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tinyBigGAMES

@tinybiggames.com.bsky.social

Developer & Publisher of Digital Entertainment Software

73 Followers  |  77 Following  |  58 Posts  |  Joined: 17.11.2024  |  1.7211

Latest posts by tinybiggames.com on Bluesky

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#GameDev #IndieDev #CPascal #LLVM #Compiler

github.com/tinyBigGAMES...

07.08.2025 02:57 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Directive Coding:  AI as a Force Multiplier
YouTube video by tinyBigGAMES Directive Coding: AI as a Force Multiplier

#AI #Coding #GameDev #IndieDev
Since this is about AI, why let it tell you about #DirectiveCoding.
www.youtube.com/watch?v=IMh6...

05.08.2025 02:36 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After a month of disciplined AI-assisted development, I've developed what I'm calling Directive Codingโ€”a structured method where I stay in control and AI acts as a capable junior dev.
Details in the image ๐Ÿ‘‡
#AI #Coding #DirectiveCoding #GameDev #IndieDev

05.08.2025 01:53 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿš€ DIRECTIVE CODING - my AI-assisted approach
I stay in control as tech lead while AI handles heavy lifting as my junior dev.
โœ… I set direction & quality standards
โœ… AI follows my guidelines
โœ… Every change needs approval
โœ… 10x speed with full control
#DirectiveCoding #AIAssistedDev #GameDev #IndieDev

05.08.2025 01:36 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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NitroVM - High-Performance Virtual Machine for Delphi A powerful, cross-platform virtual machine for Delphi with dynamic module loading, external DLL integration, hot reloading, and seamless external library access. Perfect for plugin architectures and s...

Let this sink in: you can now create loadable modules, libraries, and full programs in NitroVM code.
A whole new level of power and modularity has arrived.
#GameDev #IndieDev #Delphi
nitrovm.org

29.07.2025 12:28 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
CPascal - Better C with Pascal Syntax

#GameDev #IndieDev #Delphi
#CPasal now has an official domain right here:
cpascal.org. Landing page for now, full site coming!

13.07.2025 19:49 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/CPascal: ๐Ÿš€ CPascal is a systems programming language that combines Pascal's clean, readable syntax with C's semantic model and full ABI compatibility. โšก Compiles to LLVM with zer... ๐Ÿš€ CPascal is a systems programming language that combines Pascal's clean, readable syntax with C's semantic model and full ABI compatibility. โšก Compiles to LLVM with zero runtime overhead, ...

CPascal: An open-source systems language with clean Pascal syntax and the raw power of C. Features 100% C ABI compatibility and an LLVM backend for high-performance apps. Follow the pre-alpha journey and star the repo!

github.com/tinyBigGAMES...

#GameDev #IndieDev #Delphi #Compiler

02.07.2025 02:41 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Vibe Coding With Claude
YouTube video by tinyBigGAMES Vibe Coding With Claude

Raw vibe coding session with Claude on my #Game2D codebase. Shows the workflow in action. I now use rules-general.md + rules-game2d.md to guide Claude, plus BasicStructure.pas as a template. More coming with scene/OOP style.
www.youtube.com/watch?v=nv-S...
#GameDev #IndieDev #Claude #VibeCode

16.06.2025 22:00 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
๐ŸŽฎ Game Dev 10x Productivity with Claude AI? ๐Ÿš€ Exploring a New Workflow
YouTube video by tinyBigGAMES ๐ŸŽฎ Game Dev 10x Productivity with Claude AI? ๐Ÿš€ Exploring a New Workflow

#GameDev #IndieDev #VideCoding #AIPairProgramming
www.youtube.com/watch?v=ZGod...

16.06.2025 06:29 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/Game2D: A fast, intuitive Object Pascal library for 2D game development in Delphiโ€”Game2D makes building everything from classic arcade games to modern prototypes easy, so you can... A fast, intuitive Object Pascal library for 2D game development in Delphiโ€”Game2D makes building everything from classic arcade games to modern prototypes easy, so you can focus on gameplay, not boi...

๐Ÿš€ Build stunning 2D games in Delphi with Game2D โ€” a complete, production-ready engine packed with OpenGL rendering, audio/video, ImGui tools, multiplayer, database, and more. 2D GameDev, Build. Play. Repeat.
#GameDev #IndieDev #Delphi #2D #Toolkit
๐Ÿ‘‰ github.com/tinyBigGAMES...

14.06.2025 02:01 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Who Uses Delphi? The Silent Success Behind Astronauts, Theme Parks, Satellites, And A Multi-billion Ultimate Payday!

Not at all! Delphi is very much alive. I use RAD Studio (Delphiโ€™s modern IDE) daily for tools, utilities, games, and AI. After 29 years of coding in Pascal, I can say Delphi is still a powerful and versatile general-purpose development tool.
blogs.embarcadero.com/who-uses-del...

30.05.2025 02:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/PIXELS: PIXELS is a lightweight and powerful 2D game development framework designed specifically for Delphi developers. Built on top of the proven and battle-tested Allegro Libra... PIXELS is a lightweight and powerful 2D game development framework designed specifically for Delphi developers. Built on top of the proven and battle-tested Allegro Library, PIXELS brings modern ga...

๐ŸŽฎ PIXELS: Professional 2D game dev framework for #Delphi! Hardware-accelerated graphics, sprite system, audio, physics - everything you need in one native package. Transform your game ideas into reality! ๐Ÿš€
#GameDev #IndieDev #Delphi github.com/tinyBigGAMES...

29.05.2025 03:22 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

UPDATE: GitHub has responded, and the account has been removed.

20.05.2025 19:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - aboud0010/OllamaBox: OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service requir... OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service required. - aboud0010/OllamaBox

๐Ÿšจ Warning: Someone cloned my OllamaBox project name to spread what looks like malware. Their repo: github.com/aboud0010/Ol... โ€” The release only contains only obfuscated Lua code. Use only my official repo: github.com/tinyBigGAMES... #MalwareAlert #GameDev #IndieDev

19.05.2025 16:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/Console: Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more โ€“ no dependencies. Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more โ€“ no dependencies. - tinyBigGAMES/Console

#GameDev #IndieDev #Delphi
Repo Update:
- Version 0.3.0
- Other misc. fixes and enhancements
- Fixed memory leaks in TConsole in some demos, as well as some code clean up.
- Added TConsole.Init, TConsole.IsInit and TConsole.Shutdown
github.com/tinyBigGAMES...

09.05.2025 02:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
๐Ÿ–ฅ๏ธ Console โ€” Modern Console Power for Delphi. โœจ Print. ๐ŸŽž๏ธ Animate. ๐ŸŽฎ Control. All in pure ๐Ÿ˜ Pascal.
YouTube video by tinyBigGAMES ๐Ÿ–ฅ๏ธ Console โ€” Modern Console Power for Delphi. โœจ Print. ๐ŸŽž๏ธ Animate. ๐ŸŽฎ Control. All in pure ๐Ÿ˜ Pascal.

#GameDev #IndieDev #Delphi
Here are some things that can be done using the new Console class.
www.youtube.com/watch?v=RiWU...

05.05.2025 16:57 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/Console: Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more โ€“ no dependencies. Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more โ€“ no dependencies. - tinyBigGAMES/Console

Bring your Win32 apps to life with Console โ€“ ANSI styling, teletype effects, cursor control, and more, all in pure Delphi. No deps. Just power.
๐Ÿ‘‰ github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi #Pascal #ConsoleDev

05.05.2025 16:56 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/WebViewBundle: WebViewBundle is a lightweight Delphi framework for bundling HTML, CSS, JS, and assets into a single EXE using WebView2. It embeds a ZIP-based virtual file system ... WebViewBundle is a lightweight Delphi framework for bundling HTML, CSS, JS, and assets into a single EXE using WebView2. It embeds a ZIP-based virtual file system and serves it via virtual host map...

Build standalone desktop apps from your HTML/CSS/JS! ๐ŸŽฏ No server, no setup โ€” just zip it, bundle it, run it! Powered by #WebView2.
Perfect for #GameDev, tools, and more.
๐Ÿ‘‰ github.com/tinyBigGAMES...
#IndieDev

25.04.2025 16:35 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/OllamaBox: OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service req... OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service required. - tinyBigGAMES/OllamaBox

#IndieDev #GameDev #Ollama
Repo Update
- Added procedural API (OllamaBox64.dll, OllamaBox64.pas, OllamaBox64.h and OllamaBox64.lib) which should support older versions of Delphi and other languages that can use win64/Unicode DLLs.
- Misc. changes/fixes/enhancements
github.com/tinyBigGAMES...

20.04.2025 21:57 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/OllamaBox: OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service req... OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service required. - tinyBigGAMES/OllamaBox

#IndieDev #GameDev #Delphi
OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your applicationโ€”no external process or service required.
github.com/tinyBigGAMES...

19.04.2025 18:25 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Logan - Long conversational memory and recall.
YouTube video by tinyBigGAMES Logan - Long conversational memory and recall.

๐Ÿš€ Delphi devs! Weโ€™re testing Logan โ€” local generative AI, unleashed. Long conversational memory, context-aware recall. Wanna help? Join us: discord.gg/tPWjMwK โ†’ #logan channel. Check UTestbed.pas for notes.
#GameDev #IndieDev #Delphi #GenAI
www.youtube.com/watch?v=tyxN...

09.04.2025 07:01 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/libFPC: libFPC - FreePascal in your pocket! libFPC - FreePascal in your pocket! Contribute to tinyBigGAMES/libFPC development by creating an account on GitHub.

๐Ÿ”ฅ libFPC v1.0.0 is out! Compile & run Pascal code at runtimeโ€”directly from memory. EXEs, DLLs, icons, version info, source-from-string, and more! Perfect for plugins, sandboxes, & scripting.
#GameDev #IndieDev #Delphi #FPC
๐Ÿ‘‰ github.com/tinyBigGAMES...

02.04.2025 04:09 โ€” ๐Ÿ‘ 8    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
libFPC - Deep Dive Podcast! ๐ŸŽง
YouTube video by tinyBigGAMES libFPC - Deep Dive Podcast! ๐ŸŽง

๐Ÿš€ NEW: libFPC Deep Dive - FreePascal in your pocket! ๐Ÿ’ป Discover portable Object Pascal development for rapid prototyping on the go. Perfect for #GameDev #IndieDev!
๐ŸŽง Watch now: www.youtube.com/watch?v=USrC...
#Delphi #FPC #ObjectPascal

01.04.2025 08:08 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/libFPC: libFPC - FreePascal in your pocket! libFPC - FreePascal in your pocket! Contribute to tinyBigGAMES/libFPC development by creating an account on GitHub.

libFPC update: compile from file/string, run EXEs from memory, load DLLs dynamicallyโ€”no disk touch! Great for plugins & sandboxing. Thx Herbert M Sauro for the idea!
#IndieDev #GameDev #Delphi #FPC
github.com/tinyBigGAMES...

31.03.2025 06:43 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/Dlluminator: The sleek new way to load Win64 DLLs straight from memory โ€” no disk, no traces, no limits. The sleek new way to load Win64 DLLs straight from memory โ€” no disk, no traces, no limits. - tinyBigGAMES/Dlluminator

#IndieDev #GameDev #Delphi
๐Ÿš€ Introducing: Dlluminator
The sleek new way to load Win64 DLLs straight from memory โ€” no disk, no traces, no limits.
โœจ Powered by passion. Designed for control.
github.com/tinyBigGAMES...

28.03.2025 17:30 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/libFPC: libFPC - FreePascal in your pocket! libFPC - FreePascal in your pocket! Contribute to tinyBigGAMES/libFPC development by creating an account on GitHub.

๐Ÿš€ FreePascal in your pocket!
libFPC lets your Delphi apps compile Pascal code at runtime using FPC. Build EXEs, DLLs, or custom binaries on the flyโ€”perfect for scripting, plugins, and more.
๐Ÿ”— github.com/tinyBigGAMES...
#GameDev #IndieDev #FPC #Delphi

27.03.2025 21:27 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/EasyJson: EasyJson - Effortless JSON Handling for Delphi with Fluent Simplicity. EasyJson - Effortless JSON Handling for Delphi with Fluent Simplicity. - tinyBigGAMES/EasyJson

๐Ÿš€ Just released **EasyJson v1.0.0** โ€” a lightweight, fluent JSON library for #Delphi!
Build and read JSON with ease, no boilerplate.
Perfect for tools, editors, or game data!
๐Ÿ‘‰ github.com/tinyBigGAMES...
#IndieDev #GameDev #Json

24.03.2025 22:46 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - tinyBigGAMES/EasyJson: EasyJson - Effortless JSON Handling for Delphi with Fluent Simplicity. EasyJson - Effortless JSON Handling for Delphi with Fluent Simplicity. - tinyBigGAMES/EasyJson

#GameDev #IndieDev #Json #Delphi #Fluent
๐Ÿš€ Simplify JSON handling in Delphi with **EasyJson**!
Fluent interface, method chaining, and effortless JSON manipulation. Readable, powerful, and optimized for performance.
github.com/tinyBigGAMES...

17.03.2025 05:31 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Phinx: Repo Update
#GameDev #IndieDev #Delphi #GenAI
- Added support for generating vector embedding + example
- Added TPhinx.Embeddings method
- Other misc. fixes and enhancements

11.03.2025 10:33 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Phinx: Text-To-Speech Support
#GameDev #IndieDev #Delphi #GenAI

11.03.2025 00:40 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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