Corentin Delva's Avatar

Corentin Delva

@corentindelva.bsky.social

Lead Level Designer @TheSandbox

18 Followers  |  45 Following  |  1 Posts  |  Joined: 06.11.2024  |  1.8622

Latest posts by corentindelva.bsky.social on Bluesky

Really interesting stats. It's really awesome to see Godot takes the industry by storm. From Game Jam to AAA with the UGC platform of Battlefield 6, it can only push more players to create unique experiences on so much different platforms!

04.08.2025 08:59 — 👍 0    🔁 0    💬 0    📌 0
Godot editor battlefield 6

Godot editor battlefield 6

Godot editor battlefield 6

Godot editor battlefield 6

Godot editor battlefield 6

Godot editor battlefield 6

Battlefield 6 using Godot for their UGC platform (Portal) is a great call.

Why build an entirely public editor, when you can grab an open source one?

Guessing from these screenshots it looks like it uses pre-set objects (prefabs) that are low res, as dummies, to then load actual objects in-game

31.07.2025 21:54 — 👍 68    🔁 6    💬 2    📌 4
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Gotham Knights #leveldesign!

Clayface boss battle.
My arena blockout was inspired by early 1900s reservoir pumping stations.

I prototyped his "grate rush" attack in #UE blueprint - clay tendrils emerging into the arena interior.
Ultimately the attack was scrapped.

#gamedev commentary! 🔊
#Batman

05.05.2025 00:35 — 👍 26    🔁 3    💬 2    📌 0
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Gotham Knights #leveldesign!
2nd progression beat of the path leading to the Lazarus Pit.

I created the intact version of the #Batman Batcave to later extrapolate from it as a destroyed version. After navigating through the wreckage, players find the ancient entrance to the Lazarus Pit. #gamedev

30.04.2025 04:00 — 👍 17    🔁 4    💬 2    📌 1
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people always ask why games are so violent, so let’s give ’em an answer The other day, I got tagged into a discussion about violence in games. If people want to know my thoughts on the matter, I should do my…

So, I got roped into a conversation about violence and games, and I decided to explain why A) games are not art (hehe), B) violence is good, and C) there are a lot of problems facing nonviolent games, but I'm sure someone can figure them out

docseuss.medium.com/people-alway...

please enjoy!

09.03.2025 03:31 — 👍 646    🔁 250    💬 62    📌 101
Why Monolith Mattered
YouTube video by Game Maker's Toolkit Why Monolith Mattered

Warner Bros' closure of Monolith Productions is dreadfuly sad. This is an under-appreciated studio that has made banger after banger, and pushed the industry forward. Here's a quick video on Why Monolith Mattered youtu.be/qywq_1GVIGI

26.02.2025 14:15 — 👍 649    🔁 194    💬 6    📌 9
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fuck off

26.02.2025 20:23 — 👍 1004    🔁 75    💬 39    📌 2

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