YouTube video by SoulsVRFDG
Souls-VR: Dodge-Rolling in Virtual Reality
New ways to adapt non-VR games to VR, without motion sickness:
Markus Kirjonen et al.: Souls-VR: Dodge-Rolling in Virtual Reality.
Paper: dl.acm.org/doi/10.1145/...,
Video: www.youtube.com/watch?v=XGfi...
14.05.2025 06:55 β π 4 π 1 π¬ 0 π 0
New game design theory and a dataset of emotionally impactful game feel designs:
Prabhav Bhatnagar et al.: Beyond Satisfaction: Game Feel Design for Emotionally Impactful Experiences (Early career best paper award!) dl.acm.org/doi/10.1145/...
14.05.2025 06:54 β π 6 π 1 π¬ 1 π 0
New papers: FDG 2025 proceedings are finally out and I'm super proud and excited about these two π§΅
14.05.2025 06:52 β π 4 π 0 π¬ 1 π 1
Aalto's game design Itch page updated: aalto-gamedesign.itch.io
11.04.2025 12:41 β π 3 π 0 π¬ 0 π 0
Game Poems Magazine - Submit
Submit to Game Poems
Jordan Magnuson's Game Poems Magazine "intent to submit" deadline approaching www.gamepoems.org/submit
11.04.2025 07:38 β π 0 π 0 π¬ 0 π 0
A nice structured collection of AI papers github.com/FoundationAg...
06.04.2025 12:05 β π 3 π 0 π¬ 0 π 0
YouTube video by Cascadeur
Inbetweening | Cascadeur 2025.1 Feature Highlights
Cascadeur (animation software) adds AI-driven inbetweening. This looks promising, as with their physics-based editing features, it should be easy to finetune the result, e.g., adjust how heavy or light the movement feels. www.youtube.com/watch?v=4GNX...
04.04.2025 07:30 β π 0 π 0 π¬ 0 π 0
My first "fanboy" game research paper (CHI 2025)! I'm a huge Dark Souls and Elden Ring fan and in this paper, we study how DS players discuss depression on Reddit. I developed the AI-assistance part of the analysis process. acris.aalto.fi/ws/portalfil...
31.03.2025 07:50 β π 10 π 0 π¬ 0 π 0
Lovely math & graphics wizardry π
17.03.2025 12:22 β π 0 π 0 π¬ 0 π 0
Todayβs game design teaching materials
11.03.2025 18:49 β π 8 π 0 π¬ 0 π 0
Abishek Jaiswal (game designer/developer at Valo Motion, an Aalto games graduate) gave a super nice talk yesterday about designing Valo Motion's games where the players see their own bodies inside the game world www.twitch.tv/videos/23959...
04.03.2025 08:30 β π 3 π 0 π¬ 0 π 0
ELDEN RING: Shadow of Erdtree (bitsy ver. ) by yrannn
Explore the shadow realm in 8-bit style!! (all lores & no battle)
This made my day: An Elden Ring demake in Bitsy π The art captures the original's atmosphere incredibly well. yrannn.itch.io/bitsy-elden-...
27.02.2025 14:51 β π 2 π 0 π¬ 0 π 0
Assistant Professor in Computer Science (Human-Computer Interaction) | Aalto University
We're seeking new HCI faculty. Would be great to have more HCI & Games colleagues, please apply! www.aalto.fi/en/open-posi...
04.02.2025 15:45 β π 1 π 0 π¬ 0 π 0
Why does it undermine teachers? Teaching materials should be shared openly anyway. I distribute all of mine via Github.
24.12.2024 07:31 β π 3 π 0 π¬ 0 π 0
A really cool paper on why transformers need coordinate-wise adaptive learning rate openreview.net/pdf/32bac765...
21.12.2024 07:24 β π 3 π 0 π¬ 0 π 0
I'll get straight to the point.
We trained 2 new models. Like BERT, but modern. ModernBERT.
Not some hypey GenAI thing, but a proper workhorse model, for retrieval, classification, etc. Real practical stuff.
It's much faster, more accurate, longer context, and more useful. π§΅
19.12.2024 16:45 β π 628 π 148 π¬ 19 π 34
YouTube video by Perttu HΓ€mΓ€lΓ€inen
Unpublished Kinect melee combat prototype from 2011
Another unpublished Kinect prototype from 2011. This was a blast to work onβthe combat managed to feel powerful and fluid. Iβm the test player in the red shirt.
Also my first Unity project (Unity 3.5, we previously worked with Gamebryo and Phyre)
www.youtube.com/watch?v=UH0U...
11.12.2024 06:22 β π 3 π 0 π¬ 0 π 0
YouTube video by Perttu HΓ€mΓ€lΓ€inen
Unpublished physics-based Kinect game prototypes from 2011
Found this video of my physics-based Kinect prototypes from 2011, got a permission to upload. Still quite proud of some, wondering if thereβs something to reuse/adapt for Quest 3. youtu.be/meP8jvv5kHc?...
10.12.2024 06:20 β π 3 π 0 π¬ 0 π 0
Yay, a bi-decennial website update! users.aalto.fi/~hamalap5/
08.12.2024 13:12 β π 2 π 0 π¬ 0 π 0
Meta Llama 3.3 LLM out. Beats gpt-4o and Claude Sonnet 3.5 at a fraction of the token cost and is open source. www.llama.com
Disclaimer: Iβd like AI to clean and do the dishes, not replace human creative work. But whatever we use AI for, Iβd prefer it to be open source.
07.12.2024 06:16 β π 4 π 0 π¬ 0 π 0
Aalto Media Lab Demo Day 2024 | Media Lab 30 Years Exhibition Opening | Aalto University
Aalto Media Lab Demo Day highlights the work from the students and faculty of the Aalto Media Lab.
Aalto Media Lab Demo Day Wed 11 Dec, 1pm, at the new and awesome Marsio event studio, Aalto University campus. This is also the opening of the 30 year anniversary exhibition. www.aalto.fi/en/events/aa...
05.12.2024 14:33 β π 1 π 0 π¬ 0 π 0
Fig. 3 β€οΈ
04.12.2024 05:59 β π 1 π 0 π¬ 0 π 0
Bluesky is truly having an incredible run as Threads' head of product
27.11.2024 18:12 β π 18279 π 2005 π¬ 484 π 149
Intermezzo
An exquisitely moving story about grief, love, and famiβ¦
Intermezzo by Sally Rooney was exactly what I needed during these dark times. Made me cry with empathic joy, multiple times. www.goodreads.com/book/show/20...
27.11.2024 11:56 β π 3 π 0 π¬ 1 π 0
X pushes a 40% discount of the βverifiedβ subscription desperately, with a full-screen ad pop-up where the close button is hidden until one scrolls down.
Elon must be feeling the exodus π
26.11.2024 06:12 β π 4 π 0 π¬ 0 π 0
Thanks! Just watched it β always great to learn about new aspects of games.
25.11.2024 17:02 β π 0 π 0 π¬ 0 π 0
Someone called this mass exodus from Twitter βthe fall of the Broman Empireβ and I died laughing. π
23.11.2024 18:42 β π 115463 π 16586 π¬ 1508 π 878
π§© I make puzzle games
π Kiko's Apple Adventure - Out Now! on Steam
π¦ Creator of Animal Planner.
Game Dev, Game Researcher @aalto.fi, sometimes make music.
Find my games here: https://prabby-patty.itch.io
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
https://Answer.AI & https://fast.ai founding CEO; previous: hon professor @ UQ; leader of masks4all; founding CEO Enlitic; founding president Kaggle; various other stuffβ¦
HCI professor at KU Leuven, SC Chair of ACM CHI PLAY, Interaction designer of the first hour, UX consultant of Cuez.app, and proud co-founder of TinkerList
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
ocasiocortez.com
VFX Lead Max Payne remake @ Remedy & indie solodev, founder Rovio animation studio
Games | animations
Random lines from Moby Dick. Bot conceived, coded, and curated by @samplereality.bsky.social. Follow the companion bot @findmobydick.bsky.social for sources.
Artist, researcher, educator, instigator. Chaotic Good.
Game Programmer / Supercell
President / We in Games Finland
she/they
Open-source scientific and technical publishing system brought to you by posit.co.
github.com/quarto-dev/quarto-cli
Researcher in Human-Computer-Interaction, multisensory perception, movement, emotion, embodied cognition,
Design and design research in UX, multisensory technology.
Currently in Copenhagen.
Associate Professor @ the University of York, UK.
Research: HCI, video games, research methods.
Interests: travelling to see places I miss out on calling home, making crappy art, playing weird video games.
All around 3d geek, procedural wizard, Houdini aficionado.
Co-founder & lead tech artist at Mainframe (PaxDei)