Niels Kleinheinz's Avatar

Niels Kleinheinz

@kleinheinz.bsky.social

Senior character rigger at Trixter. Previously Framestore. Maya, Blender, 3ds Max, Python, MEL, MaxScript. https://kleinhei.nz Character Rigging Feed πŸ‘‡

244 Followers  |  248 Following  |  72 Posts  |  Joined: 08.08.2023  |  2.3569

Latest posts by kleinheinz.bsky.social on Bluesky

Congratulations on the release. It feels fantastic to control with the DualSense and looks amazing.

20.08.2025 03:10 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Congratulations. First impression: it feels fantastic.

20.08.2025 03:08 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

*progress bars. Who needs progress bars? Damn you missing edit button. 😀

11.08.2025 20:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

When Maya on Linux does heavy calculations and becomes unresponsive it stops redrawing the main window.

This allows me to draw patterns with a tool window over Maya's main window. Like Solitaire.

When it redraws the main window, I know it's responsive again.

Who needs toolbars am I right?! πŸ€·β€β™‚οΈ

11.08.2025 08:50 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Fantastisch! Danke fΓΌrs Teilen.

08.08.2025 08:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Unrolling a Bridge #b3d #geometrynodes

30.07.2025 17:03 β€” πŸ‘ 81    πŸ” 5    πŸ’¬ 4    πŸ“Œ 1
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Making some good progress with the core functions of #SHAPES for #Blender
Doesn't look like much but these pretty important for many workflows.
#b3d #Blender3D #rigtip #animation #rigging

25.07.2025 17:31 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
Preview
Giant Squid's Sword of the Sea Is Thrilling And Meditative In Equal Measure Giant Squid's Sword of the Sea offers thrilling traversal mechanics, meditative soundscapes, and an art style that sets it apart.

Giant Squid's Sword of the Sea offers thrilling traversal mechanics, meditative soundscapes, and an art style that sets it apart.

Read our hands-on #SGFPlayDays impressions here:

14.06.2025 18:26 β€” πŸ‘ 28    πŸ” 10    πŸ’¬ 1    πŸ“Œ 1
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Win+Shift+S works as a Snipping tool hotkey.
But you can also disable Bing in your Start menu search.

1. Search for something and click the 3 dots
2. Disable the Bing seach app in settings
3. Enjoy a Bing-free Start menu

27.05.2025 04:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

🀣🀣🀣

07.05.2025 13:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Tekken 8 muscle deformation via RBF joint system looks super-impressive.

16.04.2025 15:58 β€” πŸ‘ 421    πŸ” 66    πŸ’¬ 6    πŸ“Œ 3
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This video looks at converting a Displacement texture into actual geometry, that can be 3D printed or sculpted on. Textures from Polyhaven. #Blender #B3D #Blender3d www.blendersecrets.org

16.04.2025 14:38 β€” πŸ‘ 33    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

I had some of these. They were great!

04.04.2025 14:17 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ich fühle mit deinem Leid mit. 🫢

31.03.2025 13:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Aus biologischer Sicht: ja. Aber da die einzige Alternative eine stÀndige Normalzeit wÀre, hÀtte man dann im Sommer noch mehr Sonnenlicht ganz früh am Morgen wo die 85% Eulen schlafen wollen und weniger Sonnenlicht am Abend, wo man den schânen Sommerabend genießen will. Wie Mai sagt: Es ist komplex.

31.03.2025 12:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Absolutely. Such a hostile and yet comfy world 😊

31.03.2025 10:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Such a great game!

31.03.2025 08:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Sendung vom 31. Oktober 2021 MAITHINK X: Seid ihr fit oder ist eure innere Uhr noch auf Sommerzeit eingestellt? Mai Thi beschΓ€ftigt sich mit Schlafen und Zeitumstellung.

Unbequem: ja. Aber abschaffen wΓ€re halt auch nicht so gut.

www.zdf.de/video/shows/...

31.03.2025 07:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Sieht super aus!

STALKER und Star Wars Outlaws sind neben Cyberpunk immer recht gut um zu sehen was die Karte so bringt.

19.03.2025 14:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
How To Never Rig The Same Thing Twice
YouTube video by GCAP How To Never Rig The Same Thing Twice

My GCAP talk "How To Never Rig The Same Thing Twice" is now available to the public! I was really happy with how well it was received at the conference, especially with students. So if you want to learn my super secret techniques to make rigging easier, make sure to check it out

27.02.2025 00:07 β€” πŸ‘ 30    πŸ” 10    πŸ’¬ 4    πŸ“Œ 0

Yeah, that's the cherry on top, unfortunately.

25.02.2025 09:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Once something has been tagged, you should see it under its outputs with a "_tag" suffix. You can also see the connection in the node editor. Controllers have the object type "controller" so they are easy to wildcard search for as well

25.02.2025 01:01 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Are your Maya controls a bit sluggish when you move them? Manipulation in Maya occurs in DG mode, but you can force it to evaluate in the faster parallel mode by using a "controller tag". Moving my COG control goes from 20 FPS to 120 FPS after being tagged #rigtip

24.02.2025 10:37 β€” πŸ‘ 38    πŸ” 7    πŸ’¬ 5    πŸ“Œ 0

This is one of the best tricks πŸ‘

25.02.2025 07:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's a shame these things happen again and again with seemingly no repercussions except for the artists who need to go job hunting and possibly uproot their whole lives. 😒

25.02.2025 07:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Gaming abbreviations, but only wrong expanded forms. I go first:

NPC = non pettable cat

18.02.2025 07:24 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

🀣🀣🀣

18.02.2025 08:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Very much looking forward to it!

26.01.2025 05:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Did you know you can use the translation of transforms to drive curves in Maya? It's a clean method that avoids deformers like clusters, and is really easy to set up #rigtip

24.01.2025 06:39 β€” πŸ‘ 28    πŸ” 9    πŸ’¬ 2    πŸ“Œ 0

Super dass ihr hier postet! Und noch dazu aus dem Nexus, perfekt!

09.01.2025 14:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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