Wiesław Šoltés's Avatar

Wiesław Šoltés

@wieslawsoltes.bsky.social

https://github.com/wieslawsoltes

38 Followers  |  47 Following  |  218 Posts  |  Joined: 16.11.2024  |  1.5147

Latest posts by wieslawsoltes.bsky.social on Bluesky

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FastTreeDataGrid can also impersonate DataGrid, ListBox, ItemsControl and TreeView controls while providing all powerful features like control & data virtualisation, fast filtering and sorting and all defined from Xaml.

30.10.2025 07:58 — 👍 2    🔁 0    💬 0    📌 0
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Avalonia XAML hot-reload is here !

28.10.2025 23:09 — 👍 0    🔁 0    💬 0    📌 0
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Excel like capabilities are now possible in my high-performance FastTreeDataGrid control for Avalonia

28.10.2025 21:50 — 👍 1    🔁 0    💬 0    📌 0
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Just release Minecraftonia a voxel engine built with C# 13/.NET 9 and Avalonia. The project experiments with custom voxel ray tracing, procedural terrain, and responsive desktop UI while staying fully cross-platform. github.com/wieslawsolte...

28.10.2025 20:20 — 👍 2    🔁 0    💬 0    📌 0
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My FastTreeDataGrid for Avalonia is not just flat or hierarchical data, it can also do more advanced pivot like displays.

28.10.2025 12:50 — 👍 1    🔁 0    💬 0    📌 0
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GitHub - wieslawsoltes/ThrowsAnalyzer: A Roslyn-based C# analyzer that detects exception handling patterns in your code A Roslyn-based C# analyzer that detects exception handling patterns in your code - wieslawsoltes/ThrowsAnalyzer

I have created a Roslyn-based C# analyzer that detects exception handling patterns in your including call graph analysis github.com/wieslawsolte...

27.10.2025 18:11 — 👍 0    🔁 0    💬 0    📌 0
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Reorder rows in tree data grids? Its easy in my FastTreeDataGrid also its fully plug and play, extendable architecture with change propagation/database updates and more.

27.10.2025 18:09 — 👍 1    🔁 0    💬 0    📌 0
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My FastTreeDataGrid has some high performance widget rendering using immediate mode for best performance but it can now also render full Avalonia controls inside cells like other similar products just makes it also very fast. It can also do a lot more.

27.10.2025 18:09 — 👍 0    🔁 0    💬 0    📌 0
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I am soon releasing new FastTreeDataGrid control for Avalonia the new industrial grade, enterprise level solution for modern dynamic data display without compromises

21.10.2025 22:18 — 👍 0    🔁 0    💬 0    📌 0
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Fast in FastTreeDataGrid stands for high performance and variable row heights scrolling with hierarchical data is pinnacle of that term. My new built from ground up using revolutionary solution FastTreeDataGrid control excels at this while retaining high quality rendering.

21.10.2025 20:39 — 👍 0    🔁 0    💬 0    📌 0
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I just made FastTreeData grid and high performance enterprise level hierarchical data grid with real time updates and virtualisation. This was monumental work, took entire evening to architect and implement. Now its time to make Avalonia support high performance enterprises.

20.10.2025 20:36 — 👍 0    🔁 0    💬 0    📌 0
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Making Avalonia diagnostic tools super charged over weekend

19.10.2025 18:26 — 👍 1    🔁 0    💬 0    📌 0
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The ISkiaSharpApiLeaseFeature Avalonia custom drawing in my Vello Avalonia platform now works on top of VelloSharp + SkiaSharp shim without real SkiaSharp or Avalonia.Skia, you can start porting your heavy SkiaSharp + Avalonia apps without single line of code change and

19.10.2025 09:17 — 👍 1    🔁 0    💬 0    📌 0
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VelloSharp rendering platform for Avalonia showcasing RenderDemo from Avalonia running on top of vello without SkiaSharp ! github.com/wieslawsolte...

18.10.2025 23:24 — 👍 0    🔁 0    💬 0    📌 0
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VelloSharp rendering platform for Avalonia taking nice shape github.com/wieslawsolte...

18.10.2025 23:20 — 👍 0    🔁 0    💬 0    📌 0
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I wonder how my MacBook runs without physical memory, is Apple doing some sorcery then no one can just them :D

18.10.2025 19:58 — 👍 0    🔁 0    💬 0    📌 0

Pasting stack traces into coding agent and watching fixing bugs in minutes is mind boggling

17.10.2025 21:28 — 👍 1    🔁 0    💬 0    📌 0

My coding agent is using lldb and printf debugging to solve crash, something big is coming 🤓

17.10.2025 21:23 — 👍 0    🔁 0    💬 0    📌 0

Yeah I am trying, but not testing them too much so probably a lot of issues, current focus is making desktop work and core libraries, then we can make other platforms integrations great :)

17.10.2025 18:41 — 👍 1    🔁 0    💬 0    📌 0
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Just release new version of VelloSharp the ultimate GPU powered 2D/3D rendering for #dotnet platform github.com/wieslawsolte...

17.10.2025 06:53 — 👍 2    🔁 0    💬 0    📌 0
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My VelloSharp release pipeline itself is marvel of engineering, building over 200 NuGet packages for native runtimes, managed bindings, running integration tests and more github.com/wieslawsolte...

17.10.2025 06:50 — 👍 1    🔁 0    💬 1    📌 0
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VelloSharp pushing some graphics like its nothing github.com/wieslawsolte...

16.10.2025 18:32 — 👍 0    🔁 0    💬 0    📌 0
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Animating 110000 paths at 90 FPS in MacBook M3 Pro laptop

16.10.2025 18:08 — 👍 0    🔁 0    💬 0    📌 0

Working on new release for VelloSharp the ultimate 2D/3D rendering engine backed by powerful native GPU rendering from vello and wgpu rust projects. Some exciting new updates and features.

15.10.2025 16:48 — 👍 2    🔁 0    💬 0    📌 0
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CustomDrawingAvaloniaExamples is a .NET 9 desktop solution that demonstrates advanced custom drawing techniques in Avalonia using SkiaSharp github.com/wieslawsolte...

15.10.2025 13:13 — 👍 2    🔁 0    💬 0    📌 0
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VelloSharp Documentation Hub | VelloSharp Docs GPU-driven rendering, visualization, and integration guides for VelloSharp.

My VelloSharp project docs are available now wieslawsoltes.github.io/VelloSharp/

13.10.2025 15:12 — 👍 2    🔁 1    💬 0    📌 0
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From the csharp community on Reddit: Vello's high-performance 2D GPU engine to .NET Explore this post and more from the csharp community

www.reddit.com/r/csharp/com...

13.10.2025 06:52 — 👍 0    🔁 1    💬 0    📌 0
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When you are doing UI library control and integration the MVP must support running Crysis, that's how I roll github.com/wieslawsolte...

13.10.2025 06:52 — 👍 1    🔁 0    💬 1    📌 0

The typography pipeline pairs HarfBuzz shaping with subpixel antialiasing and dynamic fallback, ensuring multilingual interfaces and data-dense dashboards render with production-grade clarity.

11.10.2025 21:59 — 👍 0    🔁 0    💬 0    📌 0

The SkiaSharp shim enables controlled migration: teams can validate visual parity, reuse established tooling, and adopt Vello incrementally while maintaining pixel accuracy.

11.10.2025 21:59 — 👍 0    🔁 0    💬 0    📌 0

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