Thank you! Looks like a promising platform thus far.
30.12.2024 00:37 — 👍 1 🔁 0 💬 0 📌 0
Assoc. Prof. Masaryk University, @hcilabmuni | Visit. Prof. at University for Continuing Education Krems |Researcher at AIT Austrian Insititute of Technology | Research: #HCI #Games #GamesUR #Visualization
Professor of Ethics and Games Technology, University of Staffordshire UK - she/her
Vice chair ACM Committee on Professional Ethics, Co-EIC ACM Games
Content co-lead #EMFCamp
Ethics of games & emerging tech; AI & crypto critic
https://liedra.net
Private account, mostly Warhammer;
Senior Game Designer for
Electronic Arts Digital Illusions Creative Entertainment;
Worked on games you've heard of and on games precious few played.
https://www.linkedin.com/in/jandavidhassel
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London.
A prototype for a much larger system
http://www.possibilityspace.org | he/they
Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸
celiahodent.com
Comp. sci. prof. @ American University, Washington DC. AI researcher with miscellaneous other interests. https://www.kmjn.org/
Deliberate designer & empirical philosopher of playful & engaging things. Professor, Dyson School of Design Engineering, Imperial College. Editor-in-Chief, @acmgames@bsky.social. https://codingconduct.cc
🎮 Games User Research Consultant, author of “How To Be A Games User Researcher” | Horizon, SingStar, LittleBigPlanet, PlayStation VR & more 🤫 | Make games players love: http://gamesuserresearch.com 👾
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
queer crip in tech research, hearing sign language enthusiast
Assistant Prof @Northeastern | CMU HCII, Stanford SymSys alum | Racial Justice, Transformational Game Design, Identity, Critical Design, and Human-Computer Interaction | she/her | mixed | 🩷💜💙
HCI and Games researcher, author of How Games Move Us: Emotion by Design, and Playful Wearables (Jan 2024--https://tinyurl.com/4z9mjxrm)
sullen assoc prof @itu.dk
Human-Computer Interaction (HCI), Games, Theory;
ERC StG Theorycraft (2022 - 2027);
I like weird games and JRPGs (header image: Diaries of a Spaceport Janitor)
Researching and building games/VR/XR/HCI/AI. Assoc. Prof. @AaltoUniversity. Advisor @valomotion, @HypeHypeInc. Student of human movement (dance,🧗♂️,🤸♂️,🥋…)
Advocate for using Design Research to explore emerging perspectives on AI, more-than-human matters, and… pretty much anything.
Watch a film about it here: https://designresearch.works/permission-to-muck-about
Was @joegalen on ‘ex’ platform
assistant prof @university of amsterdam, digital interactions lab, she/her
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
Assistant Professor in Interaction, Multimedia @Utrecht University | HCI, AI, Games, Esports | Dr. Rer.-Nat. | he/him
Dean’s Associate Prof. of Human-Centered Computing, Clemson University. CUGAME Lab Director. HCI, CSCW, Games, Social VR, Human-Centered AI. I mainly post about my research and gaming experience. https://guof.people.clemson.edu