Thank you for your kind words and kudos... I appreciate it! :-)
24.01.2026 09:57 β π 1 π 0 π¬ 0 π 0@randallinden.bsky.social
Programmer: DOOM SNES 2025, Cyboid, bleem!, bleemcast!, DOOM SNES, Dragon's Lair Amiga, Home Alone NES, Where's Waldo NES Google "Randy Linden" My company is http://randrdigital.com
Thank you for your kind words and kudos... I appreciate it! :-)
24.01.2026 09:57 β π 1 π 0 π¬ 0 π 0We actually use Haxe for the preprocessing stage of the pipeline which converts the SuperFX GSU code into C/C++ which is then compiled with the Raspberry Pi Pico SDK.
However, there are too many SNES-specific dependencies to run the code on something other than actual SNES hardware or an emulator.
I look forward to tonight's stream and getting some feedback on the update ... get it? Rumble? Feedback... ha ha.
Ok, I'll stick to programming.
Today has been busy day for #SNES #romhacks
Especially if you're a fan of the newly developed haptic rumble tech by @randallinden.bsky.social
The newest rumble supported game is
Super Castlevania IV
by "Bogaa"
You can download the patch here
romhackplaza.org/romhacks/sup...
#romhack #retro #gaming
This just in!
@kandowontu.bsky.social is ready with his newest #SNES release
in what I've dubbed, his
" #Retro Rumble #Romhack" series
Final Fantasy III
can now be played with the rumble
developed @randallinden.bsky.social
For Patrons for now
Available for everyone, this Friday
#romhacks #gaming
I played the beta and it's amazing!
22.09.2025 17:57 β π 2 π 0 π¬ 1 π 0It's finally here!
@kandowontu.bsky.social is ready with v1.0 of
"Super Mario World Rumbled"
for Patreon supporters.
With the public release next week.
As the name implies, this #romhack implements the exciting new #SNES rumble feature. developed by
@randallinden.bsky.social
#retro #romhacks
a prototype Super Nintendo game cartridge and prototype Super Nintendo gamepad held in front of a Seattle street intersection
What a lovely day-before-PAX pickup from @randallinden.bsky.social and his @limitedrungames.com team. I'll be at @officialpax.bsky.social all weekend (when I'm not sneaking over to Bumbershoot), so plz find me and say hello!
28.08.2025 21:52 β π 7 π 1 π¬ 1 π 0Looks like @limitedrungames.com and @randallinden.bsky.social read your comments and now #Doom on #SNES has a new preview build with new logic, game speed changes, animation speed improvements and more! A much more accurate Doom youtu.be/6WTBX3qSkHc #gaming #gamingnews #gaming_news
12.08.2025 12:31 β π 16 π 3 π¬ 0 π 0Thanks, Sam!
Nice to hear from you!!!
My pleasure -- thanks for watching!
10.08.2025 12:58 β π 1 π 0 π¬ 0 π 0Today at 2:30pm EST (8:30pm European) I'll be livestreaming with @dark1x.bsky.social and @pc98audi.bsky.social to talk about the new DOOM SNES 2025, play the latest build and ask me anything... Today's the last day to pick up a copy!
limitedrungames.com/collections/...
Tonight at 8:30 Europe time or 2:30 EST, weβre firing up the olβ livestream machine again. @randallinden.bsky.social will be joining @pc98audi.bsky.social and I to talk about the new version of Doom SNES - and there have been major improvements made since the first round of previews went out too.
10.08.2025 09:11 β π 131 π 8 π¬ 2 π 3Happy to release my SNES port of Castlevania! This native SNES port features:
3 Difficulty Levels
14 palette options
6 MSU-1 Soundtrack options
Use A or X to throw subweapons
Swap between 2 subweapons
Rumble support
Available here:
mega.nz/folder/Ukgjm...
or here:
archive.org/details/cast...
A rumble controller. For the SNES. For Castlevania.
What a day to be alive. Shoutouts to @randallinden.bsky.social and @limitedrungames.com !
Fun tip for Geekfest Everett attendees: @limitedrungames.com's updated version of SNES Doom, which doesn't come out for almost a year, is sitting at the @castlemaniagames.bsky.social booth, set to free play. With the brand-new rumble gamepad! Cc its creator @randallinden.bsky.social
19.07.2025 19:33 β π 19 π 2 π¬ 1 π 0I just got a copy of @randallinden.bsky.social's new SNES-version of Doom and a controller with force feedback: There are more levels and difficulty-modes and, this is the big one: much, much better performance! Absolutely stunning work! You can still order this at @limitedrungames.com!
18.07.2025 09:42 β π 7 π 2 π¬ 0 π 0Here's a blog post you won't want to miss! Digital Foundry's John Linneman @dark1x.bsky.social had the opportunity to interview our very own Randal Linden @randallinden.bsky.social to discuss DOOM, the SNES, and more in this part 1 of 2 discussion!
buff.ly/d34aGf3
Thanks for the kind words and suggestion -- I've been asked a few times to do videos or a blog or write a book ... I'm thinking about it for sure!
15.07.2025 13:01 β π 1 π 0 π¬ 1 π 0If you missed our stream with @randallinden.bsky.social last night, check out the VOD here: youtube.com/live/7s48jKO... He goes into some pretty serious technical details from his history in game development. From emulating the Commodore 64 on the Amiga to Bleem and this new remastered Doom port!
14.07.2025 16:41 β π 31 π 6 π¬ 0 π 0Tonight I'll be joining @mylifeingaming.bsky.social at 8PM EDT for a stream about DOOM SNES 2025 and other topics!
youtube.com/live/7s48jKO...
Everyone wanted side by sides of @limitedrungames.com and @randallinden.bsky.social Doom vs the OG #SNES release so here you go! The improvements speak for themselves...its now frames per second, not seconds per frame :) youtu.be/wxEPhYzV6lA
13.07.2025 13:02 β π 19 π 2 π¬ 1 π 0I'm going to be live tonight with the @zophar.bsky.social while he plays (or tries to) DOOM SNES 2025
Catch his live stream at 9pm EDT on Twitch or YT
twitch.tv/zophar1
youtube.com/@zopharlive
I got my hands on a prototype copy of the new version of SNES Doom (thanks @randallinden.bsky.social!) Would you... like to.... rip and tear with me? youtu.be/H_iht-uHmgw
12.07.2025 14:01 β π 21 π 2 π¬ 0 π 0@samplemance.rs Was awesome to work with and really went the extra distance to make sure the new music sounded as good as possible!
11.07.2025 21:33 β π 2 π 0 π¬ 0 π 0Over 2 years in the making, and just a technical marvel from the legendary @randallinden.bsky.social makes this one of the coolest things I ever been involved with. limitedrungames.com/products/doo...
11.07.2025 15:40 β π 60 π 12 π¬ 2 π 3Amazing work, Jacques -- so quickly implemented, that's very impressive!!!
11.07.2025 09:17 β π 2 π 0 π¬ 0 π 0Hands On: 30 Years On, DOOM's "Super FX 3" Upgrade Gives SNES Players A More Polished Way To Rip And Tear. (Repost)
07.07.2025 21:55 β π 14 π 2 π¬ 0 π 2That would be awesome, Jacques!
We'll be releasing the specs, code sample, etc. tomorrow but if you DM me I'll send you the info earlier!
Here's how @limitedrungames.com / @randallinden.bsky.social's 2025 update of SNES Doom compares to the original 1995 release
www.youtube.com/watch?v=gZKW...