carl coffee from liberation zone tm (i colored it)
02.11.2025 10:23 โ ๐ 27 ๐ 14 ๐ฌ 0 ๐ 0@techmuse.bsky.social
He/Him - Will post whatever on my mind. Kinda a big nerd. Likes gaming, modding, tinkering, etc. Avid Nintendo and animation fan. Opinions: mine Links: https://linktr.ee/techmuse8
carl coffee from liberation zone tm (i colored it)
02.11.2025 10:23 โ ๐ 27 ๐ 14 ๐ฌ 0 ๐ 0happy halloween!
01.11.2025 02:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0thereโs not much yet but Iโll keep continuing to add on, the main things of interest is some savefile documentation at the moment, I didnโt upload my symbol map yet but that will be coming soonish alongside an example project, so stay tuned for that
13.10.2025 03:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A couple hours ago I now open sourced my repo containing my heavily WIP Splatoon 1 custom code headers that aims to document the gameโs various classes and structures, which you can check out here github.com/techmuse8/Ga...
13.10.2025 03:23 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0think this might be the time where I start trying to implement WebSockets into the game for this, I know thereโs libs like ApCpp and ArchipelagoPP but with the way Iโm doing things Iโm stuck with using C++ 98, not like it doesnโt help as a reference, so stay tuned for more updates
12.10.2025 06:08 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Basically I just replaced the check for if the kettle is at 0 HP with my own that instead checks if the level is unlocked (screenshots 1 and 2), and I unlock the level by checking to see if a button has pressed to then set the necessary flags in the save (3rd screenshot)
12.10.2025 06:08 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0After an hour or so of writing headers (just enough so I could do this) later, I made a thing that allows you to unlock levels at whatever conditional you want, such as receiving item unlocks for a potential Splatoon Archipelago implementation! (more technical details down below)
12.10.2025 06:08 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Just got a rough prototype working for my message receiving system for my Splatoon 1 Archipelago mod that I've been working on this weekend, there's still a lot I have to do but it's nice to have a PoC, the messages are currently being sent over UDP but I'll have to switch to websockets soonish
05.10.2025 18:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0spent some time yesterday looking into Splatoon 1โs debug text drawing features that's apart of sead (essentially Nintendoโs implementation of the C++ STL) and now I can do this, this is nice for my Archipelago mod
03.10.2025 19:30 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 1Sketch of the three main characters from the web series, Knights of Guinevere, gesturing with hearts
THANKS. FOR. WATCHING.
Again and again, thank you for watching and your continued hype for animation made outside of mainstream studios. So proud of our crew, so thankful to work with Glitch, so happy to write next to Zach and JBO.
๐งก๐๐
surrounding Guinevere. can't wait to see what comes next!
19.09.2025 22:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0oh man did it not disappoint, easily my favorite indie pilot of the year. I want to do a more in-depth review later on but for first impressions I'll say that the characters are really engaging, the art direction and animation is phenomenal, and in general I really enjoyed the mystery and horror
19.09.2025 22:52 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Canโt wait to watch Knights of Guinevere, itโs easily my most anticipated indie pilot of the year
19.09.2025 21:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 1Guess I'll try this but with video game opinions to start off with instead cause I think that would be interesting, maybe I'll throw in some other topics if I get bored
28.07.2025 01:39 โ ๐ 3 ๐ 1 ๐ฌ 2 ๐ 02
18.09.2025 04:41 โ ๐ 3578 ๐ 622 ๐ฌ 26 ๐ 8three (days left)
#knightsofguinevere
that was a nintendo direct
12.09.2025 14:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0- Splatoon Raiders overview trailer
- Kirby Air Riders news
- Metroid Prime 4 overview and release date
- Age of Imprisonment overview
- Pikmin 4 Switch 2 edition
- Rhythm Heaven Groove news
- Tomodachi Life LtD news
- Mario Wonder Switch 2 edition
- Mario Maker 3
It wouldโve been cool to make a nintendo direct bingo but I was busy these past couple days so I didnโt really have time to make one, so hereโs a list of randomish predictions down below
12.09.2025 12:57 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0alright lets see how this goes
29.08.2025 13:08 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Havenโt posted here in a bit but behind the scenes Iโve been working on reverse engineering the gameโs code so I can implement new features, and for a bigger project related to the randomizer, so stay tuned
24.08.2025 20:05 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Far Flung Flooders took me quite a bit just to figure out why the enemy with the key in the last section wasn't spawning, I just needed to make sure that the enemy with the key that's originally linked to a flooder so it can move with it is paired with a flooder or squee-g (yes that actually works)
21.08.2025 17:34 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0and just now I got around to fixing (hopefully) all of them
21.08.2025 17:34 โ ๐ 0 ๐ 1 ๐ฌ 1 ๐ 0summary of the above playthrough, it was fun, though I did run into these softlocks
21.08.2025 17:34 โ ๐ 0 ๐ 1 ๐ฌ 1 ๐ 0Far Flung Flooders took me quite a bit just to figure out why the enemy with the key in the last section wasn't spawning, I just needed to make sure that the enemy with the key that's originally linked to a flooder so it can move with it is paired with a flooder or squee-g (yes that actually works)
21.08.2025 17:34 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0and just now I got around to fixing (hopefully) all of them
21.08.2025 17:34 โ ๐ 0 ๐ 1 ๐ฌ 1 ๐ 0summary of the above playthrough, it was fun, though I did run into these softlocks
21.08.2025 17:34 โ ๐ 0 ๐ 1 ๐ฌ 1 ๐ 0wow the amount of screen tearing i've been getting in newer version of windows 11 on discord is really obnoxious
19.08.2025 23:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0masahiro sakurai speaking from his desk. he says "why is making a game so hard"
opening your new game announcement with this is so fucking funny and real
19.08.2025 13:01 โ ๐ 6379 ๐ 2106 ๐ฌ 20 ๐ 46back live again with a short stream where I hopefully finish this run, I'll summarize the whole thing later youtube.com/live/GG-slRU...
15.08.2025 14:43 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0