๐ฟ Small visual update on my city builder / automation project!
Iโve started experimenting with 3D terrain tiles, though they donโt actually connect yet.
Right now, Iโm working on the logic system that will handle how tiles are placed and connected.
#Godot #GameDev #IndieDev #ProceduralGeneration
05.10.2025 15:55 โ ๐ 17 ๐ 4 ๐ฌ 0 ๐ 0
Thanks , the way I did the system , he should allow skinned particles or static batching of skinned mesh. All armatures logic is on the GPU
24.09.2025 18:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Crawling out of my cave with an update on my project
Big milestone on my city builder
Iโve nearly implemented my own skinning system for animated models.
No interpolation between armature keys, so the motion is still a bit choppy
#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #Animation
24.09.2025 15:28 โ ๐ 23 ๐ 3 ๐ฌ 1 ๐ 0
๐๏ธ First steps toward a functional building system!
You can now place and remove buildings.
#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #Simulation
23.07.2025 09:40 โ ๐ 21 ๐ 3 ๐ฌ 0 ๐ 0
Cool , perso je trouve les bandes noires frustrantes. J'ai l'impression que le 16/9 c'est le format idรฉal pour le web
19.07.2025 22:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
๐ฆ Intersections are now functional!
Vehicles can now transition between roads at intersections. No collision detection yet, but itโs great to see traffic starting to flow!
Plenty of polish left to do, but it's starting to feel alive.
#Godot #GameDev #IndieDev #CityBuilder #AutomationGame
15.07.2025 17:32 โ ๐ 26 ๐ 3 ๐ฌ 2 ๐ 0
If you want to know he folds into himself like an accordion ๐ญ he can go further than the rails
10.07.2025 18:40 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
๐ New addition to my city builder / automation project!
Iโve implemented a basic train system โ wagons now align and follow the engine smoothly.
#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #Simulation
10.07.2025 18:15 โ ๐ 23 ๐ 3 ๐ฌ 1 ๐ 0
I had 2 years of programming (as a hobby) , then I've been programming in Godot for 2 years. The hardest part was forcing myself to learn Vector math
02.07.2025 23:33 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
No , it's in gdscript. I use the array mesh class. I call surface_get_arrays, I edit the verts array, then I call add_Surface_from_arrays to commit. (At first it's heavier than a shader but once it's commit it's lighter as there is no more math to do)
30.06.2025 22:25 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
When the mesh is duplicated, we lerp vert position between the two transform around him. And the intersection is 5 quad in a cross that connects to the road last verts. ( Then we use the quad verts barycentric coordinate to deform a more complex mesh inside him )
30.06.2025 09:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Sure ,but I'm not sure it's the almost efficient way. 1) re bake the curve to create even spacing. 2) foreach vert create a transform that follows the curve direction. 3) use the transforms to duplicate meshes and place them correctly. (Clear enough? )
30.06.2025 00:25 โ ๐ 3 ๐ 0 ๐ฌ 2 ๐ 0
No that's just the side of the road for parking
29.06.2025 20:36 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I didn't but I will take a look thanks
29.06.2025 20:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thanks ๐
29.06.2025 17:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
๐ง Progress update on my city builder / automation project!
Intersections are now generated automatically when roads cross .
Itโs just visual for now, but it lays the foundation for proper traffic flow later on.
#Godot #GameDev #IndieDev #CityBuilder #AutomationGame #ProceduralGeneration
29.06.2025 16:55 โ ๐ 591 ๐ 31 ๐ฌ 19 ๐ 1
Continuing to share progress on my city builder / automation project!
Roads now automatically generate intersections when they cross.
Still a bit messy โ some visible seams and bugs โ but Iโm excited to push this further!
#Godot #GameDev #IndieGames #CityBuilder #AutomationGame #proceduralgeneration
28.06.2025 22:35 โ ๐ 21 ๐ 4 ๐ฌ 0 ๐ 0
Totally meant to post that last GIF as a still image, obviously. ๐
Anyway, here's a completely unrelated video of the conveyor actually doing its thing!
18.06.2025 22:32 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
I decided to start sharing my project with the community!
Thereโs not much to show yet, but hereโs a look at the conveyor logic Iโve been working on.
More to come!
#Godot #GameDev #IndieDev #DevLog #MadeWithGodot
18.06.2025 22:14 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0
Gamedev, musician and father of two. Woke AF. He/him.
Currently working on an exploration driven puzzle adventure, Mindbreak.
๐Copenhagen, Denmark
โจWishlist Mindbreak: https://store.steampowered.com/app/3470490/Mindbreak/
โ๏ธ rasmus@lostumbrellagames.com
The new city builder by Envision Entertainment is all about building up your settlement, optimizing resource management and defending the islands of #Pagonia. Check it out: pioneersofpagonia.com
A power grid simulation and strategy game. Build high-voltage power networks, monitor resources, research upgrades, and adapt to the environtment. Can you keep up with the growing energy demands of your island community?
Embark on an epic journey in this challenging action metroidvania, and explore a charmingly beautiful and hand-crafted pixel art world!
๐ Wishlist on Steam ๐
https://store.steampowered.com/app/1730790?utm_source=bluesky
Creators of the MOST SUCCESSFUL ART BOOKS of ALL TIME on Kickstarter. To get the FREE monthly How to THINK When you Draw MAGAZINE, just tap the link:
http://howtothinkwhenyoudraw.com
Auteur de lโOlydriverse (Noob, Nรฉogicia, Noob Rush, Noob Reroll).
Je crรฉe des fictions originales ร lโรฉchelle transmรฉdia (vidรฉos, jeux vidรฉo, romans, BD, manga, histoires audioโฆ)
Game dev/artist working on The You Quiz- an indie multiplayer trivia game with questions about the players
WISHLIST NOW! ๐
https://store.steampowered.com/app/3669740/480?utm_source=bskybio
Indie Dev ๐ฎ SWE ๐งโ๐ป Special Forces Vet ๐ช
Creating a nostalgic RTS! ๐ฅ๏ธ๐ฑ๏ธ
YouTube: https://www.youtube.com/@thedevblog7
Mastodon: https://mastodon.social/@TheDevBlog
GitHub: https://github.com/The-DevBlog
A newbie hobbyist game dev.
Currently working on a simple shooter game using mainly open-source tools like Godot, Blender and Audacity.
Main genre interests are shooters, strategy and puzzle games.
Taskbar Titans is a tiny idle-RPG/desktop toy that plays on your computer's taskbar.
Windows & MacOS Demos on Steam! store.steampowered.com/app/3477820/
Join the Discord! https://discord.gg/mkKZZVZcmf
By @wtfcolt.bsky.social
A video game about butchering iconic masterpieces.
Two mice. Two players. One computer. Three minutes. Celebrating the lost art of drawing.
Wishlist โจ
bit.ly/sloppy-bs
Created by โจ
@playfulsystems.bsky.social
More at โจ
sloppyforgeries.com
Indie Studio working on STAR BIRDS ๐ https://star-birds.com/
made Dorfromantik ๐ toukana.com/dorfromantik/
๐ง contact(at)toukana(dรถt)com
Newsletter: toukana.com/starbirds#sb-newsletter
Discord: https://discord.gg/toukana
Hi, I'm a bot sharing posts related to indie games.
Check out my creator @Alex25820.bsky.social.
Reposting everything #gamedev, news, devlogs, indie projects, and all your updates. Follow for the latest in game development, from tools and trends to success stories and insights.
Thanks to @myeternalhw.bsky.social for the new Profile Picture!
We don't do standard. Join us on journeys of terrific fantasy.
IVOR: https://store.steampowered.com/app/3033980/IVOR/
Discord: https://discord.gg/fZWnAgU7kf
Indie Game dev who tries do to it all by himself
https://www.jibestudio.net
https://jibestudio.itch.io
I mostly make game tutorials/game development videos, longer videos can usually be found on my youtube: https://www.youtube.com/@Bonkahe
Patreon: https://www.patreon.com/Bonkahe
Have a wonderful week~