It's been a very long time that MindVenture has a photo-mode but I needed to improve it and add some settings.
It is only a tiny step but it will be very helpful as I am working on updating the steam page!
#gamedev #indiegame
@vhalenn.bsky.social
Solo-dev by night โข Tech-art at UbiParis by day Working on MindVenture : A Creation game with story ! ๐ธ Wishlist & Demo here : http://s.team/a/2093580
It's been a very long time that MindVenture has a photo-mode but I needed to improve it and add some settings.
It is only a tiny step but it will be very helpful as I am working on updating the steam page!
#gamedev #indiegame
This is definitely the Photo-Mode week for MindVenture!
It is now possible to change between different weather/time of day and to change the sun orientation.
I hope this will allow you to take pretty pictures of your creations and adventures!
#gamedev #indiedev #madeWithUnity
This is definitely the Photo-Mode week for MindVenture!
It is now possible to change between different weather/time of day and to change the sun orientation.
I hope this will allow you to take pretty pictures of your creations and adventures!
#gamedev #indiedev #madeWithUnity
I continue extending the Photo-Mode of MindVenture adding buttons for all the debug options I was using on my side to record videos and everything!
Do you enjoy this smooth shot with Depth of Field? ๐
#gamedev #indiegame
Photo-Mode start to have some cool features! I now have Depth of Field and Smooth rotations,
Stay tune to see the next features soon! ๐ธ
#MadeWithUnity #gamedev #indiedev
Waow this is really so epic! ๐
11.02.2026 16:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I continue extending the Photo-Mode of MindVenture adding buttons for all the debug options I was using on my side to record videos and everything!
Do you enjoy this smooth shot with Depth of Field? ๐
#gamedev #indiegame
My week is dark so here is some cool videos to bright things up!
I enhanced the "wobble world" effect to feature bigger shakes and affect pollution and liquids now.
This will be important for narration and cutscenes!
#gamedev #indiegame
I've done this room a long time ago,
I have so many elements I wanna add to give more story-telling possibilities in MindVenture!
#gamedev #indiegame
Cairn screenshot showing a tiny silhouette of your character looking towards a viscious, snowy distant peak
Difficulty done differently: Cairn and Baby Steps deliver a kinder, more generous take on masocore.
www.eurogamer.net/difficulty-c...
Screenshot of Cairn showing a beautiful troglodyte temple
Screenshot of Cairn looking down from a really high wall.
Screenshot of Cairn in black and white, foggy, where Aava crosses a long and fragile wooden bridge.
Screenshot of Cairn showing some rock pillars requiring risky jumps
Minor spoilers here but I wanted to share some news about my adventure climbing.
The photo-mode is such a pleasure to use in those gorgeous environments, it's an even better way to feel the height.
I've done this room a long time ago,
I have so many elements I wanna add to give more story-telling possibilities in MindVenture!
#gamedev #indiegame
High Strangeness 4 cover, showing Adeline, its main character, floating in space in front of giant blue eyes and a nebula
High Strangeness 4 first splash page, Adeline on a bridge in Portland, tossing a coin in the air, reflecting on that
โจ out today โจ
High Strangeness Book 4
words by @misscecil.bsky.social, art by me, colors by @francescosegala.bsky.social & Sabrina Del Grosso, lettering by @beccasee.bsky.social, overall story by Daniel Noah, for @oni-press.bsky.social & @spectrevision.bsky.social
Attn art directors - my portfolio got a big epic update! It is now at thecreepingmoon.art
Iโm available for all of your fantasy/horror book related art needs, including covers, maps, and ttrpg illustrations, starting in April :)
It's been a very long time that MindVenture has a photo-mode but I needed to improve it and add some settings.
It is only a tiny step but it will be very helpful as I am working on updating the steam page!
#gamedev #indiegame
A 13-year Ubisoft level design veteran has been fired after criticising the companyโs return-to-office mandate on LinkedIn.
In a statement, Ubisoft said that โSharing feedback or opinions respectfully does not lead to a dismissal."
I am spending time improving the existing story missions!
Have a very nice week-end you all,
#gamedev #indiegame
It's been a while i've shown a winter build!
I still have a lot I wanna add for this biome but it is not top priority right now!
#gamedev #indiegame
It's been a while i've shown a winter build!
I still have a lot I wanna add for this biome but it is not top priority right now!
#gamedev #indiegame
I am spending time improving the existing story missions!
Have a very nice week-end you all,
#gamedev #indiegame
Cairn title screen
Mountain view at sunrise with cinematic borders
Cutscene moment
Landscape with large mountain view with character sitted to rest.
I just started Cairn by @thegamebakers.com and oh waow, this feeling of freedom and adventure! Everything feels so polished, with this gorgeous art style, there is even a very detailed photo-mode!
I cannot wait to continue the adventure to the summit!
Time to climb! Cairn is available now.
Mount Kami awaits, unconquered.
This is what you trained for: fight for every meter of the climb and rise to the challenge.
Bravo le trailer est vraiment sublime,๐ธ
J'ai hรขte de lancer le jeu dรจs que possible!
Yaaay! I think I could buy the game ONLY for that reason.... But everything looks so cool! Can't wait!
28.01.2026 22:53 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Cairn by @thegamebakers.com is out tomorrow & I'm way too excited about it
28.01.2026 22:10 โ ๐ 354 ๐ 62 ๐ฌ 14 ๐ 6Sorry I don't have too much to share this week, time is hard so I didn't had time to prepare some things but I am still progressing hard on the story!
#gamedev #indiegame
commissions open
rt if you can ๐๐๐
To show you some backstages.. this is what happens when you forget one little line of shader code!
#gamedev #indiegame
This is gonna be INCREDIBLE! ๐ธ
23.01.2026 23:23 โ ๐ 10 ๐ 0 ๐ฌ 1 ๐ 0Thank you a lot! The effect is not linked to where is the player, I use this effect for some cutscenes shockwave or when player is placing an element in creation-mode (with much much less range in this case).
23.01.2026 18:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0