#GameDev #IndieDev #CPascal #LLVM #Compiler
github.com/tinyBigGAMES...
@tinybiggames.com.bsky.social
Developer & Publisher of Digital Entertainment Software
#GameDev #IndieDev #CPascal #LLVM #Compiler
github.com/tinyBigGAMES...
#AI #Coding #GameDev #IndieDev
Since this is about AI, why let it tell you about #DirectiveCoding.
www.youtube.com/watch?v=IMh6...
After a month of disciplined AI-assisted development, I've developed what I'm calling Directive Codingโa structured method where I stay in control and AI acts as a capable junior dev.
Details in the image ๐
#AI #Coding #DirectiveCoding #GameDev #IndieDev
๐ DIRECTIVE CODING - my AI-assisted approach
I stay in control as tech lead while AI handles heavy lifting as my junior dev.
โ
I set direction & quality standards
โ
AI follows my guidelines
โ
Every change needs approval
โ
10x speed with full control
#DirectiveCoding #AIAssistedDev #GameDev #IndieDev
Let this sink in: you can now create loadable modules, libraries, and full programs in NitroVM code.
A whole new level of power and modularity has arrived.
#GameDev #IndieDev #Delphi
nitrovm.org
#GameDev #IndieDev #Delphi
#CPasal now has an official domain right here:
cpascal.org. Landing page for now, full site coming!
CPascal: An open-source systems language with clean Pascal syntax and the raw power of C. Features 100% C ABI compatibility and an LLVM backend for high-performance apps. Follow the pre-alpha journey and star the repo!
github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi #Compiler
Raw vibe coding session with Claude on my #Game2D codebase. Shows the workflow in action. I now use rules-general.md + rules-game2d.md to guide Claude, plus BasicStructure.pas as a template. More coming with scene/OOP style.
www.youtube.com/watch?v=nv-S...
#GameDev #IndieDev #Claude #VibeCode
#GameDev #IndieDev #VideCoding #AIPairProgramming
www.youtube.com/watch?v=ZGod...
๐ Build stunning 2D games in Delphi with Game2D โ a complete, production-ready engine packed with OpenGL rendering, audio/video, ImGui tools, multiplayer, database, and more. 2D GameDev, Build. Play. Repeat.
#GameDev #IndieDev #Delphi #2D #Toolkit
๐ github.com/tinyBigGAMES...
Not at all! Delphi is very much alive. I use RAD Studio (Delphiโs modern IDE) daily for tools, utilities, games, and AI. After 29 years of coding in Pascal, I can say Delphi is still a powerful and versatile general-purpose development tool.
blogs.embarcadero.com/who-uses-del...
๐ฎ PIXELS: Professional 2D game dev framework for #Delphi! Hardware-accelerated graphics, sprite system, audio, physics - everything you need in one native package. Transform your game ideas into reality! ๐
#GameDev #IndieDev #Delphi github.com/tinyBigGAMES...
UPDATE: GitHub has responded, and the account has been removed.
20.05.2025 19:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0๐จ Warning: Someone cloned my OllamaBox project name to spread what looks like malware. Their repo: github.com/aboud0010/Ol... โ The release only contains only obfuscated Lua code. Use only my official repo: github.com/tinyBigGAMES... #MalwareAlert #GameDev #IndieDev
19.05.2025 16:51 โ ๐ 4 ๐ 2 ๐ฌ 1 ๐ 0#GameDev #IndieDev #Delphi
Repo Update:
- Version 0.3.0
- Other misc. fixes and enhancements
- Fixed memory leaks in TConsole in some demos, as well as some code clean up.
- Added TConsole.Init, TConsole.IsInit and TConsole.Shutdown
github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi
Here are some things that can be done using the new Console class.
www.youtube.com/watch?v=RiWU...
Bring your Win32 apps to life with Console โ ANSI styling, teletype effects, cursor control, and more, all in pure Delphi. No deps. Just power.
๐ github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi #Pascal #ConsoleDev
Build standalone desktop apps from your HTML/CSS/JS! ๐ฏ No server, no setup โ just zip it, bundle it, run it! Powered by #WebView2.
Perfect for #GameDev, tools, and more.
๐ github.com/tinyBigGAMES...
#IndieDev
#IndieDev #GameDev #Ollama
Repo Update
- Added procedural API (OllamaBox64.dll, OllamaBox64.pas, OllamaBox64.h and OllamaBox64.lib) which should support older versions of Delphi and other languages that can use win64/Unicode DLLs.
- Misc. changes/fixes/enhancements
github.com/tinyBigGAMES...
#IndieDev #GameDev #Delphi
OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโno external process or service required.
github.com/tinyBigGAMES...
๐ Delphi devs! Weโre testing Logan โ local generative AI, unleashed. Long conversational memory, context-aware recall. Wanna help? Join us: discord.gg/tPWjMwK โ #logan channel. Check UTestbed.pas for notes.
#GameDev #IndieDev #Delphi #GenAI
www.youtube.com/watch?v=tyxN...
๐ฅ libFPC v1.0.0 is out! Compile & run Pascal code at runtimeโdirectly from memory. EXEs, DLLs, icons, version info, source-from-string, and more! Perfect for plugins, sandboxes, & scripting.
#GameDev #IndieDev #Delphi #FPC
๐ github.com/tinyBigGAMES...
๐ NEW: libFPC Deep Dive - FreePascal in your pocket! ๐ป Discover portable Object Pascal development for rapid prototyping on the go. Perfect for #GameDev #IndieDev!
๐ง Watch now: www.youtube.com/watch?v=USrC...
#Delphi #FPC #ObjectPascal
libFPC update: compile from file/string, run EXEs from memory, load DLLs dynamicallyโno disk touch! Great for plugins & sandboxing. Thx Herbert M Sauro for the idea!
#IndieDev #GameDev #Delphi #FPC
github.com/tinyBigGAMES...
#IndieDev #GameDev #Delphi
๐ Introducing: Dlluminator
The sleek new way to load Win64 DLLs straight from memory โ no disk, no traces, no limits.
โจ Powered by passion. Designed for control.
github.com/tinyBigGAMES...
๐ FreePascal in your pocket!
libFPC lets your Delphi apps compile Pascal code at runtime using FPC. Build EXEs, DLLs, or custom binaries on the flyโperfect for scripting, plugins, and more.
๐ github.com/tinyBigGAMES...
#GameDev #IndieDev #FPC #Delphi
๐ Just released **EasyJson v1.0.0** โ a lightweight, fluent JSON library for #Delphi!
Build and read JSON with ease, no boilerplate.
Perfect for tools, editors, or game data!
๐ github.com/tinyBigGAMES...
#IndieDev #GameDev #Json
#GameDev #IndieDev #Json #Delphi #Fluent
๐ Simplify JSON handling in Delphi with **EasyJson**!
Fluent interface, method chaining, and effortless JSON manipulation. Readable, powerful, and optimized for performance.
github.com/tinyBigGAMES...
Phinx: Repo Update
#GameDev #IndieDev #Delphi #GenAI
- Added support for generating vector embedding + example
- Added TPhinx.Embeddings method
- Other misc. fixes and enhancements
Phinx: Text-To-Speech Support
#GameDev #IndieDev #Delphi #GenAI