Wright Crossing Games's Avatar

Wright Crossing Games

@wrightcrossing.bsky.social

We are a small tabletop & board game developer based out of Dayton, OH. Our goal is to create games that are easy to set up and fun to play. Currently, we are developing our first game: a tongue-in-cheek, warehousing simulation game called Fork Off!

23 Followers  |  55 Following  |  18 Posts  |  Joined: 29.01.2025  |  1.5063

Latest posts by wrightcrossing.bsky.social on Bluesky

Redirecting...

We definitely didn't forget to post the devblog yesterday. No sir.

This week's post is about being a menace to your friends. In a good way.

www.facebook.com/permalink.ph...

15.05.2025 11:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yes, Sasquatch is real. Next question.

11.04.2025 17:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

On this week's devblog, Elias talks about creating chaos; but in a good way!

www.facebook.com/permalink.ph...

04.04.2025 15:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

This week on the devblog, Elias talks about introducing the "Chaos Cards" system into Fork Off, during development.

www.facebook.com/permalink.ph...

20.03.2025 22:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Canon In D, but played using a forklift horn.

14.03.2025 21:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The original soundtrack for Fork Off contains only one track, titled "8 hours of silence occasionally broken up by horns honking in the distance".

07.03.2025 15:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

This week's devblog happens to mention magnets (among other things), which means it must be pretty cool!

www.facebook.com/permalink.ph...

05.03.2025 14:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Fun fact: Forklifts can also be used to "un-lift" things; a process colloquially referred to as "lowering".

28.02.2025 15:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Starting this week, we'll be transitioning our devblog to a biweekly schedule. So check back next week for another update!

In the meantime, just pretend we said something funny.

27.02.2025 07:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The first powered lifting vehicles were developed by the Greeks, on the isle of Forcliftuus, during the 12th century BCE.*

*Wright Crossing Games is not a historical expert.

22.02.2025 16:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

This week, Elias talks about the the challenges involved in getting the first "demo version" made for Fork Off.

www.facebook.com/permalink.ph...

20.02.2025 00:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

When someone replaces all of the fluid in your hydraulic lines with Mayo.

14.02.2025 21:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

This week on the devblog, Elias talks about the first changes in Fork Off's development.

www.facebook.com/permalink.ph...

13.02.2025 00:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

For best results, ensure that your tax professional is also certified to operate powered industrial equipment.

08.02.2025 16:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

In this weeks devblog, James speculates about the events leading up to Fork Off's creation. Let's get contemplative!

www.facebook.com/permalink.ph...

05.02.2025 14:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you ain't in warehouse full'a silverware, you ain't drivin' a Forklift.

31.01.2025 19:27 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Redirecting...

This week marks our first devblog post on the Wright Crossing Games Facebook page! In it, Elias talks about the origins of our very first game: Fork Off.

www.facebook.com/people/Wrigh...

29.01.2025 14:13 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

POV: You wake up in a cold sweat at 3am, frantically looking for pallets to stack.

29.01.2025 01:18 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@wrightcrossing is following 20 prominent accounts