OK.. today I learnt that Gints Zilbalodis, the director of the absolutely wonderful Oscar winning animated movie FLOW, spent his early years making movies in.. THE MOVIES!
π€―
This was a real dream for all of us who worked on this game.. WOW!
13.06.2025 09:20 β π 23 π 2 π¬ 0 π 0
Ahhh I watched that so many times, back in the day. I ended up making the opening titles of a UK TV gameshow in a similar, but worse, style.
10.02.2025 09:19 β π 1 π 0 π¬ 1 π 0
Definitely recommend watching her earlier film Revenge if you havenβt seen it!
11.01.2025 20:41 β π 2 π 0 π¬ 2 π 0
Screenshot of Astrobot on PS5. The main character sits with bot versions of iota from Tearaway and Sackboy from LittleBigPlanet.
So nice to meet up with old friends during the holidays π
06.01.2025 19:26 β π 11 π 0 π¬ 0 π 0
29.10.2024 18:39 β π 12 π 1 π¬ 0 π 0
And I love yours too!
17.09.2023 19:41 β π 2 π 0 π¬ 1 π 0
The strangeness is slowly receding, especially since I've met with most of Le European Crew a few times now. But the relative heights of my US colleagues is still a large mystery to be solved!
02.08.2023 16:44 β π 1 π 0 π¬ 1 π 0
Thanks David, and yes, it'll be great to finally meet up in the real world v soon! πΊοΈ
30.07.2023 14:37 β π 1 π 0 π¬ 1 π 0
Happy TimDay! <3
27.07.2023 07:03 β π 2 π 0 π¬ 1 π 0
Principal Artist at Double Fine Productions. Character in PsychOdyssey. Likes Groo βοΈ Berkeley, CA.
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
3D artist, illustrator, animator & idiot. Click & hold #art to see some of my work, #diy to see some DIY projects and #CABINBUILD to read how we built a cabin
moonjam.com
instagram.com/moonjam3D
ducksfilm.com
spread thin between art and tech,
passionate baker
Ger/Eng/ζ₯ζ¬θͺ
ex weta-digital, Square-Enix, Lionhead
https://www.artstation.com/sschoellhammer
https://www.linkedin.com/in/sebastian-schoellhammer-2b43
I make stuff | currently making movies @Liberty Films | associate producer on the Rogue Trooper movie | @Bithell Games | prev: No Man's Sky
i need a massage and a treat
toronto
he/they
production in games
No Goblin - Team Meat - Polytron
Previously: Panic - Finji - Tunic - Sable - Untitled Goose Game - Fellow Traveller - Blaseball
Composer & sound designer for animation, art, museums, games, mostly.
#animation #soundart
studiokamp.com
Illustrator, stop-motion animation enthusiast, and vintage motorcycle rider and wrencher. Indiana, USA. Worldwide at www.rednosestudio.com
videogames artsman.
Currently ART MANAGER on Cult of the Lamb at Massive Monster
prev Pool Panic / Saltsea Chronicles / Hohokum / I am Dead / YOU DIED / Over the Alps
He/him
www.angusdick.com
Game dev. Owner of Rekim games. Made Pool Panic with @AngusDick.com. Worked on Flock, Monsters Expedition, Over the Alps, Hohokum, etc. Ye olde Gorillazer. Was Mike_Robbo on twitter.
Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of BrΓΌtal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Illustration, products, toys & licensing
ββ
US and UK
ββ
shop.juliewest.com
Art Director (prev Roll 7 / ustwogames) π Illustrator π AD on Apple Design Award winner Ordia π Bafta Breakthrough Brit π
Art slinger, illustrated Eat the Reich, some Critical Role comics and a lot more besides.
https://www.etsy.com/uk/shop/Chamonkee
Illustrator / Designer
losfokos.com
The ultimate celebration of gaming's past, present and future - on.games
Writer. Makes games. Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS.
And https://oldmenrunningtheworld.com/
email: jim at big-robot.com
Plushsmith & video game enthusiast at
theBehemoth.com