๐ฝ๏ธ I'm very pleased to announce the release of the devlog for KNOT FOR LONG, our GMTK game jam entry for 2025: youtu.be/hW9Q4yYq9I4?...
If you could check it out that would be fantastic!
#gmtkjam2025 #gamedev
@axalart.bsky.social
19 y/o pixel artist, student and gamedev @ Resurge Studios :? currently learning Godot Engine - INKARNATE, out now! PLAY INKARNATE: https://resurge.itch.io/inkarnate
๐ฝ๏ธ I'm very pleased to announce the release of the devlog for KNOT FOR LONG, our GMTK game jam entry for 2025: youtu.be/hW9Q4yYq9I4?...
If you could check it out that would be fantastic!
#gmtkjam2025 #gamedev
Is it a bird? Is it a plane? No - but it is Resurge Studios' latest project, our #gmtkjam2025 entry ๐ฅ - KNOT FOR LONG.
Check it out at resurge.itch.io/knot-for-long!
We're really proud of this one, so any feedback would be much appreciated #gmtkjam #gamedev #pixelart
+ an exclusive look at the up-to-date tileset ๐
26.07.2025 16:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐ New 30-day challenge!!
Some big progress on ROCKETPUNK ๐ over the last couple of days - infinite level generation, new tiles, improvements to movement, implementation of background (not the final bg, more of a proof of concept)
#gamedev #pixelart
It's a vertical climb-or-die brawler where your boost is both gun and getaway ๐จ
Next up: polishing the core feel, building out enemies and level chunks, and getting the first proper demo together.
Iโll be sharing progress as we go - might even drop a devlog soon MWAHAHA ๐
#gamedev #pixelart
๐ Really excited to say Iโm working on a new project with Resurge Studios: ROCKETPUNK (provisional title ๐๏ธ)
Massive credit to @humanisred.bsky.social for their sick project JB (humanisred.itch.io/operajamgame) as our major source of inspo for this projectโผ๏ธ
News! I'm looking for work.
I draw clean colorful pixel art, sometimes 3D. Familiar with animation, tilesets, UI, scripting, you name it.
Portfolio: cara.app/lampysprites
lampysprites(dot)hotmail(at)com
Not considering crypto, ai, rev-share.
#pixelart #indiedev #gamedev
30-day challenge for it, even though I might not announce it at the beginning of every post.
Really excited by this new idea + looking forward to working on a game with a team this time ๐ช
First post tomorrow..
I think it's about time I got back into posting regularly on here, the 30-day challenge for finishing INKARNATE really helped me to wrap the game up after a bit of a lull.
We have a new idea for a game now that I've done some work on, but for the sake of consistency, I will be starting a new..
Thanks a lot, appreciate it (:
28.05.2025 09:49 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0WIP of monoco and noco from expedition 33
i spent way more time on this than i was intending to
25.05.2025 21:30 โ ๐ 2884 ๐ 336 ๐ฌ 51 ๐ 2one last leak
20.05.2025 20:46 โ ๐ 545 ๐ 56 ๐ฌ 9 ๐ 1๐ฌ THE DEVLOG IS HERE!
Decided to release a few days ago, been taking a break from Bluesky after the 30-day challenge ๐ฎโ๐จ
Really pleased to get some great positive feedback on the video, hope you enjoy watching it!
youtu.be/ggj75dVDsoA?...
#pixelart #gamedev #ใใใ็ตต
Hyped up litte guy
#pixelart #ใใใ็ตต #VikingsOnTrampolines
.. even when I haven't been especially motivated.
Now all that is left is to release both - but I just need to do a very small handful of touch ups beforehand:
GAME: Splash art finished, last few bugs sorted. The html5 version works now ๐
VIDEO: Will release once the game is available to play
๐๏ธ Day 30/30 of consistently posting progress on my game
Challenge completed! โ
I wasn't sure if the game would be finished by the end of the 30 days, nor the devlog - but both of them are now. The accountability of having to post every day has kept me disciplined..
#pixelart #gamedev #ใใใ็ตต
The thumbnail:
09.05.2025 22:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐๏ธ Day 29/30 of consistently posting progress on my game
The final push - so nearly there now! ๐ฑ
Sorted out a thumbnail for my devlog (pretty much ready to go), and a solid base for the cover art.
+ Got some helpful feedback from some playtesting ๐๏ธ
#pixelart #gamedev #ใใใ็ตต
๐๏ธ Day 28/30 of consistently posting progress on my game
Final push towards the end of the 30 days - starting to dream up my next idea as well ๐ญ
Busy day IRL including watching Tottenham march on the UEL final ๐ค๐ช
More soon..
#pixelart #gamedev
๐๏ธ Day 27/30 of consistently posting progress on my game
Another lighter day in terms of progress, the weekend was v. heavy so just easing off this week ๐
Just setting up the itch.io page, should hopefully get the bug w html fixed soon
#pixelart #gamedev
Pixel-art mockup of a hyphothetical Wario Land game. The setting is of some king of castle ruin at night, during a full moon
Old Wario Land concept mockup (ca. 2014 I believe.) I was picturing something closer to Wario Land 3, though for whatever reason, I built it around the idea of transforming Wario into a rat that eats gold.
#pixelart #ใใใ็ตต
๐๏ธ Day 26/30 of consistently posting progress on my game
A quieter day after some very heavy ones, did some playtesting to identify a couple of bugs + some more on the cover art..
Enjoyed Inter v Barcelona tonight ๐ฎโ๐จ
#pixelart #gamedev
UUUUGH WE ARE THE BIG JERKSโฆ. MOVE IT!!!!
06.05.2025 00:04 โ ๐ 417 ๐ 67 ๐ฌ 2 ๐ 0In terms of releasing the game, I'm having some trouble with the html5 web export through Godot, but once that's fixed and the page is all set-up, I should be good to go!
Also planning on releasing the devlog at the same time, so lots to come very shortly. 5 days left of the challenge โก
Cover art coming along nicely for the itch.io listing + I've created a custom font (titled Inkwell) to make my life much easier when typing things out โจ๏ธ
Loads of progress to report from today in general - controls menu, lots of new SFX, fixing various bugs.
๐๏ธ Day 25/30 of consistently posting progress on my game
THE... GAME... IS... FINISHED! ๐ฅณ
Finally, after ~143 days, several hundred hours of work, it is finally complete (version 1 at least ๐
)
A gameplay clip with SOUND to celebrate ๐ต
#pixelart #gamedev #ใใใ็ตต #blockbench
its too many layers but i dont care anymore #pixelart
05.05.2025 06:15 โ ๐ 148 ๐ 18 ๐ฌ 1 ๐ 0๐๏ธ Day 24/30 of consistently posting progress on my game
A busy day today, getting nearer to completion! Added in lots more sound effects, lots of work scouring the internet for sounds and editing in Audacity ๐ด
Playtesting to find + solve bugs, started work on cover art ๐
#pixelart #gamedev #ใใใ็ตต