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Don Veech

@donveech.bsky.social

โ˜… 3D Game artist ๐Ÿ‡ง๐Ÿ‡ท [He/Him] โ˜… Low-poly 3D ๐Ÿ‘พ โ˜… Indie dev ๐Ÿ•น๏ธ โ˜… Pets dogs ๐Ÿถ ๐ŸšซNo AI or NFT๐Ÿšซ linktr.ee/donveech

1,225 Followers  |  377 Following  |  685 Posts  |  Joined: 31.08.2024  |  2.5035

Latest posts by donveech.bsky.social on Bluesky

Maybe if we give consoles more teraflops and gigazorps, we'll finally be able to achieve this level of graphical fidelity

09.10.2025 20:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

At times like these, gotta hand it to (Iwata's) Nintendo, they knew the pursuit of graphical fidelity did nothing but prolong dev cycles and make the cycle itself more complicated than it needed to be, Sony should just do more small games like Astro bot, we've got enough triple A walking simulators.

09.10.2025 19:20 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Whoa bud now you're just showing off

02.10.2025 16:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

All games are held together by sticks and string and I think thats beautiful

02.10.2025 13:09 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Sonic Riders start screen

Sonic Riders start screen

Heard the new Sonic racing game was pretty good

25.09.2025 15:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - KenneyNL/Adobe-Alternatives: A list of alternatives for Adobe software A list of alternatives for Adobe software. Contribute to KenneyNL/Adobe-Alternatives development by creating an account on GitHub.

Often when our list of Adobe alternatives is shared people comment that it's okay to pirate Adobe software. It's not, because that still supports Adobe through usage and staying in their ecosystem. Instead, do look into alternatives!

github.com/KenneyNL/Ado...

23.09.2025 11:25 โ€” ๐Ÿ‘ 396    ๐Ÿ” 132    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 7

As much as I want to play Prime 4, they're doing a terrible job of hyping it for me...
Like guys, it's Metroid prime FOUR, fans have been begging for this for years, is it too much to ask they show Metroid a little love? ๐Ÿฅฒ

17.09.2025 19:17 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

hell yeah

12.09.2025 15:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A digital illustration of a figure wearing a long, tatty grey cloak over black plated armour. Based on the Knight in the game, Hollow Knight.

A digital illustration of a figure wearing a long, tatty grey cloak over black plated armour. Based on the Knight in the game, Hollow Knight.

Hollow Knight costume design

04.09.2025 17:32 โ€” ๐Ÿ‘ 6742    ๐Ÿ” 1410    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 0
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Texturing in blender with ucupaint What is ucupaint? Ucupaint is a free and open-source layering and baking addon for blender. It abstracts away the shader graph into a layer stack to allow texturing with layers rather than nodes: The ...

Sharing all of my blender texturing secrets in this in-depth ucupaint guide, hope it helps ๐Ÿ™‚

30.08.2025 22:23 โ€” ๐Ÿ‘ 597    ๐Ÿ” 141    ๐Ÿ’ฌ 29    ๐Ÿ“Œ 9
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8/6
Bonus #2 โž• - I really enjoyed detailing him ๐Ÿฅฐ
#OC #Characterart #3D #Blender #lowpoly

03.09.2025 16:13 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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7/6
Bonus โž• - These are some references I had in mind while drawing and modelling, just a mash up of things I love ๐Ÿฅฐ๐Ÿฅฐ

03.09.2025 15:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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6/6
Polish - After adding a few more accessories and re-texturing some surfaces, he's got a lot more personality! I also remodeled the boots and a added a lot of minor details that make him feel a lot more realized as a character.
I don't know what to call him, but I think Zed will do for now ๐Ÿ˜ฌ

03.09.2025 15:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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5/?
Texturing cont. ๐ŸŽจ - I'll make some punctual changes along the way, like reshaping the pants to balance the proportions better after adding accessories that made him a little top-heavy, but getting closer to where I want him! I still feel like it's missing something ๐Ÿค”๐Ÿ’ญ

03.09.2025 15:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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4/?
Texturing ๐ŸŽจ - Since it's very low poly, my method of texturing is simply recoloring faces and make strategic cuts to the mesh to some more details out of it. Depending on complexity, this can break a mesh during rigging, but when strategically placed, it's a cheap and fast way to texture models!

03.09.2025 15:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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3/?
Blocking ๐ŸŸฅ- In line with the broader vision, I focus only on balancing shapes and keeping things simple with a very low-poly mesh, that way I can make big changes with little commitment. I also recycle assets from other models like the hands since I know they can be rigged easily โœ‹

03.09.2025 15:21 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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2/?
Concept โœ๏ธ - The idea was a brooding no-nonsense metalhead wearing a casual headbanger clothes, still a blank-slate at this stage which gives me a lot of creative freedom in 3D where most of my ideas really start to shape up(literally). I try to focus on the broader vision here ๐Ÿ’ญ

03.09.2025 15:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I don't normally do this, but yesterday was one those "lightning in a bottle" moments where I had an idea for a character and was able to flesh it out from start to finish(?). ๐Ÿ˜ฌ I'll post a short thread of how I took it from concept to model. Let's go!
1/?
#OC #characterart #blender #3D

03.09.2025 15:10 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Indie devs are usually ridiculously open and approachable, they just want to talk about their game with someone

29.08.2025 19:25 โ€” ๐Ÿ‘ 58    ๐Ÿ” 10    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
Rose, the main character of Lucid Nightmares, jumping in glee celebrating 100 wishlists on steam

Rose, the main character of Lucid Nightmares, jumping in glee celebrating 100 wishlists on steam

We hit a small but important milestone for Lucid Nightmares: Our first 100 wishlists! Thank you to everyone for showing us your support!! ๐Ÿฅณ๐ŸŽ‰
If you want to help us reach 200, reposting goes a long way!! ๐Ÿ’š๐Ÿ’œ
store.steampowered.com/app/3809810/...

#gamedev #indiedev #jogobr #godot #blender

29.08.2025 14:32 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! I think so too ๐Ÿ˜ฌ

26.08.2025 16:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It do be like that tho ๐Ÿ˜ญ

26.08.2025 15:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
An MS paint sketch of a ninja-type character with a purple scarf, purple arm wraps, puffy purple pants, knife-shaped skirt, leg wraps, dark purple hair, green bangs and green pony tails staring at the viewer

An MS paint sketch of a ninja-type character with a purple scarf, purple arm wraps, puffy purple pants, knife-shaped skirt, leg wraps, dark purple hair, green bangs and green pony tails staring at the viewer

Drawing in MS paint has a strange flow to it, but it's so straight forward it's hard to get distracted with fine details, great for putting out ideas fast! Here's a ninja-type character I've had on my mind ๐Ÿฅท
#mspaint #2dart #illustration #OC

26.08.2025 15:29 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Nobody asked, but the scarf is just just a texture scrolling on a distorted plane (and warped uvs), combine them and you get this really neat effect! Little things like this make me love tech art so much ๐Ÿ˜ญ๐Ÿคง
#indiedev #gamedev #jogobr #vfx #godot #blender

26.08.2025 14:39 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks! I'm surprised it turned out as well as it did ๐Ÿ˜…

25.08.2025 14:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Lucid Nightmares on Steam Lucid Nightmares is an action deckbuilder where time only moves when you do. Build powerful decks and combos to face relentless nightmares in surreal dream worlds. In this blend of real-time/turn-base...

You can wishlist the game here! ๐Ÿ˜˜
store.steampowered.com/app/3809810/...

25.08.2025 14:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Rose had been missing her scarf from early concepts since I wasn't sure how to approach it in-game, but I think I've figured it out ๐Ÿ˜ฌ What do y'all think?
#indiedev #gamedev #godot #blender #jogobr #vfx

25.08.2025 14:38 โ€” ๐Ÿ‘ 68    ๐Ÿ” 8    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
A stylized 3D render of Hollow Knight standing on a mound of beatle carcasses with a ray of light shining down on him

A stylized 3D render of Hollow Knight standing on a mound of beatle carcasses with a ray of light shining down on him

All aboard the hype train! ๐Ÿš‚
Old render I never got around to posting, but no time like the present I guess ๐Ÿ˜ฌ
#blender #silksong #hollowknight

21.08.2025 16:08 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hornet, the wait is over โค๏ธ๐Ÿชก

#silksong #hollowknight

07.04.2025 10:52 โ€” ๐Ÿ‘ 667    ๐Ÿ” 130    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1
"Perhaps the biggest reason Silksong took so long was that Team Cherry never had to worry about the one thing that keeps other independent developoers awake at night: money."

"Perhaps the biggest reason Silksong took so long was that Team Cherry never had to worry about the one thing that keeps other independent developoers awake at night: money."

This and Open Source communities are proof that creatives will give you their very best when their most basic needs are met (money = food, shelter, utilities paid for, allowing more to spend with friends and family etc.)
Go figure ๐Ÿคทโ€โ™‚๏ธ
#gamedev #silksong

21.08.2025 15:49 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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