comms closed :3 tysm to everyone who was interested !!
08.02.2026 05:16 — 👍 11 🔁 0 💬 0 📌 0@krisp.bsky.social
azra reyes she/ae/it | 21 | ΘΔ ✦ technically an artist, probably a deer ✦ art server: https://discord.gg/3rRKaWvY7S ✦ banner by @wuol.bsky.social
comms closed :3 tysm to everyone who was interested !!
08.02.2026 05:16 — 👍 11 🔁 0 💬 0 📌 0btw lowering price of simple bg and post processing from $10 each to $5 each bc I feel like that's more fair for what it is :3
07.02.2026 22:03 — 👍 1 🔁 0 💬 0 📌 0More info DM on Discord (krisp.xyz) or Bsky I will pick which people get a slot based on what interests me. NOT first come first serve. * Humans/Furries * Sketches can be done in any sketch/bg color combo * Simple BG can be a photo or simple graphics * If no BG is selected, I'll pick a solid color I like * Post processing can be stylized sharpening, camera effects, etc. * Payment can be 100% upfront or a 50/50 split between upfront and completion * Accepted payment methods are ko-fi/venmo/cashapp/paypal * Turnaround depends on queue and type of comm, but tentatively 1 month
07.02.2026 02:28 — 👍 5 🔁 0 💬 1 📌 0Commission prices sheet pfp shaded: $40 full body shaded: $80 pfp color: $30 full body color: $60 pfp sketch: $20 full body sketch: $40 simple bg: +$10 post processing: +$10 complex bg: +$20
Comms open :3 I'll start with just 5 slots, but if all goes well then I might do more of these in the future.
More info below
Two neck-up drawings of beings with long, pointed beak-like heads. Both have patterns and various tufts flowing from the tip of the beak down the neck.
A couple more čauras from 2025. I hope to draw many more bird people in 2026
06.01.2026 22:59 — 👍 36 🔁 10 💬 0 📌 0i did make that gif it came to me in a dream
04.02.2026 01:40 — 👍 0 🔁 0 💬 0 📌 0if I opened 2D art comms would anyone be interested
04.02.2026 01:38 — 👍 15 🔁 1 💬 6 📌 0LMS cone responses (with some slight numerical errors)
01.02.2026 22:42 — 👍 18 🔁 0 💬 0 📌 0Take me down to the Parallax city where the far moves slow and the near moves quickly
01.02.2026 15:40 — 👍 16535 🔁 4791 💬 94 📌 73Theta Delta
01.02.2026 07:06 — 👍 121 🔁 25 💬 1 📌 0faces
01.02.2026 04:02 — 👍 78 🔁 11 💬 0 📌 0An abstract/realistic render of a hover bike ("Quad Jet") from the future (shown from the backside, at ground level), its metal surfaces are covered in striking reflections, and it is bearing vivid red glass panels on its sides. The hover bike is floating only a few centimeters off of the smooth metallic ground. text: UNBEATABLE PERFORMANCE £4999.0 150 KPH 190 KG 2.94 L/100KM 1.2-1.5 M lift Turbo3-500S Solo Cruise Type
Anyone else see that leak of the new Solo Cruise model that'll be coming out in 2041? YORK really steepened the price compared to the last one..
#bscitart
#rkgk
20.01.2026 16:04 — 👍 35 🔁 13 💬 1 📌 0AAAAAANNNND that's the last one for this canvas... this was the biggest I've done on Magma
(Completed! yay.)
Good start for 2025... I guess _(:/ )∠)_
CANVAS DONE!!! 1 month doing this bad boy :D yey
23.01.2025 01:29 — 👍 172 🔁 23 💬 5 📌 0The world needs Ecco the Dolphin
14.01.2026 18:00 — 👍 13 🔁 2 💬 1 📌 0thank you :3
14.01.2026 14:19 — 👍 1 🔁 0 💬 0 📌 0first video in 10 months check it out :3
youtu.be/QPNvq7SXPoU
lost
10.01.2026 16:02 — 👍 45 🔁 8 💬 0 📌 0i'm gaining form as i hold my faith i am capable of wanting more and all the same this isn't heaven it isn't heavy, it's only just getting away i feel like i'm right back to where i was but something changed don't let the interpretation fool you and there's bliss, there's a rule to this don't run back from the truth [you'll know why] .•°○
FLOW, IN ITS PUREST FORM
09.01.2026 10:20 — 👍 11 🔁 5 💬 0 📌 02025 Recap / Selected Works
31.12.2025 15:00 — 👍 37 🔁 8 💬 1 📌 0I'd totally try it if I still had an mx master 3 😭 rn I'm rocking a wlmouse beast x mini pro (really rolls off the tongue) and I like its ergonomics *enough* I mostly got it because it's a magnesium alloy and I like my mouse feeling like metal instead of plastic but still being 34g in weight :3
31.12.2025 08:49 — 👍 0 🔁 0 💬 1 📌 0this is awesome, I have a lightweight mouse rn and love it, but I feel like all the super hyper optimized custom mice I see are almost always made for the same "fingertip grip" ergonomics, and a really optimized lightweight mx master is such a cool idea
30.12.2025 23:43 — 👍 2 🔁 0 💬 1 📌 0An Art V Artist post with 8 panels, that have large typography showcasing (left to right, top to bottom): 1. AZZY: A stylized drawing of a deer fursona with an angular graphic design style 2. SPECTRAL: a spectral path tracer with incandescent lighting, realistic color transfer, and mesh rendering 3. ELECTRICITY: stylized purple electricity VFX, similar to the style of Arcane 4. IRIDESCENCE: A pink iridescent shader with 3D looking cracks 5. A selfie of the artist (me :3) 6. UNBECOMING: A much sketchier drawing of the deer with it's mouth gaping open over a bold red backround 7. 2 panels are used to show the cover of the game I Am Your Beast, which I did VFX for. 8: CAUSTICS: Realtime caustics that have full spectrum dispersion, producing rainbows
#artvartist ✨
29.12.2025 07:37 — 👍 58 🔁 6 💬 0 📌 0really beautiful :3 I'd love to try implementing actual thin film interference for iridescence in a spectral renderer sometime
28.12.2025 21:32 — 👍 1 🔁 0 💬 0 📌 0yeah I tried a couple things for handling less saturated lights in a better way that returns those colors back but wasn't super satisfied with the couple of things I whipped up. I might revisit it in the future.
28.12.2025 19:47 — 👍 0 🔁 0 💬 0 📌 0snake bites :3
27.12.2025 10:10 — 👍 23 🔁 0 💬 2 📌 0fixed up some color issues and we are looking a lot better, now
this is an extremely cool application of the bidirectional tracing
here you can see a beam being refracted through a series of spheres, and coming out the other side as a split distribution of colors
some of the better renders I've done, I think
24.12.2025 19:19 — 👍 22 🔁 2 💬 2 📌 0a volumetric shadowmap of a few dining tables. the scene is rendered in white. the shadows are pure black
volumetric shadow mapping from a single camera render.
computing the volume shadows is O(log(voxelResolution.z)) complexity