Thank you
06.02.2026 20:56 β π 0 π 0 π¬ 0 π 0@mattukat2go.bsky.social
Senior Cinematic Artist at Crytek | Film Director | Real storytelling in digital worlds | Views are my own | Running on blockbuster blood
Thank you
06.02.2026 20:56 β π 0 π 0 π¬ 0 π 0But Iβm not modeling, I use assets if this was the question.
06.02.2026 20:54 β π 0 π 0 π¬ 0 π 0Well I started really this year and had some on and off relationship in the last year.
06.02.2026 20:47 β π 0 π 0 π¬ 1 π 0Here we go. This is my year of learning Blender, and as a third render this week, I created this scene with some really cool assets by Max Hay.
I had tremendous fun creating it. Now off to the next one. #blender3d #digitalartist #storytelling #cinematic
Call me intrigued
06.02.2026 14:17 β π 0 π 0 π¬ 0 π 0Alright. Adding it to my watchlist and left a follow :) Thanks so much for the recommendation!
05.02.2026 06:43 β π 1 π 0 π¬ 0 π 0Never saw it but now really looking forward to it. Are you on Letterboxd by any chance?
05.02.2026 06:37 β π 1 π 0 π¬ 1 π 0Leaving home? Or across Germany Europe?
04.02.2026 09:01 β π 0 π 0 π¬ 0 π 0Thank you very much!
04.02.2026 08:51 β π 1 π 0 π¬ 0 π 0Learning @blender.org in 2026. This one is totally out of my comfort zone but I tried something cartoony today. Now off to the next one. #blender3d #cinematic #digitalartist #director #storytelling
04.02.2026 08:35 β π 2 π 0 π¬ 1 π 0I donβt know how long you will be in one place but this is a great thing to order and develop silbersalz35.com
04.02.2026 08:01 β π 0 π 0 π¬ 1 π 0One of the recent trailers I made for #HuntShowdown1896 where I pushed my love for handheld, helicopter shots and crash zooms. Tons of fun.
#cryengine #huntshowdown #trailer #storyteller #cinematic #gamedev
Alright. Then I remain excited and wait patiently.
02.02.2026 21:44 β π 1 π 0 π¬ 0 π 0I see. Since I'm on the cinematic side of things, I will have a look at it but probably will not really putting it to use.
02.02.2026 19:53 β π 0 π 0 π¬ 0 π 0I should check it out finally.
02.02.2026 19:39 β π 0 π 0 π¬ 1 π 0Oh yes. BTW just realized that the movie even in Germany is a cinema release π±
02.02.2026 18:14 β π 0 π 0 π¬ 1 π 0Yes. Still slaying monsters. :)
02.02.2026 16:57 β π 1 π 0 π¬ 1 π 0Haha, thanks for the insight.
02.02.2026 16:46 β π 1 π 0 π¬ 1 π 0Im not here to defend the movie. No worries. I just read itβs 7mil to 40mil budget. Which for a documentary would be ok I guess (if you ignore the fact that 40mil is ridiculous). And greetings from the Hunt universe of course ;)
02.02.2026 16:32 β π 0 π 0 π¬ 1 π 0I saw one poster at a bus stop but checked and its nowhere to be found on german prime. But interestingly I just read it made 7mil over the weekend and is #3 at the US charts. I envy you about your patreon now.
02.02.2026 16:25 β π 0 π 0 π¬ 1 π 0Is it out yet?
02.02.2026 16:18 β π 0 π 0 π¬ 1 π 0Thats stunning. What engine is this?
02.02.2026 16:04 β π 0 π 0 π¬ 1 π 0Haha, thats actually really funny!
02.02.2026 16:03 β π 0 π 0 π¬ 0 π 0And here is a second batch. Including the smallest clapper board in the world.
02.02.2026 15:52 β π 0 π 0 π¬ 0 π 0Damn, thatβs the spirit. I really need to look where my analogue camera isβ¦
02.02.2026 14:52 β π 1 π 0 π¬ 0 π 0Are you shooting with a digital backup?
02.02.2026 14:47 β π 0 π 0 π¬ 1 π 0This is still one of my favorite shots from my #HuntShowdown trailer.
It was done on the old engine before the switch an we went for a super moody look totally NOT resembling the game at all.
#cinematic #gamedev #filmmaker #cryengine #trailer
Yeah I love them and on digital I put a lot of effort in to have them but there they just happened. I just remembered that I shot in so much darkness the lab called me if they should proceed.
02.02.2026 11:09 β π 1 π 0 π¬ 0 π 0Just dug up some old pictures from the set of my movie βHexenjagdβ for @jesawyer.bsky.social and drove done the memory lane. I shot on some black and white film. I knew I did not have the time to check them while shooting the movie so i decided to go on full surprise.
02.02.2026 11:04 β π 16 π 2 π¬ 2 π 0Damn sorry to hear that.
02.02.2026 10:55 β π 1 π 0 π¬ 0 π 0