This week, I rig all of the dolls and animate them.
And also block out the cinematic.
@supferrr.bsky.social
This week, I rig all of the dolls and animate them.
And also block out the cinematic.
This week I have been working on High-poly model and tried to set up a scene and animation in UE.
02.11.2025 00:38 β π 3 π 0 π¬ 1 π 0This week try to model the door and the character in Zbrush. Long way to go.
26.10.2025 05:08 β π 5 π 0 π¬ 0 π 0Some sketches and references
19.10.2025 05:12 β π 2 π 0 π¬ 0 π 0Week 6: This week, I came up with an idea for the Epic Door Assignment. I blocked the scene with some simple meshes just to see the scale between the player and the mannequin.
19.10.2025 05:09 β π 2 π 0 π¬ 1 π 0Some tiling and assets
12.10.2025 06:21 β π 1 π 0 π¬ 0 π 0Thank youuu. Your city looks cool! Looking forward to see your project too.
12.10.2025 06:19 β π 0 π 0 π¬ 0 π 0This week, I make the wood tiling, add sounds, and work on blueprints. Player can see which they can click when they point their mouse at the object.
12.10.2025 06:16 β π 4 π 0 π¬ 1 π 0Setting up my band. Make a blueprint of a door for the cat and make them clickable.
Avenger Assemble
Week3: This is a blocking for Assignment 2. This time I want to make a music band full of cat memes. Player need to click to open a door for a cat. Each cat has their own instrument.
28.09.2025 00:52 β π 1 π 0 π¬ 1 π 0Week3: This week I try to adjust lighting, add decal, change some assets, add fog, and set fire to the house.
I want some red color in the scene so I add some poppy flowers.
Week2: This week I tried to add assets from Fab and mess with lighting using HDRI backdrop. I still can't finalize the overall mood and tone in the scene.
21.09.2025 05:20 β π 1 π 0 π¬ 0 π 0Top view and Ref
14.09.2025 02:42 β π 1 π 0 π¬ 0 π 0Screenshots from inside of the tavern
14.09.2025 02:38 β π 1 π 0 π¬ 1 π 0Week1: For this week I design and make a rough block out of the map, inspired by Resident Evil 4 Remake. I am trying to make an old tavern with a super large tree inside, while maintaining a horror mood and tone lighting.
14.09.2025 02:36 β π 3 π 0 π¬ 1 π 0