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Cloud

@minicloudflower.bsky.social

he/him πŸ³οΈβ€βš§οΈ made an account so I could look at art :9

6 Followers  |  15 Following  |  3 Posts  |  Joined: 27.12.2025  |  1.7603

Latest posts by minicloudflower.bsky.social on Bluesky

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In Mario Party, landing on a Bowser Space while having no coins or stars normally results in Bowser taking pity on the players' bad fortune and giving them free coins instead. However, there has sadly been a trend of Bowser becoming steadily less compassionate over time, as shown by this graph.

04.02.2026 17:20 β€” πŸ‘ 1842    πŸ” 459    πŸ’¬ 27    πŸ“Œ 21
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The ending to the Super Mario All-Stars version of Super Mario Bros.: The Lost Levels will become corrupted simply by Mario being too close to the right edge of the screen. While Mario will remain normal, Peach will become an uncanny jumble of corrupted graphics.

02.02.2026 18:17 β€” πŸ‘ 1391    πŸ” 304    πŸ’¬ 35    πŸ“Œ 18
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We thought you could use some Nico in your timeline, so here's some incredible animation work by our lead artist @tsingeli_art. Check out her IG!

If you wanna enjoy more pics of Nico & other hot monsters, play "Monster Prom 4: Monster Con" on Steam and come discuss the games in our Discord!

03.02.2026 18:04 β€” πŸ‘ 116    πŸ” 41    πŸ’¬ 1    πŸ“Œ 0
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DATE SASHA! πŸ•ΈοΈπŸ•ΈοΈπŸ•ΈοΈ

Last guest coming on February right up for dating season!
We all saw this one coming, huh? But sometimes the most obvious option is the best option 😳
And yeah, this one comes with a most obvious extra thing ;)

Excited? πŸ•ΈοΈ

02.02.2026 22:20 β€” πŸ‘ 53    πŸ” 14    πŸ’¬ 3    πŸ“Œ 2
"In those days, Miyamoto would come to us at 11 PM, after he finished all of his board-member work, and say, "It's Mario time." At that point, we'd start a planning meeting that would run until 2 AM. At that point, Miyamoto would go home, leaving us with the words, "You should return home soon, for your health." Over the next two or three hours, we'd write the game design documents and summarize the instructions for our artists and programmers. 

It was the craziest crunch time that I've ever experienced in my development career. But if the God of Games was working so much, could we give up? Miyamoto had incredible stamina."

-Motoi Okamoto, Script and Mini-Game Director for Super Mario 64 DS, in a 2017 interview with Chris Kohler from Gamasutra

Source: web.archive.org/web/20170405122956/https://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php

"In those days, Miyamoto would come to us at 11 PM, after he finished all of his board-member work, and say, "It's Mario time." At that point, we'd start a planning meeting that would run until 2 AM. At that point, Miyamoto would go home, leaving us with the words, "You should return home soon, for your health." Over the next two or three hours, we'd write the game design documents and summarize the instructions for our artists and programmers. It was the craziest crunch time that I've ever experienced in my development career. But if the God of Games was working so much, could we give up? Miyamoto had incredible stamina." -Motoi Okamoto, Script and Mini-Game Director for Super Mario 64 DS, in a 2017 interview with Chris Kohler from Gamasutra Source: web.archive.org/web/20170405122956/https://www.gamasutra.com/view/news/294923/Qamp_A_Design_lessons_learned_from_a_decade_at_Nintendos_EAD.php

According to Motoi Okamoto, Mini-Game Director for Super Mario 64 DS, Shigeru Miyamoto would start midnight crunch sessions for the game's development by walking into the office and announcing "It's Mario time."

01.02.2026 16:48 β€” πŸ‘ 3246    πŸ” 678    πŸ’¬ 69    πŸ“Œ 92
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In Mario's Early Years: Fun with Numbers for the SNES, there is an Easter egg where three photorealistic developer heads will appear on Mario's windowsill and chant "Hello, hello, hello" if one very specific pixel of the screen is clicked.

25.01.2026 17:02 β€” πŸ‘ 2266    πŸ” 528    πŸ’¬ 33    πŸ“Œ 19
Source: models.spriters-resource.com user "Ray Koopa", models.spriters-resource.com/wii_u/mariokart8/asset/298370

Source: models.spriters-resource.com user "Ray Koopa", models.spriters-resource.com/wii_u/mariokart8/asset/298370

In Mario Kart 8/Deluxe, the Dragon Driftway takes place on a giant dragon based on Gobblegut from Super Mario Galaxy 2. The full dragon is never seen in-game all at once. Here is the track model with everything but the dragon removed.

24.01.2026 17:56 β€” πŸ‘ 1688    πŸ” 266    πŸ’¬ 8    πŸ“Œ 6
Meet Mario's Potential Party!
Goompa
Joins Mario as a follower in the finished game, but has a lot of data referencing being a full partner. He even has four cut moves: One-Man Fool, Mumble, Lecture, and Awaken.
Goombaria
The unused partner closest to being implemented, she even has an unused partner list entry. Sadly, she has no known abilities.
Twink
Normally Peach's partner, but has an unused entry in Mario's partner list.
Seen in pre-release screenshots.
Ordinary Koopa
Likely replaced by Kooper. In a test room in the finished game, used as partner placeholder.
Bandit
Only the species is known.
Ninji Boy
Nothing is known about Ninji Boy except the line "HE CAN LOWER THE BLOCK", which was presumably his ability. Five colored Ninji sprites are unused in the code, one of them could have been him.
Chain Chomp
Only the species is known. Curiously, a Chain Chomp partner was planned for Paper Mario: Sticker Star, but also cut.
Red
The most mysterious partner, only his name レッド ("Red" in English in katakana) is given. The only character referred to as such in the finished Japanese text is Red Ninjakoopa, so unless the character was entirely original, it could have been him.
Source: info: tcrf.net/Paper_Mario/Unlocalized_Japanese_Text, mariowiki.com/List_of_Paper_Mario_pre-release_and_unused_content

Meet Mario's Potential Party! Goompa Joins Mario as a follower in the finished game, but has a lot of data referencing being a full partner. He even has four cut moves: One-Man Fool, Mumble, Lecture, and Awaken. Goombaria The unused partner closest to being implemented, she even has an unused partner list entry. Sadly, she has no known abilities. Twink Normally Peach's partner, but has an unused entry in Mario's partner list. Seen in pre-release screenshots. Ordinary Koopa Likely replaced by Kooper. In a test room in the finished game, used as partner placeholder. Bandit Only the species is known. Ninji Boy Nothing is known about Ninji Boy except the line "HE CAN LOWER THE BLOCK", which was presumably his ability. Five colored Ninji sprites are unused in the code, one of them could have been him. Chain Chomp Only the species is known. Curiously, a Chain Chomp partner was planned for Paper Mario: Sticker Star, but also cut. Red The most mysterious partner, only his name レッド ("Red" in English in katakana) is given. The only character referred to as such in the finished Japanese text is Red Ninjakoopa, so unless the character was entirely original, it could have been him. Source: info: tcrf.net/Paper_Mario/Unlocalized_Japanese_Text, mariowiki.com/List_of_Paper_Mario_pre-release_and_unused_content

In Paper Mario, Mario has 8 partners. However, there are enough unused and scrapped partners referenced in the game's files to make another full party. Here is a glimpse of an alternate reality with all of Mario's potential partners.

23.01.2026 17:04 β€” πŸ‘ 2120    πŸ” 509    πŸ’¬ 27    πŸ“Œ 54

These are all so good!!!!!! :D thank you for drawing Nanase and the jellyfish girl c:

23.01.2026 22:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Some requests from the MonProm discord server.
If fit as many as I could on one canvas (without being too big)
#MonsterProm #MonsterPromFanart

23.01.2026 05:14 β€” πŸ‘ 19    πŸ” 8    πŸ’¬ 5    πŸ“Œ 0
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In the Nintendo Switch version of Super Mario Galaxy, the ending can now be seen in a higher resolution. This reveals that two Toads that appeared to be running joyfully around a statue before are actually gliding around the statue in T-poses.

21.01.2026 17:18 β€” πŸ‘ 1967    πŸ” 409    πŸ’¬ 16    πŸ“Œ 14
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The kiosk demo of Mario Kart DS contained "Flesh Trucks" due to a spelling error. While the error was fixed in the final version, looking at the preview image for GCN Mushroom Bridge very closely shows that the truck still has an L. As such, the memory of the Flesh Truck remains.

18.01.2026 19:27 β€” πŸ‘ 4061    πŸ” 1169    πŸ’¬ 50    πŸ“Œ 46
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newww subscribestar poll! #art #monsterprom

18.01.2026 16:33 β€” πŸ‘ 17    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
Illustration of cat villagers from animal crossing featuring 

Lolly, Rosie, Tangy, Bob, Punchy, Raymond

Illustration of cat villagers from animal crossing featuring Lolly, Rosie, Tangy, Bob, Punchy, Raymond

Cat villagers 🐱
#animalcrossing #art

17.01.2026 03:41 β€” πŸ‘ 4799    πŸ” 1736    πŸ’¬ 22    πŸ“Œ 8
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Room for one more πŸ‘€

16.01.2026 14:02 β€” πŸ‘ 121    πŸ” 37    πŸ’¬ 5    πŸ“Œ 2
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#monsterprom #monsterpromfanart
Oz and Brian at campπŸ•οΈπŸŒƒ

15.01.2026 02:27 β€” πŸ‘ 25    πŸ” 9    πŸ’¬ 2    πŸ“Œ 0
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Experimental post: Do Me a Solid (Color)
A collection of facts about instances of characters from Mario games becoming a solid color for various reasons, featuring e.g. the 21 Invalid Salmon Brothers and Backwards Blue Wario.

13.01.2026 17:04 β€” πŸ‘ 1911    πŸ” 429    πŸ’¬ 30    πŸ“Œ 22
screenshot of a Flygon in the PokΓ©mon anime with a surprised look on its face

screenshot of a Flygon in the PokΓ©mon anime with a surprised look on its face

screenshot of a Flygon in the PokΓ©mon anime with its eyes twinkling with an open smile on its face

screenshot of a Flygon in the PokΓ©mon anime with its eyes twinkling with an open smile on its face

screenshot of a Flygon in the PokΓ©mon anime with a proud look on its face

screenshot of a Flygon in the PokΓ©mon anime with a proud look on its face

screenshot of a Flygon in the PokΓ©mon anime staring straight a head with twinkles in its eyes

screenshot of a Flygon in the PokΓ©mon anime staring straight a head with twinkles in its eyes

Flygon is so cute

13.04.2025 11:51 β€” πŸ‘ 1953    πŸ” 381    πŸ’¬ 23    πŸ“Œ 8
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An official Japanese 1988 guide for Super Mario Bros. 3 contains a small drawing of a Thwomp on the cover that, instead of the usual grimace, has a mischievous, cat-like expression. I have created a high-quality recreation of this Thwomp.

10.01.2026 15:09 β€” πŸ‘ 3342    πŸ” 772    πŸ’¬ 57    πŸ“Œ 27
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In 2D Mario platformers, Mario can either crouch or slide, but is denied the ability to sit in place. However, with a specific setup in Super Mario Bros. 3, Mario will come to rest in a sliding animation, finally allowing him to simply sit.

09.01.2026 15:54 β€” πŸ‘ 2871    πŸ” 750    πŸ’¬ 40    πŸ“Œ 29
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An official 2005 guide for the presentation of Mario character illustrations, used internally at Nintendo of America, prohibits the modification of official artwork. Here are the examples of prohibited illustrations it lists.

07.01.2026 16:08 β€” πŸ‘ 3286    πŸ” 749    πŸ’¬ 62    πŸ“Œ 72
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In Mario vs. Donkey Kong, Polterguys are Shy Guys that turn into blocks. Due to the game's camera using massive amounts of foreshortening, they must compensate for it. To appear perfectly cubical, they are actually immensely long.

05.01.2026 16:16 β€” πŸ‘ 2999    πŸ” 811    πŸ’¬ 36    πŸ“Œ 21

Also idk if she counts, but I would love it if you drew Nanase too ^^

04.01.2026 06:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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This character from the New Blood concept art? c:

04.01.2026 05:49 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Experimental Post: Crump's Snack
In a battle in Paper Mario: The Thousand-Year Door, Lord Crump runs backstage to seemingly eat a snack of 5 unseen items. I speculate on what his meal could have been, based on the amount of HP he recovered.

16.12.2025 17:52 β€” πŸ‘ 1569    πŸ” 335    πŸ’¬ 31    πŸ“Œ 3
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In Donkey Kong Bananza, demolishing all destructible terrain on DK Island reveals a shadow sphere that was hidden at the heart of the island. While the sphere is simply a darkness effect for the cave, it was clearly not intended to be seen like this and creates an ominous effect.

02.01.2026 17:47 β€” πŸ‘ 2137    πŸ” 403    πŸ’¬ 24    πŸ“Œ 28
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Hehe, sneaking in a few special ones for these two.^^

31.12.2025 23:40 β€” πŸ‘ 41    πŸ” 11    πŸ’¬ 0    πŸ“Œ 1
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Let's party! Polaroids for the New Year! A moment for everyone to remember. πŸ“ΈπŸŽ†βœ¨

31.12.2025 23:37 β€” πŸ‘ 42    πŸ” 12    πŸ’¬ 1    πŸ“Œ 0
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In Super Mario Sunshine, there is a scene of Shadow Mario turning into bubbles and entering a portal. However, zooming out the camera reveals he actually goes through the portal, upwards, into the air, past the boundaries of the skybox and into the dark void beyond, indefinitely.

01.01.2026 17:56 β€” πŸ‘ 1564    πŸ” 324    πŸ’¬ 28    πŸ“Œ 11
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Mario's and Bowser's New Year's resolutions, posted on Nintendo of America's official Facebook account in 2016.

31.12.2025 16:05 β€” πŸ‘ 2540    πŸ” 504    πŸ’¬ 26    πŸ“Œ 22

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