Putting a Clash Coat of Paint on Rust
Reproducing Clash's numeric types in Rust
What happens when Clash meets Rust? Interesting things that bring us to the edge of what the languages can handle! See how we approached representing Clashβs numeric types in Rust in this new blog post.
clash-lang.org/blog/0008-cl...
#rustlang #haskell #fpga
14.01.2026 13:52 β π 0 π 1 π¬ 0 π 0
Clash User Guide - Clash Compiler User Guide
The Clash Compiler User Guide has gotten a new look and a new home! π€©
It's still actively being worked on and being updated, but you can find it here: docs.clash-lang.org/compiler-use...
30.07.2025 08:06 β π 1 π 0 π¬ 0 π 0
Clash gives you all the power of Haskell and tools you'd usually use with Haskell, like hackage packages, REPL and you can run it as regular Haskell code too. So it has a really powerful typesystem, incredible abstractions and compiles to SystemVerilog/Verilog/VHDL, you can include external HDL too!
10.12.2024 16:57 β π 1 π 0 π¬ 0 π 0
Hello World! β¨
Clash is an open source functional hardware description language built on #Haskell, so if #FPGA, #ASIC and #Haskell are right up your alley, check out our website (link in bio) and give us a follow, we'll be posting more in the future :)
10.12.2024 16:20 β π 15 π 5 π¬ 1 π 0