Building a wall clock...
Weekend side project... ๐
20.07.2025 11:45 โ ๐ 24 ๐ 0 ๐ฌ 1 ๐ 0@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Building a wall clock...
Weekend side project... ๐
20.07.2025 11:45 โ ๐ 24 ๐ 0 ๐ฌ 1 ๐ 012 years ago, asking for raylib on official OpenGL forums
On this day, 12 years ago, I asked on official OpenGL forums for a simple and easy-to-use library to put graphics on screen.
I got no answer so I created #raylib.๐
Source: community.khronos.org/t/graphics-h...
raylib selected for the NGI Zero Commons Fund
I'm thrilled to announce that #raylib has been selected for the #NGIZero Commons Fund program! ๐
Many thanks to #NLnet and all the parties involved for this opportunity!
Funds will allow me to keep working on raylib and its open source ecosystem! Let's make amazing things! ๐
Wow! My raylib color palette, that I created 12 years ago and remained unchanged since then, has been published in Lospec! Amazing!!! โค๏ธ
20.06.2025 09:39 โ ๐ 26 ๐ 0 ๐ฌ 2 ๐ 0Hammers I found in my workshop, I'm restoring some of them
My father, grandfather and afaik all my ancestors were woodworkers, handcrafters, they worked with basic tools and created beautiful things. I did not follow the family tradition... but instead I enjoy handcrafting code.
Compiled some hammers I found in my workshop, I'm restoring some of them... โฅ๏ธ
#raylib projects showcase 2025 ๐
Really exciting to see the amazing projects created by raylib community! Every year they are more impressive! โค๏ธ
youtu.be/i7isROcHwWE
I'm afraid not this tool but you can use my other tool rInstallFriendly to create custom installers for your software with background XM/MOD chiptune music!
raylibtech.itch.io/rinstallfrie...
New feature for rKeyGen, my license-keys generator tool: **image-licenses**!!! ๐คฏ
The image contains the encrypted license data (red pixels); it also exposes license info to detect pirated copies of the software; it also adds a QRCode for online validation when required! ๐ฑ
raylib surpassed the 250K downloads on GitHub, only from Releases!
Hey! raylib surpassed the 250K downloads on GitHub, only from Releases! ๐คฏ
And not considering GitHub clones and downloads from other platforms!
It seems C is popular again! ๐
raylib YouTube channel surpassed the 5000 subscribers! ๐
Wow! raylib YouTube channel surpassed the 5000 subscribers! ๐
I just upload a couple of videos per year, definitely, I should add some more... ๐
Stay tuned: youtube.com/c/raylib
No plans at the moment but you can use rFxGen to generate sounds for games, you can even use rfxgen.h library, single-file header-only open-source, to generate samples at runtime
08.05.2025 08:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I'm afraid not this tool but you can use my other tool rInstallFriendly to create installers with chiptune music, it even supports MOD and XM files!
08.05.2025 07:48 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0rKeyGen preview, a simple and easy-to-use keys generator for software licensing.
Hey! I'm working on a new tool: rKeyGen! Just recovered it from my bucked of lost tools!
It's a software licenses keys generator, it include a library for license retrieval and validation! License is encrypted and... more... ๐
What do you think? Useful? Feedback is welcome! ๐
raylib beyond windows! ๐
A small code doodle to test an idea, 100 lines of code, with raylib everything is possible! ๐
raylib Discord community has reached the 14000 members!
Wow! raylib Discord community has reached the **14000 members**!!! ๐คฏ
You are welcome! discord.gg/raylib
rTexPacker v5.0 code insights
- 1 main C file, 6249 locs, 1250 comments
- 10 headers, mostly UI panels/windows code, 3118 locs
- 6 external files (raygui, rini, rpng...), not included in the count, 11918 locs
- Includes full UI and Command-line
Do you think code should be smaller or bigger?
Hey! Just published **rTexPacker v5.0**!
Pack your sprites and font glyphs! Many new features: sprite tags, slicing, collider editor, manual positioning, codepoints loading from text, new UI style...๐คฏ
And fits in a floppy disk! ๐
Try it online: raylibtech.itch.io/rtexpacker
raylib surpassed the 26000 stargazers on GitHub!
Hey! #raylib has surpassed the **26000** stargazers on GitHub! ๐คฏ
If you are enjoying raylib, please, consider giving it a โญ๏ธ in GitHub --> github.com/raysan5/raylib
Thanks for your support! โค๏ธ
Hey! I'm making a new raylib projects showcase 2025 video! ๐
If you are working in some game/demo/tool made with raylib and want to be featured, please, send me a ~10 sec. mp4 video, with {name} - {author}.mp4
You can share it by PM or on Discord.
Last one had +100K views! ๐คฏ
youtu.be/GdlGE-eDlzg
"Behind every open-source project is a human being with limited time and energy, often working without compensation or recognition."
Interesting article by @trevorlasn.bsky.social:
www.trevorlasn.com/blog/open-so...
rTexPacker 5.0, testing sprites origin and collider edition
rTexPacker 5.0, testing font atlas generation, forcing glyph sprites height and magenta background fill!
rTexPacker 5.0 is almost ready! ๐
Testing sprites origin + collider edition and font atlas generation! All working as expected! ๐
Release in the following days... hopefully...
Just added a new feature to the upcoming **rTexPacker 5.0**! ๐
Today I added a custom sprites-list-view, created from scratch, supporting sprite image, name and even multi-selection! ๐คฏ
I enjoy too much adding new features... I should be shipping it now... any feature missing? ๐
Latest feature added to **rTexPacker 5.0**: Sprite colliders edition! ๐
Now the hard part, UI/UX iteration for a comfortable usage of the feature! ๐
UI style in the video: Lavanda, calm and peaceful. But there are +12 UI styles available to choose!
Glad you liked it! ๐๐
05.04.2025 08:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hey! **rTexPacker 5.0** is almost ready! ๐ฅ
Look at those 2 new features: ๐
1) Sprite Tags
2) Sprite Slicing
Implementing the slicing on multiple selected sprites took me longer than expected! It could be tricky when using a selection-indices-array!
Feedback is welcome! ๐
For raylib I maintain a multiplatform Makefile and a VS2022 solution. CMake/build.zig/others were added and maintained by the community.
I also maintain GitHub Actions, that use Makefile/VS2022.
rGuiStyler 6.0, a styles designed tool for raygui library, showing the new "Genesis" style, created with the same tool.
Hey! **rGuiStyler 6.0** is out! ๐
A complete redesign for this raygui styles designer tool! I also created this new style called "Genesis"! I really like it, I think I'm using it with all my other tools! ๐
The tools is free and open-source!
Try it online: raylibtech.itch.io/rguistyler
Wondering if AI-generated images use steganography to include extra data in the images (date, model used, parameters, prompt...), I think it would be a great idea for tracking and regeneration...
If not, my tool rImageShield can be used for that.
raylibtech.itch.io/rimageshield
Just created a new raygui style to be used on my tools! I called it "Genesis"! ๐
`rGuiStyler 6.0` is almost ready, the definitive tool to create UI styles for raygui!
Hey! Working on NEW rGuiStyler release! My raygui styles editor tool! ๐
New version allows configuring the font atlas and provides multiple new sample styles to start designing your custom tools style!
rGuiStyler is free and open source! ๐