These strategies include:
* Always ensuring main is stable.
* Trunk based branch for release.
* Using build service such as Unity DevOps to automate builds & testing.
* Implementing Feature Flags.
* Post build scripts for auto deploying to target platforms.
19.05.2025 23:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Too many game developers, especially new ones, get version control wrong from the start! This sessions aim is to teach developers how to implement advantageous version control strategies in order to set their games up for long term success.
19.05.2025 23:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Applied to do a session at Unite! Would you all be interested?
It's time to get serious about game updates! Mastering version control (or CI/CD) & Unity!
#unity3d #indiedev #gamedev
19.05.2025 23:01 โ ๐ 5 ๐ 2 ๐ฌ 2 ๐ 0
Drafting up the trailer storyboard.
#indiedev #gamedev
19.05.2025 22:46 โ ๐ 3 ๐ 2 ๐ฌ 0 ๐ 0
Command Center Earth - Routes Final Playtesting Starting Now! - Steam News
Our new game mode, Routes, is almost out! Be a part of shaping one last round of feedback! Playtest now!
Steam Deck fans, you've been too cozy โ! Come feel the painโPlaytest Command Center Earth's new game mode ๐๐ !
#steamdeck #indiedev #gamedev #unity3d #steamdeckgames
store.steampowered.com/news/app/263...
12.05.2025 17:24 โ ๐ 4 ๐ 2 ๐ฌ 0 ๐ 0
Command Center Earth - Routes Final Playtesting Starting Now! - Steam News
Our new game mode, Routes, is almost out! Be a part of shaping one last round of feedback! Playtest now!
The final round of play testing for our new game mode in Command Center Earth starts now! For anyone interested, check out the article below!
#speedrun #retrogames #arcadegames #steamdeck
store.steampowered.com/news/app/263...
09.05.2025 23:52 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Command Center Earth Update 3.3.0 is out now! Get it on Android, iOS and Steam!
#indiedev #gamedev #unity3d
08.05.2025 20:54 โ ๐ 4 ๐ 2 ๐ฌ 0 ๐ 0
HUD time was getting in the way. Not sure I love how this is solved but it works for now.
#indiedev #gamdev #unity3d
06.05.2025 17:48 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I'm so fucken pumped by how my force field sounds FX came out! Let me know what you think! In general I'm just really proud of how it's all coming together!
๐๐๐
#indiedev #gamedev #unity3d
29.04.2025 20:05 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
Added sound FX to my force field! Let me know what you think!
๐๐๐
#indiedev #gamedev #unity3d
29.04.2025 00:39 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Desperately needed a feature flagging system in my game and I didn't love the other solutions out there for Unity. Just finished integrating my own system with the SRDebugger unity asset for easy runtime feature flagging overrides. Check it out!
#indiedev #gamedev #unity3d
28.04.2025 22:43 โ ๐ 13 ๐ 3 ๐ฌ 0 ๐ 0
โจ Final force field VFX for my new game mode!
Here's a live stream of me going over how I created them btw!
www.youtube.com/live/r725SLA...
#indiedev #gamedev #unity3d
08.04.2025 20:02 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
More progress on my force field FX #indiedev #gamedev #unity3d
25.03.2025 00:16 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
Yo thank you!
25.03.2025 00:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
What do you all think of my new force field fx? Not sure I like it more than my last one lol. #gamedev #indiedev #unity3d
24.03.2025 22:46 โ ๐ 14 ๐ 3 ๐ฌ 1 ๐ 0
It doesn't stopppp lol
24.03.2025 18:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
My child self would be proud, this is what works like ๐ญ. Hellll yesss!
#gamedev #indiedev #unity3d
24.03.2025 18:35 โ ๐ 4 ๐ 2 ๐ฌ 1 ๐ 0
Why is figma so perty
17.03.2025 23:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Been experimenting with using Figma Smart Animate to mockup my force field VFX. I probably won't use it again but i was impressed at how far it took me haha. #indiedev #gamedev #unity3d
17.03.2025 23:21 โ ๐ 11 ๐ 4 ๐ฌ 0 ๐ 0
Can't say I love this force field intro effect I came up with but it was fun experimenting. I'm sure I'll settle on something good eventually! #gamedev #indiedev #unity3d
11.03.2025 00:03 โ ๐ 7 ๐ 2 ๐ฌ 1 ๐ 0
Experimenting with doing the dashed lines with shader graph instead of using the amazing shapes asset from @freya.bsky.social . #unity3d #indiedev #gamedev
10.03.2025 19:10 โ ๐ 4 ๐ 2 ๐ฌ 0 ๐ 0
I like my figma docs to look perty. #indiedev #unity3d #gamedev
10.03.2025 18:10 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
I am shader god ๐คฃ! But seriously, I know my shader skills are shit, but using shader graph makes me feel so powerful lol. #unity3d #gamedev #indiedev
10.03.2025 17:15 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
One more post about my force field lol. I was inspired by this sci-fi danger looking image. What do you all think?
#indiedev #gamedev #unity3d
03.03.2025 21:00 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
I'm liking this one the best so far, I guess it's not coincidental that it's the last one I worked on.
#indiedev #gamedev #unity3d
03.03.2025 20:58 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
More progress on my force fields lol.
#gamedev #indiedev
03.03.2025 20:53 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Some work in progress stills for the force field that will be used in my new routes mode!
#gamedev #indiedev
03.03.2025 19:08 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
Final(ish) collectible sound and added some extra spin to the target collectible. What do you all think?
#gamedev #unity3d #indiedev
12.02.2025 21:49 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
Pitch shifting the collection sound. What do you all think?
22.01.2025 22:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Aspiring game developer
I like: video games, reading, drawing
I donโt like: sleeping, bugs, spoilers
Founder of The Outerhaven | Gaming & Tech journalist | IT Guy for 25+ years.
My opinions are mine and mine alone.
@theouterhaven.net
www.theouterhaven.net
www.keithdmitchell.com
Balatro is a poker-inspired roguelike deckbuilder.
Mobile: http://playbalatro.com/mobile
Steam, PS, Switch & Xbox:
http://linktr.ee/balatrogame
๐จ๐ฆ
Indie developer at @eteogames.bsky.social โข Creative Director of Sable
eteogames.com
Known for Old Skies, Blackwell, Technobabylon, Primordia, Unavowed, Hob's Barrow, and more! Working on: Nighthawks, Gilt and [REDACTED]. Discord: http://discord.com/invite/kj2mkWs
you know, like, with ice cream? Indie game dev team of two. Our game Sorry We're Closed is out now!!!
Indie Studio working on Nanuka: Secret of the Shattering Moon, also known for award-winning Full Void.
We make handcrafted indie games in pixel art. If you want to know more about what we do, get in touch!
Indie game studio based in Prague, Czechia. Phonopolis (in development), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
Actor | Writer | Director | Game Developer
Caracal Games is an indie team based in Italy and Canada. We are creating Star Overdrive, our most ambitious game. It blends frenetic action with captivating storytelling. We made a Manga following the game's story, which I'll post regularly.
I make a simple little videogame instead of a big and complicated one.
- 2D artist
- Game designer
- Creator
- from St. Petersburg.
- I use it Procreate, GameMaker and chatGPT
i make horror games
Evaluation
Incident at Grove Lake
Carcass/bad flesh/these heavenly bodies
Our Lady of Sorrow
you can find them here:
https://toothandclaw.itch.io/
#gamedev
Senior Marketing Producer @akuparagames.bsky.social // prev. @evolve_pr // GRIME, Behind the Frame, Texas Chain Saw Massacre & more // @Twitch Partner | he/him | Call me Moose๐
twitch.tv/animatedbreak
(Drew) Creators of Kindred Comics and the award-winning World of Dromaria
No AI.
website: https://www.stonehomegames.com
ko-fi: https://ko-fi.com/stonehomegames
patreon: https://www.patreon.com/c/StonehomeGames
DriveThru RPG: http://bit.ly/3Zl3DFR
Product Manager for Indie Game Publisher Wired Productions. Out Now - Bulwark & Gori: Cuddly Carnage. Upcoming - Karma: The Dark World He/Him . NUFC / Roller Derby. Chaotic Stupid Millennial Streamer.โจ
Your friendly neighbourhood โIndie Publisher of the Yearโ! Also, home to Black Razor Records! ๐ฎ & ๐ง Talk to us on Discord: http://discord.gg/wiredp
PR for Mega Cat Studios, Acclaim, and Retroware. Caffeine-fueled wordslinger and EIC at http://HeyPoorPlayer.com. Lover of things that blip & beep.
Two man game studio working on our debut game Rogue Command, a deliciously addictive roguelike RTS.
- mario on the posts