www.capture.se is my main gig, and it allows me the freedom of not having to rush to release something. And without that pressure, I can do indie gamedev in a very chill way. It will take time, but that's ok. It's inspiring and fun, and most importantly, sustainable.
21.10.2025 16:52 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I think I've finally figured out a sustainable way to bring gamedev back into my life in a way that works for me. And I'm actively working on a game I'm very excited about. ๐ฅณ It's a slow but steady pace, but I'm in a position where I can take my time and enjoy the process.
21.10.2025 16:52 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0
Just a small update, I donโt have much to share but Iโm making steady progress with my projects again. Most importantly, Iโve found the fun in it again. I've also decided to let myself just take my time for now and experiment with a few things, and just see where it goes.
07.11.2024 19:01 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
This man helped me so much in my early days in the scene when I didn't know what the fuck I was doing and I probably never properly thanked him for it ๐ฅบ๐ซ Thank you so much Fox, I hope I made it worth your time ๐ฅบ
18.10.2024 11:07 โ ๐ 4 ๐ 1 ๐ฌ 1 ๐ 0
Aw, thank you so very much, that was really heartwarming ๐ฅน๐ซ Iโm just very happy if I could help, and you taught me so much too, so thank you too! And seeing your successes over the years has been all the thanks I needed and made it more than worth it. ๐ฅน Just so happy for you guys
18.10.2024 12:30 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0
Hello, world! Just a quick intro, Iโm mostly doing graphics programming on www.capture.se these days, but Iโm also trying to get back to my solo gamedev projects after a bit of a break.
(Also fohx on Twitter and mastodon.gamedev.place)
25.09.2023 20:55 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 1
Spooky Game Dev. Creative Director of @nightsignalentertainment.com. (Home Safety Hotline, Forbidden Solitaire, Night Signal + More)
He/him/Bi
Senior dev at OP
Minimalism, accessibility, ethical tech
Best of: OP Kevytyrittรคjรค, Gridlover
๐ณ๏ธโ๐๐ณ๏ธโ๐๐ณ๏ธโ๐
pumpula.net
Short games - Well crafted
Weโre a team of four experienced game developers in Gothenburg, Sweden.
Currently working on our studioโs debut game: A Corporate Machine.
โจ Slide into adventure as The Knighting! ๐ก๏ธ Out now on Steam, PlayStation 5 & Xbox Series X|S. โจ
Senior Gaming Editor, Ars Technica / The guy who LITERALLY wrote the book on Minesweeper -- https://bossfightbooks.com/products/minesweeper-by-kyle-orland
Signal: kyleorl.31
Steamworks is a set of tools & services for @steampowered.com developers.
Follow us for news & helpful info! For support, contact our team: https://partner.steamgames.com/contact
https://partner.steamgames.com/
Making a survival RTS with co-op support! Solo indie studio by @ollhax.bsky.social
The only revenue intelligence and optimization platform for PC and Console games. Automatically track, analyze, and improve revenue and sales of your games on Steam, Switch, PlayStation and all other major platforms! ๐
https://indiebi.com/get-app
Rainworld, Airframe Ultra, some animation and drawings
Will be bringing over media backlog for the first little while
Maker of "games" looking for alt ctrl games, playformances, game zines, playful arts events and groups.
Chairperson of Automat CO+OP
Freelance games educator @ Hรฅftรฉns Spelverkstad,Spelkultur fรถr alla
automat.town
spelverkstad.com
dataspelscentrum.se
Independent developer of narrative games; creators of ink.
A Highland Song, Forever Labyrinth, Overboard, Heaven's Vault, 80 Days, Sorcery! and Pendragon. EXPELLED! launches March 12th
๐ inkle.co
Artist + Designer + writer & Game developer = maker of things โจ
#gamedev #comics #art
Portfolio site http://kupski.net
Co-founder of http://nodbrim.com
Newsletter https://kupski.substack.com/
Hello Games founder. Light No Fire, No Man's Sky, Joe Danger, The Last Campfire
https://www.nomanssky.com/
Games and Playful Media.
Playful Obscura - Arthouse Games Residency, Ho, Ghana - September 15-27, 2025
#arthousegames #indiegames #space #positivechaos #berlin #playfulmedia
Senior Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
i made a game called dayz and now apparently everything is worse. my tweets are law.
๐ฎ Wholesome & meaningful indie games! โจ๐
๐งโ๐ป Solo dev working with freelancers and Aurora Punks
๐ป https://linktr.ee/valiantgamestudio
Writer and director of video games you probably havenโt heard of, including Dustborn, Draugen and Dreamfall. (Also, in a previous life, The Longest Journey and The Secret World, etc.) Creative person at @redthreadgames.bsky.social Making hellosunshine.app
I help people make games (DevPods.gg). GameDev since 97. Worked on Topple, Boom Blox, Medal of Honor. Formerly IGDA LA, IndieCade, Extra Credits. 4 GDC talks. 400k udemy students, 10M YouTube views/100k subs, 170k podcast DL. Vegan 23yr. Mask๐ท he/him
๐ฅ Stylized visual FX training for video games and animation. Join the rapidly growing community and start your FX journey today. https://bit.ly/4ioahkM