Looking for fully configurable 3D street scene assets and real-time rendered videos? Our latest work generates physically-grounded 3D scenes ideal for robot learning & testing.
Check out our paper + interactive demo: light.princeton.edu/lsd-3d
04.09.2025 15:25 β π 2 π 1 π¬ 0 π 0
Super excited to share our @natmachintell.nature.com paper (www.nature.com/articles/s42...), in which we recast and generalize 3D tracking as an inverse neural rendering task where we fit a scene graph to an image that best explains this image.
Project and Paper: light.princeton.edu/publication/...
25.08.2025 15:25 β π 20 π 3 π¬ 0 π 0
AI method reconstructs 3D scene details from simulated images using inverse rendering
Over the past decades, computer scientists have developed many computational tools that can analyze and interpret images.
A new AI-based inverse rendering method reconstructs 3D scene details from simulated images, offering improved generalization and transparency across diverse real-world datasets. doi.org/g9x2cv
23.08.2025 08:00 β π 2 π 1 π¬ 0 π 0
Neural Fields Beyond Conventional Cameras
Neural Fields Beyond Conventional Cameras
Only a couple weeks left to submit a paper to Neural Fields Beyond Conventional Cameras at CVPR 2025! neural-bcc.github.io#call4paper
Our *non-archival* workshop welcomes both previously published and novel work. A great opportunity to get project feedback and connect with other researchers!
19.03.2025 17:53 β π 4 π 2 π¬ 0 π 1
Congrats π₯³
21.02.2025 23:24 β π 5 π 0 π¬ 1 π 0
Following an excellent debut at ECCV 2024, we're excited to announce the 2nd Workshop on Neural Fields Beyond Conventional Cameras at this CVPR 2025 in Nashville, Tennessee!
Workshop site: neural-bcc.github.io
11.02.2025 15:59 β π 8 π 7 π¬ 1 π 1
a car is driving through a parking lot with a store in the background
ALT: a car is driving through a parking lot with a store in the background
If youβre going to flag a missing reference to an arXiv paper published after the #CVPR2025 submission deadline as a major weakness, could you also provide access to one of these? π
22.01.2025 22:40 β π 10 π 1 π¬ 1 π 0
For other 3D vision newcomers to blue sky: I highly recommend joning @chrisoffner3d.bsky.social 's list to follow the right people ;): go.bsky.app/Cfm9XFe
08.01.2025 14:28 β π 20 π 4 π¬ 3 π 0
Assistant professor at Princeton CS working on reinforcement learning and AI/ML.
Site: https://ben-eysenbach.github.io/
Lab: https://princeton-rl.github.io/
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
PhD Student at @compvis.bsky.social & @ellis.eu working on generative computer vision.
Interested in extracting world understanding from models and more controlled generation. π https://stefan-baumann.eu/
EU High Representative for Foreign Affairs and Security Policy
Vice-President of the European Commission
CG&AI PhD Student @KIT
Now at Reality Lab, Meta
ex-EagleDynamics, ex-WellDone Games
mishok43.com
Research, news, and commentary from Nature, the international science journal. For daily science news, get Nature Briefing: https://go.nature.com/get-Nature-Briefing
A Nature Research journal on AI, robotics and machine learning
@natureportfolio.bsky.social
nature.com/natmachintell
Joachim TelgenbΓΌscher (Historiker, Journalist, Radfahrer, Nerd)
Podcast. ErzΓ€hlt von @meszner
und @richard, jede Woche eine.
[bridged from https://hemmer.land/@GeschichteFM on the fediverse by https://fed.brid.gy/ ]
PhD Student @ Verizon Connect and University of Florence
Working on computer vision for transportation π
πFlorence, Italy
Professor @ TUM | Making numerical methods and deep learning play nicely together | Fluids | Computer Graphics
PhD student at University of Saarland | Ex-Research @ Mercedes-Benz R&D India, MS @ IIIT Hyderabad
Pre-training lead at World Labs. Former research scientist at Google. Ph.D UWCSE.
π San Francisco π keunhong.com
#RobotLearning Professor (#MachineLearning #Robotics) at @ias-tudarmstadt.bsky.social of
@tuda.bsky.social @dfki.bsky.social @hessianai.bsky.social
https://xindiwu.github.io/
Senior Rendering Programmer at Sony Santa Monica Studio
π· http://instagram.com/jendrikillner/
π https://www.jendrikillner.com
Research Scientist at BIGAI, 3D Vision, prev @UCLA, @MPI_IS, @Amazon, https://yixchen.github.io