Nothing inserting not just bloatware, but full on lock screen ads and Facebook tracking in the next version of OS is a stark example, especially because it's happening so out of nowhere and after building a huge part of the image on "no bloat" messaging
03.11.2025 16:00 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
1X111 by @abagames.bsky.social
one of the classic japanese game hobbiests, Kenta Cho recently tied together 111 of his single-button games into an old-school wario-ware you can play on your phone (he's been making tiny free games since the 80s)
abagames.itch.io/1x111
15.08.2025 16:49 โ ๐ 93 ๐ 45 ๐ฌ 2 ๐ 0
did the responsible thing and closed the game to draw this instead of beating my head against a boss iโm too tired to fight for another half hour
23.09.2025 06:21 โ ๐ 13 ๐ 5 ๐ฌ 0 ๐ 0
So I made the smallest game I could.
This is sapito, a tiny daily classic roguelike, with a new level every day. Super simple, but finished! My plan is to keep updating it over time.
joaosdev.itch.io/sapito
Pixel art by @datagoblin.bsky.social and the whole game is inspired by 1 of their mockups.
20.09.2025 13:23 โ ๐ 140 ๐ 39 ๐ฌ 5 ๐ 2
An alternative question: is there any section/boss/part of Silksong that you personally would prefer to be even harder?
18.09.2025 21:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Silksong and other hard games can be genuinely frustrating at times: sometimes it's intentional, sometimes it's an oversight. How do you distinguish between those? Is there a point in trying to distinguish those at all?
18.09.2025 21:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Congratulations! What did your total playtime end up being?
18.09.2025 08:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I played through Hollow Knight a couple of times, but that was a long time ago and I purposefully didn't play it again before Silksong โ and I also felt Silksong was harder. To me it felt way more inviting at the very-very beginning, but then it ramped up the "no mistakes allowed" really fast
14.09.2025 21:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
You can also then wake up from the nap and play some videogames while eating ice cream (source: experience)
14.09.2025 21:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
What's your favorite little mechanical change from Hollow Knight? Movement, combat, economy, charms system, weapons system โ anything counts.
07.09.2025 06:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I feel like just studying changes between Hollow Knight and Silksong can make you a better game designer. The way a couple of small changes completely alter the gameplay flow and focus points is mesmerizing.
06.09.2025 13:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I was really afraid of the back leg of Portal, where you have to go through some backrooms with pipes and stuff. I think it just was a sudden change from the sterile first half which started to feel cozy by the end.
23.08.2025 15:05 โ ๐ 26 ๐ 0 ๐ฌ 0 ๐ 0
Compactors are the silliest machine yet deadliest. It probably won't catch you, but if it does โ you are done in a very unflattering way, ironically
07.08.2025 09:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Brian on a clouded sunset background with the text "the crushing weight of two extremely manageable tasks at once"
17.07.2025 01:15 โ ๐ 1195 ๐ 309 ๐ฌ 7 ๐ 3
a 3D maze with a cute li'l blob. it says "You encounter a SMALL BLOB. It jiggles menacingly."
The Paper Appsโข LABYRINTH proc-gen code is almost done!
Here's an example of one of the many exciting things that could happen to YOU if you get a copy!
Kickstarter begins next week. Check it out: kickstarter.com/projects/brintown/paper-apps-labyrinth
#procgen #kickstarter
05.07.2025 19:05 โ ๐ 11 ๐ 3 ๐ฌ 1 ๐ 0
Project Vend: Can Claude run a small shop? (And why does that matter?)
We let Claude run a small shop in the Anthropic office. Here's what happened.
Anthropic let Claude run a vending machine business at their HQ.
People tricked it into buying a bunch of tungsten steel cubes that it sold at a loss.
www.anthropic.com/research/pro...
27.06.2025 16:56 โ ๐ 146 ๐ 27 ๐ฌ 10 ๐ 6
Throwing a massive sale on Steam and itch! Get picoCAD as well as all my games for really cheap!
Steam store.steampowered.com/bundle/38093...
Itch itch.io/s/155911/sum...
#pixelart #gamedev #screenshotSaturday
28.06.2025 14:33 โ ๐ 147 ๐ 38 ๐ฌ 4 ๐ 2
If I ever have enough money I'd love to develop and try to sell (in very-very small quantities) a hardware device. I've always loved fiddling with software, but hardware feels like "they made software into a real thing"
27.06.2025 18:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Reacting to posts/messages with whatever emoji is perfect UI, no notes. People didn't know back then, but all those hundreds of emojis were created just for this, for tiny reactions under the message. And it should be everywhere. Why is there only a like on bluesky still?
26.06.2025 08:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
20.06.2025 08:34 โ ๐ 163 ๐ 32 ๐ฌ 3 ๐ 9
Conspiracy theory: Apple's Liquid (gl)ass is this complex for many reasons and it's very intentional, but one of the reasons is how you basically can't reproduce it in CSS. If you want the native look, you can't use Electron and are basically forced to develop native apps.
20.06.2025 08:32 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I'm feeling a strong urge to write the very first proper blogpost in my life, and the theme is "my window management manifesto". Which tracks, I guess.
18.06.2025 16:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
thought this was really beautiful
10.06.2025 14:54 โ ๐ 12049 ๐ 4284 ๐ฌ 41 ๐ 102
Start using en-dashes, confuse both people and robots alike, 9โ5 sunโsat.
01.06.2025 23:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I am disappointed in the AI discourse
I am disappointed in the AI discourse steveklabnik.com/writing/i-am...
28.05.2025 17:33 โ ๐ 917 ๐ 180 ๐ฌ 212 ๐ 89
Or the channel might've changed something after you subbed (name, profile picture, title of the video that made you sub, its thumbnail...), or they just didn't post for a very long time. YT is an endless, never consistent stream of information, and it almost gives it some "dream-like" qualities imo
28.05.2025 05:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Meme in the style of "you wouldn't steal a car" anti-piracy campaign that says "you wouldn't overscope a project"
26.05.2025 18:55 โ ๐ 2892 ๐ 801 ๐ฌ 52 ๐ 56
Sonic the Hedgehog
Sonic is reportedly fast.
24.05.2025 20:59 โ ๐ 274 ๐ 66 ๐ฌ 9 ๐ 2
I also do this! I'd rarely go to some older recording, but a recent one? It gets at least 3 plays for me. I feel like it taps into something about me now being very used to podcasts, plus an act of speaking (thinking about phrasing) is very engaging, and probably plus a lot of other things
23.05.2025 06:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Steam has a lot of reviews, some of them are pretty odd. I am not Steam or in anyway associated with Valvesoftware and their support.
Father, author, developer, maker. Sometimes called "an inflammatory enigma". #stl #ansible #k8s #raspberrypi #mac #crohns www.jeffgeerling.com
Senior Tech Editor, The Verge
Boiling oceans on unceded lands of the eastern Kulin nation.
Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
#rustlang, #jj-vcs, atproto, shitposts, urbanism. I contain multitudes.
Working on #ruelang but just for fun.
Currently in Austin, TX, but from Pittsburgh. Previously in Bushwick, the Mission, LA.
fern
(info@)โantireal.info
https://ko-fi.com/4nt1r34l
she/her ๐ณ๏ธโโง๏ธ
Currently working at Google. Formerly Verge, Android Central, PreCentral, iMore, etc. Posts about bikes, tech, and whether or not today is Friday.
Speedrun World Record Histories
Research and data to make progress against the worldโs largest problems. Based out of Oxford University (@ox.ac.uk), founded by @maxroser.bsky.social.
covering DnB, Jungle, Breakcore, etc
Reposting from the original account.
Sometimes I make YouTube videos. Right now I play a lot of chess!!! Tomorrow, who knows?
Game Creator: 70% of my body is made of movies.
Game Dev based in Toronto, Canada ๐
Maker of Daily Akari with @juliahenderson.bsky.social
๐งฉPlayable at http://dailyakari.com !๐งฉ
https://ko-fi.com/singfisher
Out of context clips and screencaps from the Japanese gaming-variety show GameCenter CX. Not affiliated with the official GCCX team. Run by @video199x.bsky.social
Kachล on! ๐
Independent game designer and generative artist.
Games I worked on: ibb & obb, Chalo Chalo and Dubio.
ๅฏๆใใฎใๅฅฝใใงใโป่ฒใ
ๆใใพใ
Skeb(commission)โปclosedโปโ https://skeb.jp/@makkusuoko
X(Twitter)โ https://x.com/makkusuoko
Instagramโ https://www.instagram.com/emu_kaeru/ใใ
Honest games, entertainment, and culture reporting supported by our community on Patreon: https://patreon.com/thehardtimes
Artist, Writer, Indie Game Dev. I work for 7th Beat Games on @rd.7thbe.at and @adofai.7thbe.at. Opinions posted don't reflect my collaborators. He/Him. All my links here: https://linktr.ee/kylelabriola