
The penguin revolution is nigh, only the feathered and the tuxedoed will be spared.
Except for seagulls, they can get fucked.
https://pngwn.at
proud mediterrenean π§Ώ open-sourceress at hugging face π€ multimodality, zero-shot vision, vision language models, transformers