Saddle up, #PitchYaGame!
Drifter Dynasty is a strategy RPG that puts you in full control during every ally's turn.
๐ฅ Duke it out in brawler combat!
๐ฏ Nail the timing for quick draws!
๐Wishlist on Steam!
store.steampowered.com/app/3824630/
#godotengine #gamedev #indiegame
07.11.2025 21:08 โ ๐ 19 ๐ 7 ๐ฌ 0 ๐ 2
System breakdowns, interaction, score and round time are now all in the #Godot version of Panic Spiral!
From playtest feedback, the player now has a warning before a system breaks down, so you might be able to reach the problem quickly and fix it before it gets worse.
#gamedev #indiedev
22.09.2025 06:33 โ ๐ 18 ๐ 3 ๐ฌ 0 ๐ 0
Itโs such a great show! Enjoy! :D
19.09.2025 20:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
We had an interesting visitor to our holiday caravan. I never expected to see a mantis in the wild
11.09.2025 09:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Panic Spiral progress is on haitus while I have a family holiday in the south of France.
Gamedev updates will resume in a couple of weeks!
07.09.2025 11:24 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0
Moving Panic Spiral into Godot is going well!
The framework for systems is in. Based on feedback, I've added a breakdown phase, so the player has some warning before the system completely shuts down. Triggered by console commands for now, but working properly soon!
#godot #indiedev #gamedev
05.09.2025 15:06 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
I happened across your unit test package a while ago and quickly started using AutoInject and GodotEnv alongside it.
Iโve really appreciated how well documented everything is, as well as the quality of life improvements.
30.08.2025 18:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I cannot stress how easy this package makes state management for me. I built my own state machines in PixiJS and was dreading it a bit in Godot. But no more.
Chickensoft have so many other fantastic tools available too. Most of it is for C#, and it makes the Godot dev experience so pleasant.
30.08.2025 12:03 โ ๐ 7 ๐ 1 ๐ฌ 1 ๐ 0
๐ก LogicBlocks
Introduction to logic blocks.
Started moving Panic Spiral into #godot this week. I learned loads building the prototype in PixiJS. It makes me incredibly grateful how much just *exists* in Godot.
I decided to try Chickensoft's LogicBlocks for state management. And it makes it so straightforward and elegant.
#indiedev #gamedev
30.08.2025 12:03 โ ๐ 12 ๐ 3 ๐ฌ 1 ๐ 0
I built a playtest version of Panic Spiral and deployed it.
I've had great feedback from an indie dev discord - good core game loop, needs polish! So I'm porting it to Godot and will make a full version to release on Steam.
Comment if you want the playtest link.
#indiedev #gamedev #pixijs
25.08.2025 05:54 โ ๐ 13 ๐ 4 ๐ฌ 0 ๐ 0
I once opted to just take a fridge home myself instead of getting it delivered. Forgetting that I lived in an apartment on the top floor of a building with no lift. Fortunately a neighbour helped me carry it upstairs... not sure what I'd have done otherwise!
22.08.2025 15:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Panic Spiral is beginning to feel like an actual game now rather than just a collection of mechanics. This week I've added game rounds, ship and player health, along with two systems which reduce health when they're broken.
Here we see an example round of Panic Spiral!
#gamedev #indiedev #pixijs
18.08.2025 08:32 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0
I didn't manage to get much done on Panic Spiral this last week, but I have added a score counter.
In Panic Spiral, the score increases every second, until the engine breaks! Then you'll need to run over to the engine room and fix it.
#pixijs #gamedev #indiedev
11.08.2025 08:52 โ ๐ 15 ๐ 4 ๐ฌ 0 ๐ 0
I know exactly what you mean just by that description. I guess we could call it a car โplaymatโ if we wanted to differentiate.
10.08.2025 10:06 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Panic Spiral: Progress Demo #1 - Khemitron Industries
Let's see how Panic Spiral is progressing with a short demo and some explanation of the features displayed!
Time for a short demonstration of how Panic Spiral's progressing!
Today's devlog features a few short videos displaying how Panic Spiral looks today. I've also included some comments on what's happening, and the reasoning behind my design choices.
#gamedev #indiedev #pixijs
04.08.2025 08:55 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
There's still a lot of polishing to do, and some more mechanics to add, but Panic Spiral is actually beginning to feel like a game rather than just a bunch of objects rendered on the screen.
#gamedev #indiedev #pixijs
30.07.2025 15:05 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
Panic Spiral: Mapping the Ship - Khemitron Industries
Today's post is going to take a look at how I built the tools needed to make the level map in the game. I'm also going to talk about the way I've designed the map and how I hope that will affect gamep...
I created the in-game map of the spaceship where Panic Spiral takes place.
Today's devlog explains how I built a simple tile grid from scratch and takes a look at how I hope my initial map design will interact with the gameplay to make things interesting for the player.
#gamedev #indiedev #pixijs
28.07.2025 11:43 โ ๐ 15 ๐ 2 ๐ฌ 0 ๐ 0
I know it defeats the purpose of doing it without outside help, but I could fire up ACNH so you can grab the fruits you need if you want?
23.07.2025 09:16 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Thereโs something exciting about playing BG3 knowing that a single mistake could cost you the runโฆ but if you play well, you can come back from making nearly any mistake and that feels epic.
22.07.2025 22:27 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Panic Spiral: Walls and Collisions - Khemitron Industries
PixiJS, while very powerful for rendering and animating, doesn't include collision boxes as standard. Today's post focuses on implementing collision logic using PixiJS.
Panic Spiral, like many other games, needs collision logic. Unfortunately, PixiJS doesn't include collision boxes as standard, so I've had to implement the logic myself.
Today's devlog is all about how I added my own collision logic that works for Panic Spiral's scale.
#gamedev #indiedev #pixijs
21.07.2025 13:11 โ ๐ 15 ๐ 1 ๐ฌ 0 ๐ 0
I'm digging the hippie look! And it's awesome that you've found a playstyle that suits you.
With the new expansion dropping soon, maybe I should get back into GW2 too.
18.07.2025 06:07 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
What character did you make this time?
17.07.2025 21:26 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I had a lot on this week so didn't do much game dev. My main accomplishment is implementing collision boxes for Panic Spiral.
Collision logic doesn't come as standard in PixiJS. It's amazing what little things I've started to miss from Godot.
Here's a little tech demo!
#gamedev #indiedev #pixijs
14.07.2025 05:14 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
From the MarvelSnap community on Reddit: Would you play Snap as a roguelike? I'm an indie dev working on a game that's like Snap meets Balatro, where you're a hacker trying to take down shady MegaCorp...
Explore this post and more from the MarvelSnap community
A few months ago I joined a discord server for game devs who wanted to help motivate each other and keep ourselves accountable with weekly updates.
One of those devs is now making games professionally and the studioโs first game has been announced. Itโs a roguelike deckbuilder. Show it some love!
10.07.2025 19:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I tend to take my Deck any time Iโm staying overnight. Itโs just so convenient and doesnโt weigh too much.
08.07.2025 17:02 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Panic Spiral: Time for a Rewrite - Khemitron Industries
I tried to make Pixi-React work for Panic Spiral. Unfortunately, Pixi-React just doesn't seem to cope well here. So, sadly, I've had to rewrite the whole thing.
I ran into significant technical issues while adding character movement to Panic Spiral.
There was inconsistent jumping around the screen rather than walking smoothly, and the animation often failed to change.
Pixi-React was the cause, so I had to do a major rewrite.
#gamedev #indiedev #pixijs
07.07.2025 05:50 โ ๐ 11 ๐ 4 ๐ฌ 0 ๐ 0
SANTRIA! is a light-hearted, modern-setting RPG with a strong emphasis on exploration and character interactions, featuring a tactical battle system.
#gamedev #indiedev #pixelart #gamemaker #santria
20.09.2024 18:26 โ ๐ 178 ๐ 33 ๐ฌ 8 ๐ 0
Panic Spiral: Laying Strong Foundations - Khemitron Industries
My side project, Panic Spiral, is progressing well. There have been some teething problems, but 've built the title screen, complete with UI SFX and music.
One of the most important parts of any software project is making the foundations strong. In this post, I explain how I've set up important systems that will make my life easier later.
It's a technical one, but that's often the nature of things at the start of a project.
#gamedev #indiedev #pixijs
30.06.2025 05:58 โ ๐ 13 ๐ 4 ๐ฌ 0 ๐ 0
It's weird being a parent. Here's a comic about it -except everyone is animals, because I hate drawing people.
https://lnk.bio/LitterboxComics
Wishlist Salvage Unlimited on Steam: https://store.steampowered.com/app/3961130/Salvage_Unlimited/
๐ซ๐ฎ/๐ฌ๐ง 35+ any pronouns. AuDHD๐ A coffee-fueled, creative gremlin. ๐nsfw occasionally!
No AI shit๐ซ
yoikuarts.carrd.co
Stream: https://piczel.tv/watch/Yoiku
Comic: https://twine.the-comic.org
Art Tags: #Yoikuarts #NSFW #Fanart #OCs #Arknights #FFXIV
Koรฉ! ๐
๐ง๐ท Maker of Brazilian Games studiobravarda.com
โ๏ธ Godot Plugin Maintainer github.com/yannlemos/Signal-Lens
๐ฌ Game Dev Teacher youtube.com/@yannlemos
๐ yannlemos.com
๐ yannlemos@proton.me
๐ตWISHLIST Drifter Dynasty๐ต
https://store.steampowered.com/app/3824630/Drifter_Dynasty/
Strategy role-playing game (SRPG) featuring an epic multi-generational Wild West story. Developed in the Godot Engine.
The independent studio behind award-winning RPGs in the Divinity universe. Baldur's Gate 3 out now with cross-play on PC, PS5 and Xbox Series X|S! BG 3 Rated M.
Game Developer!
Currently developing Iris Reborn with Godot!
Free demo at: https://jiririn.itch.io/iris-reborn
Professional modder and breaker of stuff, software developer in test
UK based
No AI
chickensoft girl ๐ค building games and tools in c# for the ๐ค #godot game engine
https://chickensoft.games โ 20+ open source #gamedev tools
cross platform apps with ๐ฏ #dart and ๐ฆ #flutter at ๐ฆ @vgventures.bsky.social
thoughts are my own (i hope)
| A video game enthuisast | FFXIV, Smash Bros and Monster Hunter | Damon Tyranel on Omega (Chaos DC) in FFXIV | Pathfinder! | Starting Street Fighter! | Profile pic by @marsusu.bsky.social!
ยป She / Her ยซ
ยป Level 34 || Finnish || ๐ ยซ
ยป ๐ฌ๐ง || ๐ซ๐ฎ ยซ
ยป Mostly Gaming. ยซ
ยป Random Rambling. ยซ
ยป Multi-fandom. ยซ
ยป COFFEE! - So I can do nothing with more energy! ยซ
ยป #PumpuliPics ยซ
ยป #FFXIV || #DATV || #BG3 || #LaDS ยซ
I do mostly fanart by traditional means.
My main dwelling place: https://peculiarmarsu.tumblr.com/
FFXIV-centric dwelling place: https://dated-radz-at-han-coin.tumblr.com/
Gonna try crosspost stuff from there I guess? Idk!