Maciej Janaszek's Avatar

Maciej Janaszek

@thirdeyeart.bsky.social

Concept Artist (looking for opportunities). (Posts and opinions are my own). LINKS : https://t.co/KtLuSA8SoO

1,769 Followers  |  232 Following  |  50 Posts  |  Joined: 14.11.2024  |  2.2979

Latest posts by thirdeyeart.bsky.social on Bluesky

Similar experience here. All the regular suggestions, like starter packs/lists/portfolio days, got me to 1.5k followers. However, it doesn't translate into the reach of posts at all, and whenever I post something, it barely translates into 10 reactions.

26.11.2025 13:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was wondering the same thing. It does look a bit boring (some ok'ish skins are in high BP tiers). But I think that even sticking to realism, they def can come up with some insta-buy stuff. Like the all-black gasmask dude I got - love that thing, I'd use it exclusively for all classes if I could :D

28.10.2025 19:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Quote your art with fire on ๐Ÿ”ฅ

26.10.2025 13:30 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Good morning! Here is the full uncropped poster that I did for @realgdt.bsky.social for Frankenstein

20.10.2025 15:13 โ€” ๐Ÿ‘ 2200    ๐Ÿ” 883    ๐Ÿ’ฌ 44    ๐Ÿ“Œ 43
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Another hairy ape like predator. Thank you for your attention to this matter.

17.08.2025 09:56 โ€” ๐Ÿ‘ 46    ๐Ÿ” 4    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

Oh man, this thing is a menace :P Half of my deaths in this beta is from a shottie.

17.08.2025 07:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Whaaat? You guys doing DS4? Daaamn, you have the cooles projects ๐Ÿฅฒ

01.08.2025 21:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

My conceptart. org folder, my priciest possession :D

29.07.2025 11:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You'll always be Salaryman in my mind :D

29.07.2025 11:24 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Siren

11.07.2025 17:54 โ€” ๐Ÿ‘ 8620    ๐Ÿ” 2172    ๐Ÿ’ฌ 51    ๐Ÿ“Œ 22
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DUEL๐Ÿ”ด
2d/3d animated short film made in Blender
www.youtube.com/watch?v=OLKY...

#b3d #greasepencil #blender3d #shortfilm #2danimation

10.07.2025 14:50 โ€” ๐Ÿ‘ 956    ๐Ÿ” 125    ๐Ÿ’ฌ 20    ๐Ÿ“Œ 2
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Looking for new opportunities !

30.04.2025 13:58 โ€” ๐Ÿ‘ 2867    ๐Ÿ” 751    ๐Ÿ’ฌ 43    ๐Ÿ“Œ 8
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manta bat creature thing sketches

30.04.2025 03:56 โ€” ๐Ÿ‘ 163    ๐Ÿ” 30    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here's some recent exploration sketches I did for Remnant 2's Final DLC, The Dark Horizon. These were for the new base enemy type.

As you might be able to tell, I always love exploring a wide variety of ideas!

#art #conceptart #gameart #sketch #thumbnails #creaturedesign

20.10.2024 16:43 โ€” ๐Ÿ‘ 32    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm not a big fan of BRs, but it would make so much sense if they released Marathon as a BR. Actually, the game has some hints of BRs (pickup weapons are color coded), makes me wonder if the game wasn't initially a BR.

25.04.2025 19:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah, and I'm ok with QOL sanding off, EFT needs a tiny bit of that too. What puts me off the most is that Marathon IMO lacks the depth and complexity that keep the fans of the genre engaged and immersed. Also, for all the awesome design work they do, the map feels a bit random and battle royalish.

25.04.2025 19:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

TBH it's not really hitting the marks as an extraction shooter. And that genre is desperate for a well executed AAA+ title that understands it.

25.04.2025 15:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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My name is Maciej, I'm a concept artist working in the video games industry. Mostly doing characters and creatures.

#PortfolioDay

09.04.2025 05:05 โ€” ๐Ÿ‘ 49    ๐Ÿ” 12    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Old "Aliens Day" doodle.

07.04.2025 08:43 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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step by step, brushes and psd file available on my Patreon ๐ŸŽ

02.04.2025 07:25 โ€” ๐Ÿ‘ 265    ๐Ÿ” 49    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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More stuff from that cancelled project, first image shows what 90% of the job is. The thought / work which led to the last 3 images.

27.03.2025 11:26 โ€” ๐Ÿ‘ 387    ๐Ÿ” 43    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 1

Thanks! :)

18.03.2025 21:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you :)

18.03.2025 21:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you, and ditto. Great work! :)

18.03.2025 21:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks :D

18.03.2025 21:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! :)

18.03.2025 21:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you see this, quote post your Green Art!

18.03.2025 17:18 โ€” ๐Ÿ‘ 26    ๐Ÿ” 2    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 5
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More.

13.03.2025 00:07 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Sketch.

12.03.2025 13:11 โ€” ๐Ÿ‘ 24    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Viktor Antonov

Viktor Antonov

City 17

City 17

Dunwall

Dunwall

I didn't want to say much till I felt it was confirmed, but I learned today that Viktor Antonov, our visionary art lead on HL2, has died. I don't have details. Just sadness. Brilliant and original. Made everything better.

I didn't want to say much till I felt it was confirmed, but I learned today that Viktor Antonov, our visionary art lead on HL2, has died. I don't have details. Just sadness. Brilliant and original. Made everything better.

Viktor Antonov, le directeur artistique sur Half-Life 2 et la franchise Dishonored, est dรฉcรฉdรฉ.

L'information a รฉtรฉ confirmรฉe par Marc Laidlaw, ex-ead writer chez Valve sur Half-Life.

16.02.2025 08:24 โ€” ๐Ÿ‘ 1632    ๐Ÿ” 675    ๐Ÿ’ฌ 38    ๐Ÿ“Œ 173

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