Just finished a full playthrough of my Castlevania II SNES port with no major issues. Next up is adding in support for MSU-1 / palette choices / etc!
youtu.be/9ueNrf9Xx3Q
@kandowontu.bsky.social
The SNES Starfox/FASTROM guy - Star Fox EX Lead Developer, daddy of 3. Discord: http://discord.gg/U4CtzqDGa5 SMKDX Team Member http://patreon.com/kandowontu (no paywalls!)
Just finished a full playthrough of my Castlevania II SNES port with no major issues. Next up is adding in support for MSU-1 / palette choices / etc!
youtu.be/9ueNrf9Xx3Q
Check out episode 1 of #Retro168 on our brand new YouTube Channel. A great round up of things that happened over the last 7 days
β€οΈ and RT appreciated π
Right here: youtu.be/tzmY_ZwySsc?...
@kandowontu.bsky.social wrote an article listing all the rumble compatible SNES games so far for @metalgamesolid.bsky.social ! Go read it!
metalgamesolid.com/hacks-mods/romhacks/snes-rumble-roundup/
See Randy's list on the SNES rumble GitHub as well:
github.com/LimitedRunGa...
You really make the best thumbnails!!
29.09.2025 20:27 β π 1 π 0 π¬ 1 π 0This just in!
@kandowontu.bsky.social is ready with his newest #SNES release
in what I've dubbed, his
" #Retro Rumble #Romhack" series
Final Fantasy III
can now be played with the rumble
developed @randallinden.bsky.social
For Patrons for now
Available for everyone, this Friday
#romhacks #gaming
In big #SNES news #SuperMario World now has rumble support coming next week from @kandowontu.bsky.social and to say it takes a 10/10 game and makes it feel brand new would be an understatement! @LimitedRunGames shared the code and now we get this! youtu.be/NVIF85-z7vg #nintendo #gamingnews
23.09.2025 12:30 β π 18 π 2 π¬ 0 π 0It's finally here!
@kandowontu.bsky.social is ready with v1.0 of
"Super Mario World Rumbled"
for Patreon supporters.
With the public release next week.
As the name implies, this #romhack implements the exciting new #SNES rumble feature. developed by
@randallinden.bsky.social
#retro #romhacks
Yes! We have a basic version ready but I still want to take more time to refine it. I'm hoping I can get to it this month!
12.09.2025 01:29 β π 2 π 0 π¬ 1 π 0I knew this part of the port would be hairy, and there's still some quirks to work out, but the SRAM saving/loading is working!
07.09.2025 21:09 β π 28 π 5 π¬ 1 π 0I'm feeling a momentum on SUPER SUNNY WORLD π that I haven't felt in a while!
It's exciting to work on again. I can't wait to share it with everyone!
I feel energized to start doing community stuff again too (like compos & the homebrew showcase). #nesdev #screenshotsaturday
Ok Light
29.08.2025 01:28 β π 2 π 0 π¬ 0 π 0Not sure tbh
13.08.2025 00:01 β π 0 π 0 π¬ 0 π 0Happy to release my SNES port of Castlevania! This native SNES port features:
3 Difficulty Levels
14 palette options
6 MSU-1 Soundtrack options
Use A or X to throw subweapons
Swap between 2 subweapons
Rumble support
Available here:
mega.nz/folder/Ukgjm...
or here:
archive.org/details/cast...
Starfox: Shindou Edition has just released!
A brand new #SNES #romhack created by "Sunlit" that lets you experience the original game with full Rumble functionality
Created in collaboration with @kandowontu.bsky.social & @randallinden.bsky.social
#retro #romhacks
romhackplaza.org/romhacks/sta...
Excited to release version 1.0 of my SNES port of the NES game Life Force!
A classic Konami Shoot-em-up, now with no sprite flicker, no slowdown, FIVE sick CD Quality soundtracks (courtesy of @goddamnbathead.bsky.social and Relikk), 8 palettes, difficulty selection, and optional lives adjustment!
SNESDEV 2025 - #gamejam to promote #homebrew #SNES development (begins in June)
Additional resources / source code examples thread:
www.reddit.com/r/retrogamed...
Share the news with your retro friends!
#retrodev #retrogaming #assembler #pixelart #chiptune #coding #programming #gamedev
Mega Man X5 PSX/PS1, hacked with MET's guitar arrangements, including improvement/addendum patch! This was a pain vs X4 due to how Capcom stored the tracks in the XA files, but I think it turned out pretty good!
youtu.be/Jtq9T09OJco
Direct download: archive.org/download/gra...
@fenriswolfretro.bsky.social hey there, finally getting some use out of the snes, works like a charm!!
Just thought youβd like to know :D
Still rollin!
11.04.2025 02:50 β π 1 π 0 π¬ 0 π 0StarFox, off the rails...
Ive been working on this, on and off, for a long time now.
Im not promising itll b made soon but this is nearly ready for a ROM patch.
Done so far:
- Free flying
- Mini-map
- U-turn
- New map system
- BG scrolling
- Hidden items
- Dialogue: time, area and event triggered
Need a hand? or maybe... a tail? Meet the Tanuki Leaf item in Super Mario Kart Deluxe!
With 4 seconds of All-You-Can-Spin action, spam the leaf to attack your foes, clear out pesky litter on the track, and defend yourself from oncoming attacks!
It's spin-to-win mayhem, spin Spin SPIN!!!
#SMKDX
Advertisement for Duke Nukem 3D. Caption says "If you don't play Duke Nukem 3D, YOU LIKE MEN!".
Folks of Bluesky!
I am trying to find the source of this Advertisement for Duke Nukem 3D. The only leads I have is that it existed around 1996 (when the game was released) and that the company on the top right "FuncoLand".
I have no idea if this appeared in a Magazine or was a poster in a store.
wtf
01.04.2025 19:42 β π 1 π 0 π¬ 0 π 0After rigorous testing and numerous bugs squashed, user registration on romhack.ing is now open to the public. Go ahead and register on the site!
To help with server costs and support site infrastructure improvements, please consider supporting us on Patreon.
patreon.com/c/romhackdoting
I know I donβt post here much, but #famidash 1.2 is releasing in 4 days!
24.02.2025 13:25 β π 6 π 1 π¬ 0 π 0Something to consider for sure
09.02.2025 20:52 β π 0 π 0 π¬ 0 π 0It only uses sram to save some menu settings unfortunately
09.02.2025 20:39 β π 1 π 0 π¬ 1 π 0π€π€
28.01.2025 04:06 β π 1 π 0 π¬ 0 π 0Hello everyone!
My project, Celeste NES is now open-source! Here is a link to the first demo that I have released: github.com/iProgramMC/C...