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Plep Step

@pureppusuteppu.bsky.social

NSFW size artist. Giant ladies lowering the value of urban commercial properties is where it's at.

135 Followers  |  45 Following  |  193 Posts  |  Joined: 26.01.2025  |  2.002

Latest posts by pureppusuteppu.bsky.social on Bluesky

A very small person assisting a very large woman in coitus.

A very small person assisting a very large woman in coitus.

Helping

#SizeSky #BueSky #micro #giantess

13.11.2025 10:49 β€” πŸ‘ 199    πŸ” 41    πŸ’¬ 6    πŸ“Œ 0

God your rendering skills are brilliant. Excellent work as always Tales!

13.11.2025 10:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Also: I spent 18 hours (!!!) on a thing you don't even SEE in this shot: hair. The intent was to make a generalized lookdev setup in USD for Lily that I could use to just plop her in scenes for future shots and have less setup to do. Having tried it out already -- still needed more setup x_x

12.11.2025 22:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Thanks McDead. This chart shows the breakdown of hours spent per week on it, starting mid-August. 283 hours spent on a single shot is not ideal, but did *technically* get me more bang for my buck this time, and *technically* I got it done faster than the last one. Need faster tho

12.11.2025 22:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

😱

12.11.2025 21:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That release of that Lily stomp video is coming soon, by the way. Rendering was an absolute pain (almost certainly my fault), just waiting on sound. I'm considering doing a re-render of it once it's out.

12.11.2025 11:14 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Laser beam test. At this point, all that's needed is a giant evil princess.

12.11.2025 11:06 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Here's an old animatic I made a year ago. It ultimately morphed and mutated into the Irma Kick video I released a few months ago after scoping down. I'd like to make stuff like this ideally, something more sequentially than just a single shot.
#giantess #巨倧娘 #sizetwitter

09.11.2025 21:12 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Glad you like it so far Kosmo, thanks!

08.11.2025 04:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Just a lil tease is all (for now)
#giantess #巨倧娘 #sizetwitter

08.11.2025 02:30 β€” πŸ‘ 16    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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So I've been hesitant to post this for a while.

Like many artists I am struggling, but am loathe to ask for help from a community that already supports so many of us.

That said ...
If you do want to support a doodle gobb I now have a Kofi set up.

ko-fi.com/spekk

06.11.2025 16:42 β€” πŸ‘ 245    πŸ” 105    πŸ’¬ 4    πŸ“Œ 1

I'm tryin'

06.11.2025 06:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

AAAAA your drawings are so well done! So much character and figure drawing goodness in each one, you sassy lad!

06.11.2025 04:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Render testing oh jeez oh man

06.11.2025 01:42 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Progress on the stomp animation. Final camera is in, had to update some simulations to improve the look. Stillll not ready to render yet.
#giantess #巨倧娘 #sizetwitter

05.11.2025 21:08 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

why did you do this to yourself? I would've understood more if you had decided to drink and drive

03.11.2025 19:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Smoke sim is a-workin' and a-twerkin'
Next I'll need to debug a couple cloth sim caches, get my animated camera in there, then see what more I can do with lighting and background.

03.11.2025 08:56 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This node network contains all the functionality from fracturing a building, to destroying it, to adding smoke. About a month of work, on and off to get it running right. Most time was spent trying to figure out handling the foot-grinding part. Still not done yet!

03.11.2025 04:17 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Smoke sim progress. The smoke sim is much too low-res for my preference (and also doesn't react to the environment), but it's also the only version that didn't crash mid-way through.
#giantess #巨倧娘 #sizetwitter

31.10.2025 22:43 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Working on the smoke sim for the Lily stomp shot.

31.10.2025 21:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

AAA my fucking head OW OW OW

28.10.2025 21:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm going to take a break today and probably tomorrow as well. I appreciate the support I've gotten in the past few days and as much as I want to ride that high forever, rest is required.

28.10.2025 21:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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NO LILY NO NOT THE SPERM BANK!!! NOOOOOOO
Another particles test. Particles may not be thick and creamy white in the final product. Taste may vary depending on geographical location.
#giantess #巨倧娘 #sizetwitter

28.10.2025 05:08 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Another sperm bank crumbling under the feet of giant women. When will their bitter hatred for artificial insemination end???
Particle sim WIP btw
#giantess #巨倧娘 #sizetwitter

28.10.2025 03:05 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

If there was one thing I'd want to do and just keep doing, it'd probably be the animation. In my situation I do not have that luxury however. I'm okay with this though, since I've always wanted to be able to do alot of different things regardless.

26.10.2025 03:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I appreciate it. At the same time, you've seen my weekly breakdown of how long things can take to do. I recognize some see it as perfectionist, but for me it's merely about trying to get it looking somewhat acceptable. Next shot though? I want to squish some crowds.

25.10.2025 23:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I have even more ambitious plans for the next animation. Whether I can deliver on it before I reach the retirement home is another matter

25.10.2025 22:53 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Some progress on the stomp effects. At least three adjustments are needed before I can move on to adding the rest of the particles/smoke. I'll be seeing what I can do with that.
#giantess #巨倧娘 #sizetwitter

25.10.2025 22:45 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Here's a little breakdown of how much time I've been working on the Lily stomp shot over the past couple months, broken down in hours spent per week. We're looking at about 231 hours so far on this shot.

25.10.2025 03:13 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Starting out with size it was my intention to do everything in Blender as much as possible. I do think it's a worthwhile endeavor. For me, my frustration with Blender's VFX suite (not counting geo nodes and shader tricks, those rock) drove me to look at Embergen for volumes, opening Pandora's Box.

24.10.2025 18:21 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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