New Enemy Type: Sharks with legs and rockets
(These are going to look slightly different once they're visible in-game, but sprite ordering is still a bit busted)
#devlog #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
03.10.2025 20:08 โ ๐ 14 ๐ 3 ๐ฌ 0 ๐ 0
Metrogear: Tactical City-Building Action on Steam
Build your fully destructible, tile-based City and defend it from Demons using Giant Robots in this turn-based strategy roguelike. Modify your weapons with endlessly stacking upgrades, but be careful!...
Not quite, but the isometric look is hugely inspired by games like Populous.
Think of this as more of an X-COM meets roguelike city builder, trying to capture the spirit of the anime Evangelion
Check out the Steam page for a super early trailer and some details:
store.steampowered.com/app/3626080
03.09.2025 13:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Catching Two colds/flu's in the middle of rewriting my sprite layering code was not a fun time, but the game is almost back to full functionality!
(aside from the fact that buildings are still drawing backwards)
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev
02.09.2025 19:04 โ ๐ 14 ๐ 3 ๐ฌ 1 ๐ 0
I can feel a cold coming on, which apparently means I've spent all day rewriting code that draws each layer, but this time in exactly the wrong order. Probably time for a break...
#devlog #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
11.08.2025 21:05 โ ๐ 13 ๐ 3 ๐ฌ 1 ๐ 0
Dug up this gif from an old version while digging through some files. I'm not using this shader for anything atm, but it's so cool that I'll have to use it in the future.
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
08.08.2025 21:09 โ ๐ 38 ๐ 6 ๐ฌ 0 ๐ 0
Kinda! I'm trying to get a system for animating the tiles in general set up, so I can apply canned movements on the tiles that already exist in the world.
ie: I want tiles to ripple in a radius around explosions
The flying upward is just the simplest animation I could make to test sprite ordering
06.08.2025 21:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Turns out the sprite ordering issue I'm having is a pretty big sort of sorting issue, so here's some pretty-broken stuff I came up with while testing instead.
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #GodotEngine #voxel #voxelart #magicavoxel
06.08.2025 19:33 โ ๐ 24 ๐ 5 ๐ฌ 1 ๐ 0
Got the first-draft of tile animation working today! There's some pretty bad layering issues going on with it atm, but I'm happy with how it's coming along so far.
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev
29.07.2025 18:58 โ ๐ 29 ๐ 4 ๐ฌ 0 ๐ 0
Working on getting indivdual tiles animated today. The goal being to create a "lego"-type effect when placing buildings, and a "ripple" sort of effect when a tile is shot.
(No footage yet, but stay tuned!)
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev
23.07.2025 18:30 โ ๐ 36 ๐ 4 ๐ฌ 0 ๐ 0
Thank you so much for your interest! The game is probably in an advanced prototype stage at this point. I've got most of the core city-building systems built, but combat still has a way to go.
And tbh, I can't confidently say when a demo will be ready, but I'm vaguely targeting the end of the year
14.07.2025 13:52 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Thanks Antoine! I'm a long way to release, but feedback like this helps a ton!
Mind sharing which game it reminds you of? Brigador has been a major influence so far for the look of the lighting
13.07.2025 16:22 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Just showing off some lighting effects on my sprites today
#devlog #solodev #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
13.07.2025 15:05 โ ๐ 44 ๐ 6 ๐ฌ 6 ๐ 0
Nothing too fancy today, just cleaned up the normal maps for my canal sprites. New sprites involving water always need some really minor edits to get the water lit correctly
#devlog #solodev #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
10.07.2025 18:43 โ ๐ 41 ๐ 4 ๐ฌ 0 ๐ 0
Near died in the canals today. They're slimy and greasy and filled with awful code, but they work in almost every test case so far. The chance of generating a T or X junction is stupidly low anyway, so I'm calling this Good Enough for now...
#devlog #GodotEngine #Godot #indiegames #gamedev #indiedev
09.07.2025 19:05 โ ๐ 25 ๐ 3 ๐ฌ 0 ๐ 0
Almost got the canals working today. I've got a few overlapping cases between the canals and beach tiles, but I'm about 80% sure I've got a method for handling it figured out...
#devlog #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
09.07.2025 02:30 โ ๐ 29 ๐ 3 ๐ฌ 0 ๐ 0
Broke my coastlines in a productive way today. Visually it's busted, but code-wise it's also busted too but I know why it's busted and I have a plan to unbust it so that's a good busted, said in a 90's sort of way
#devlog #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev
06.07.2025 00:35 โ ๐ 35 ๐ 4 ๐ฌ 1 ๐ 0
I've heard trello mentioned a few times in the past, but today I actually checked it out. Turns out this thing is way better than my current "memos scattered between post-it notes, pasted all over my walls" method. Probably going to keep using this
#devlog #gamedev #indiegamedev #indiedev
03.07.2025 02:51 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0
Spent the day hammering out issues with the coastline generation. Canals up to this point were manually placed by me, but now they'll fill in automatically'ish
I'll be making it a point of posting more devlogs too
#devlog #madeingodot #GodotEngine #Godot #indiegames #indiegamedev #gamedev #indiedev
02.07.2025 03:05 โ ๐ 25 ๐ 7 ๐ฌ 1 ๐ 0
๐ฎ Indie Game Developer & 3D Artist
๐ฅ Developing a post-apocalyptic shooter in Unity3D
๐ Follow the progress & download the demo: torygames.itch.io
Lyrical Games is a new publisher for exceptional games and talent. We are a home for ambitious studios with holistic vision. Transparency and collaboration guide everything we do.
blueoceangames.com
We are an early stage game fund that believes indie developers are the heartbeat of gaming innovation.
Join our Discord Community: discord.gg/pygaVrWWvt
X dot com: @BlueOcean_Games
LinkedIn: linkedin.com/company/blueoceangames
Pixel Artist. Indie Game Dev. Musician. Husband. Father of 4. Professional Googler.
๐น๏ธ
https://linktr.ee/intox404
Adventure Jam is about to be released on STEAM, feel free to place an order.
https://store.steampowered.com/app/3772820
http://www.letmod.com/tag/adventurejam/
https://adventurejam.neocities.org/
An #indiedev studio founded by 3 friends in August 2023.
Check out our first #indiegame Fixer's Tale - https://store.steampowered.com/app/2766400/Fixers_Tale/
Brit living in France working in video games dev #fuckbrexit
https://www.mobygames.com/person/69555/marc-kent/credits/
Previously know as @kenty on Xtwatter
Making command line tanks, an io game where you control your tank via cli.
Previous projects: cltanks.io, typerace.io, bufo.fun
A video game about butchering iconic masterpieces.
Two mice. Two players. One computer. Three minutes. Celebrating the lost art of drawing.
Wishlist โจ
bit.ly/sloppy-bs
Created by โจ
@playfulsystems.bsky.social
More at โจ
sloppyforgeries.com
Indie game dev. Former ecom & marketing professional. Sharing my journey from brands to builds.
https://suprender.com/
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
I'm a game developerโตworking on "Kernelbay" https://store.steampowered.com/app/3686480
๐ฎDiscord: http://discord.gg/ZQp6kQC3jY
๐คX (Twitter): https://x.com/indiegameswtf
๐น๏ธSteam Curator: https://shorturl.at/UHtSb
I'm the developer of Roguetron, a retro sci-fi roguelite with deep customization. Craft unique builds with modular weapons, armor, and gear. Follow for dev updates, features, and behind-the-scenes content.
The only account dedicated to letting people know what's fresh and new in the world of Nintendo 64 and Quest 64, a game that hasn't changed for 20+ years.
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
Developer of "To The Skies!" an Arcade racer inspired by Wipeout and SSX tricky, coming to Steam in 2026!
๐ฎ Wishlist: https://store.steampowered.com/app/2930600/To_The_Skies/
A fast-paced aerial racer inspired by Wipeout and SSX Tricky โ coming in 2026!
Your free, open-source game engine ๐ฎ๐ ๏ธ
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
๐ https://links.godotengine.org/
Solo #gamedev working on NOKOMA, a unique and colourful puzzle game.
#Godot enthusiast ๐ค๐
Wishlist NOKOMA on Steam:
https://store.steampowered.com/app/4102670/NOKOMA/
Official website: https://owlnewworlds.games
Discord: https://discord.gg/unqhBkB5C3
Working on 'Spirebound' - an adventury semi-casual tiny world platformer.
WISHLIST IT HERE: https://s.team/a/2769480
my linktr.ee/fabimakesgames