Jan-Hendrik MΓΌller's Avatar

Jan-Hendrik MΓΌller

@kolibril13.bsky.social

Generative Design 🎨 - Coding πŸ§‘β€πŸ’» - Science Communication 🧬

388 Followers  |  289 Following  |  125 Posts  |  Joined: 03.01.2024  |  2.205

Latest posts by kolibril13.bsky.social on Bluesky

finally hit Ο€thon

07.10.2025 15:36 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0
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Fun easteregg: The @blender.org user interfaces shows up in the latested @kurzgesagt.org video!
youtu.be/_zfN9wnPvU0?...

07.10.2025 14:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks for sharing! Will this make it also possible to install multiple versions of one package into the same virtual environment?

24.09.2025 12:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

πŸ‘‹

15.09.2025 05:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I just released a new Blender extension for blurring images and scene backgrounds: extensions.blender.org/add-ons/blur...

Under the hood, it uses the image processing libraries PIL and OpenEXR.

12.09.2025 12:31 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Keep us updated how it works, looking forward to seeing what you re up to

13.08.2025 12:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Useful trick for VS Code / Cursor AI:
Make a custom settings.json file for a project scope.
E.g. I'm using this snippet to format my JSON files in a convenient way.

17.07.2025 13:46 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today I learned that Blender supportes fuzzy search, e.g. β€œiop” for Instance on Points.
Useful and very stable shortcuts.

04.07.2025 09:36 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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In Blender 4.5 (coming next month), it will become much easier to add Grease Pencil Text. Here's the new "Faces" option for the "Mesh to Curve" node in action.

14.06.2025 15:13 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Data driven workflows will see many improvements in Blender 4.5!

24.05.2025 19:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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New self-contained python script (thanks to uv, @crmarsh.com ):
1. Take pdf from the download folder
2. Compress all images within that pdf to 80% quality.
Triggered by a single call:
"uv run gist.githubusercontent.com/kolibril13/5...
Be aware that running code from URLs is your own risk.

24.05.2025 12:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

looking forward to the next video! :)

23.05.2025 08:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Cheese Flowers Are Shaped by Friction Scraping the surface of a TΓͺte de Moine cheese wheel produces frilly ribbons whose flower-like forms depend on the local friction.

This is my kind of physics article πŸ§€ πŸ˜‹ βš›οΈ 🎒 πŸ§ͺ

21.05.2025 19:55 β€” πŸ‘ 68    πŸ” 8    πŸ’¬ 5    πŸ“Œ 2
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Absurd situation for Micro-Transactions for Blender Extensions: When you donate €1 to a creator on Gumroad via PayPal, you’re essentially giving your money to Gumroad, PayPal and tax, leaving the creator with €0 🀯

08.05.2025 19:21 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

seems like the link is not valid anymore

06.05.2025 13:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The world population from 1950-2033. Made with #Blender.

06.05.2025 08:09 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That's exciting news! Many ideas to look forward to in the near future for reproducible notebooks :)

03.05.2025 13:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Declarative Systems in Geometry Nodes Currently, one of our primary goals for Geometry Nodes is to get to a point where we can build high level and easy to use node group assets for physics simulations. Our general approach was described…

I wrote a document describing how we want to make it possible to build high level and easy-to-use node group assets for physics simulations and more. #b3d #devfund #GeometryNodes

devtalk.blender.org/t/declarativ...

01.05.2025 06:43 β€” πŸ‘ 29    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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Where do people live in Germany? #Blender #GeometryNodes

30.04.2025 12:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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based on this csv file

29.04.2025 09:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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here's the geonodes setup

29.04.2025 09:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Update on time series animations:
It's now possible to dynamically animate string data in #GeometryNodes

29.04.2025 09:49 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Blender GeoNodes Tutorial: Animate Time Series from a CSV
YouTube video by Jan-Hendrik MΓΌller Blender GeoNodes Tutorial: Animate Time Series from a CSV

In case that you're working with time series datasets, here's how to animate them in #Blender GeoNodes:
youtu.be/-PXVPyph4_U

28.04.2025 14:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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quick tip for recording tutorials #Blender #GeometyNodes:
1. Create the full setup
2. delete elements one by one
3. start recording the tutorial and press Command+Z for every explanation step.
(make sure to set "Undo Steps" to a high number in System -> Memory&Limits)

28.04.2025 07:38 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
How to animate Code blocks in Blender (with Typst!)
YouTube video by Jan-Hendrik MΓΌller How to animate Code blocks in Blender (with Typst!)

Today's Blender tutorial is about animating Python code:
www.youtube.com/watch?v=qiRa...

17.04.2025 16:59 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

SVG from www.freepik.com/free-vector/...

17.04.2025 13:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Left: Original Blender SVG Importer
Right: Enhanced SVG Importer (now approved as a Blender extension extensions.blender.org/add-ons/enha...)
Improvements are: accurate colors, path processing and better opacity control

17.04.2025 13:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Importing SVGs to Blender can be a disappointing experience. For those of you who are looking for a more eye-pleasing solution: I just wrote an Enhanced SVG importer extension for accurate colors and correct path processing.
extensions.blender.org/approval-que...

16.04.2025 09:49 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Blender: Animate Algebra with multiple steps
YouTube video by Jan-Hendrik MΓΌller Blender: Animate Algebra with multiple steps

Hey fellow math animators, here's my in-depth tutorial on how to animate equations in Blender using @typst.app.
It comes with lots of custom snapping and alignment tools, so this can be useful for any kind of SVG and glyphs animations.
youtu.be/MX90CkWzRtA

07.04.2025 10:15 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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just coded two new blender operators:
FadeIn and FadeOut. They animate opacity, but also auto-toggle visibility, so objects are only selectable when they’re actually visible in the scene.

27.03.2025 13:59 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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