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Joleen Blom

@jjol33n.bsky.social

|Ph.D. in Games |Postdoctoral Researcher @CoEGameCult |Editor @Eludamos |Author of Video Game Characters and Transmedia Storytelling |(she/her)

2,081 Followers  |  251 Following  |  96 Posts  |  Joined: 18.08.2023  |  2.1697

Latest posts by jjol33n.bsky.social on Bluesky

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Smart and delightful book, equally enjoyable @newbooksnetwork.bsky.social interview. @domford.bsky.social Mytholudics: Games and Myth @degruyterbrill.bsky.social
#GameTheory#Folklore #Myth #PopularCulture
newbooksnetwork.com/mytholudics

07.08.2025 09:04 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Dom Ford, "Mytholudics: Games and Myth" (de Gruyter, 2025) - New Books Network

Recently, I was interviewed about my book for @newbooksnetwork.bsky.social by @janalena.bsky.social! If you want to hear me talk about games and myth for about an hour, please check it out.

newbooksnetwork.com/mytholudics

06.08.2025 12:14 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Zwischen Kuchen und Kommerz: Warum Game-Cafรฉs ein ambivalenter Zufluchtsort sind Orte wie das Eorzea-Cafรฉ oder das Kirby-Cafรฉ in Tokio ziehen zahlreiche Fans an. Gerade in Japan funktionieren diese Rรคume gut โ€“ und sind zugleich symptomatisch fรผr eine extreme Konsumkultur.

back in may i went on a little quest in tokyo to visit some game-themed cafรฉs and the result is now on @debuff.de! a little piece on why these themed spaces are special and fun but also an extension of commercial franchise logic:

debuff.de/kuchen-komme...

02.08.2025 06:15 โ€” ๐Ÿ‘ 18    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
gamevironments An academic journal dedicated to the study of games in their media environments.

Another new special issue, "Peripheral Religions" (edited by Carolin Puckhaber, Aska Mayer and Knut V. M. Wormstรคdt), in Gamevironments journal, at journals.suub.uni-bremen.de/index.php/ga...:

01.08.2025 06:45 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
A picture of me!

A picture of me!

I now have a website!

It's pretty bare-bones, but at least it rhymes! I'm hoping to get more stuff on there in the next month. Give it a look if you're so inclined - www.rainforestsb.me

31.07.2025 17:35 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Evaluating Student Evaluations of Teaching: a Review of Measurement and Equity Bias in SETs and Recommendations for Ethical Reform - Journal of Academic Ethics Student evaluations of teaching are ubiquitous in the academe as a metric for assessing teaching and frequently used in critical personnel decisions. Yet, there is ample evidence documenting both meas...

Kreitzer and Sweet-Cushman have a great summary of the research here. I am not joking in the least when I say it's easier to detect instructor gender than teaching or learning in evals. link.springer.com/article/10.1...

31.07.2025 01:01 โ€” ๐Ÿ‘ 167    ๐Ÿ” 46    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 4

New paper!! Hermann Wigers and I used OpenAI to generate and analyse 11,800 stories "from" 236 countries: Norwegian stories, Chinese stories, American stories, etc. We found that GPT-4o-mini tells the same story over and over. open-research-europe.ec.europa.eu/articles/5-2...

30.07.2025 08:15 โ€” ๐Ÿ‘ 60    ๐Ÿ” 28    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 3

Will do!

30.07.2025 09:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Your chapter immediately caught my eye, Dennis. Looking forward to sitting down and reading it. The few sentences I saw already already resonated with my own experience.

30.07.2025 05:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm very happy to have a chapter in this beautiful collection! it's a critical examination of the academic politics of game studies in the Netherlands, and of which kinds of game/play research get uplifted or sidelined during the process of institutionalization in the neoliberal university:

29.07.2025 16:07 โ€” ๐Ÿ‘ 22    ๐Ÿ” 5    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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New book "Histriographies of Game Studies" #OA punctumbooks.com/titles/histo...

Lots of good stuff, I'm excited about this chapter:

ping @poppywilde.bsky.social @doktornick.bsky.social

26.07.2025 04:05 โ€” ๐Ÿ‘ 22    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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On Kawaii Bling and Selling Cuteness Cuteness is a worldwide phenomenon. From Labubu blind boxes to Hello Kitty Swarovski, cuteness is not only geeky or childish, but extremely hip and happening. High fashion brands have started to coโ€ฆ

From Labubu to Hello Kitty swarovski, cuteness is hot! Why do we like cute characters and things? And what's up with this economy around kawaii bling? Let's zoom into the cute, the weird, the blind boxes and the consumption of it all! Hope you enjoy this new short read! ๐ŸŒธโค๏ธโœจ #cuteness #toys

25.07.2025 18:16 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Platform-produced Heteronormativity: A Content Analysis of Adult Videogames on Patreon - Petri Lankoski, Thomas Apperley, J. Tuomas Harviainen, 2023 This article examines the prominent role of Patreon in the rapidly growing sector of crowdfunded pornographic games. Recent research has indicated that, on aver...

RE: the recent targeting of LGBTQ+ content on Steam and itch.io (see following tweet), our #OA article "Platform Produced Heteronormativity" outlines the restrictive self-regulation of platform-based gender and sexuality of adult videogames on #Patreon journals.sagepub.com/doi/full/10....

25.07.2025 06:07 โ€” ๐Ÿ‘ 42    ๐Ÿ” 25    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
Call for Participation: Beyond Game Mechanics | School of Creative Media Call for Participation: Beyond Game Mechanics Location: School of Creative Media, City University of Hong Kong Date of Event: October 8-9, 2025 (offline participation only) [Extended] Submission Deadl...

CfP: Beyond Game Mechanics at City University of Hong Kong

Dates: 8โ€“9 October 2025 (offline participation only)

[Extended] Submission Deadline: 31 July 2025

www.scm.cityu.edu.hk/events/beyon...

22.07.2025 07:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I spent 50 bucks on Pokรฉmon Mezastar so you donโ€™t have to.

This is an arcade game that was released in Japan back in 2020 but was just released in other Asian territories earlier this year.

It dawned on me in Singapore that this looks like a gacha game IRL. So how does it work? ๐Ÿงต๐Ÿ‘‡

20.07.2025 16:36 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
"Manga are BIG. And in the growing field of manga studies, Andrea Horbinski's work is a standout. With years of deep research, rich new insights, and sparkling prose, Manga's First Century will delight academics and serious fans alike." -- Frederik L. Schodt, author of Manga! Manga! The World of Japanese Comics. Worldwide preorders available now!

"Manga are BIG. And in the growing field of manga studies, Andrea Horbinski's work is a standout. With years of deep research, rich new insights, and sparkling prose, Manga's First Century will delight academics and serious fans alike." -- Frederik L. Schodt, author of Manga! Manga! The World of Japanese Comics. Worldwide preorders available now!

I checked the corrected proofs this week and the book is off to the printer, so it's time for another reminder that MANGA'S FIRST CENTURY is available for preorder worldwide!

ahorbinski.com/books/

19.07.2025 18:34 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

WeTransfer just changed their TOS giving themselves permission to train AI on any content you transfer and produce derivative works based on content you transfer that they are allowed to monetize and you are not allowed payment for.

Stop using WeTransfer.

14.07.2025 23:05 โ€” ๐Ÿ‘ 7656    ๐Ÿ” 5359    ๐Ÿ’ฌ 132    ๐Ÿ“Œ 475
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๐Ÿซ  A thread from @rainforestsb.bsky.social and my recent presentation at #ludo2025 (ludomusicology conference) which examines how nu metal and early 2000s gaming culture contributed to the reinforcement of white male anger (1/20).

14.07.2025 17:11 โ€” ๐Ÿ‘ 101    ๐Ÿ” 40    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 7

My paper on my piece A Structural Plan for Imitation: Engines of Differentiation has been published in the proceedings of the International Conference on Computation, Communication, Aesthetics & X

09.07.2025 14:34 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Date Everything! and our Parasocial Relationships with Things The 2025 dating sim Date Everything! is a cozy experience, set in your own home. The set-up is simple. You can date every object in the house, from your wall and ceiling to your coffee machine. Theโ€ฆ

I finished Date Everything! and have a hot take on how this portrays our relationships with objects.๐Ÿ”ฅFrom commodities to labor, this dating sim has a lot to say about things. How does this relate to gijinka and our fondness for things? Read more here. ๐Ÿ‘‡ nicollelamerichs.com/2025/07/06/d...

06.07.2025 11:04 โ€” ๐Ÿ‘ 42    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

โ€œby calling LLMs โ€˜artificial intelligenceโ€™, weโ€™re not just mischaracterising what these systems do; weโ€™re also impoverishing our understanding of what human intelligence actually is. Weโ€™re essentially defining intelligence down to the narrow slice that current technology can simulate.โ€

04.07.2025 22:19 โ€” ๐Ÿ‘ 31    ๐Ÿ” 13    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
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Speaking next week at @imc-leeds.bsky.social about somatic activation as a concept for ideahistorical understandings of medieval arts and medievalist digital games, alongside some fantastic colleagues of IMAREAL Salzburg!
If you are around, come by and share your favourite bloody medieval artworks!

04.07.2025 10:58 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Just finished my presentation at #digra2025. @nicolleness.bsky.social has excellently captured the essence of my talk as Love and Deepspace as part of larger trends of gamblification, women gaming, and otome games.

03.07.2025 15:12 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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And we continue with @merlyn-seller.bsky.social on bugsnax where we eat bugs. I never played this but it looks cute! Food also relates to body horror, value judgements (eg.?calory counting) and social boundaries related to transgression, power and even Otherness #digra25 #digra2025

02.07.2025 13:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Now up is a talk on food aesthetics in Genshin Impact and The Witcher by Benjamin Horn. Food can be related to survival, health, coziness and eco criticism (eg. Animal as food container/resource) #digra25 #digra2025

02.07.2025 13:11 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Back after lunch for a panel on games x food! A lovely topic that connects games with health. (Love this in relation to players too! I did a whole study on Portalโ€™s cake a while back, published in Eating Fandom). First up a very interesting etnography of food in esports! #digra25 #digra2025

02.07.2025 12:38 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Cheating against the machine: Reclaiming (game) space in The Hunger Games | Eludamos: Journal for Computer Game Culture

i wrote about the hunger games! the learning lessons from the hunger games as games, a government that likes to play games with its oppressed population, and katniss who doesn't play along and bends the rules๐Ÿ’ƒ๐Ÿ”ฅ

now in the special edition of eludamos on fictional games:
eludamos.org/index.php/el...

27.06.2025 05:39 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What can I say, it's a noble sacrifice!

27.06.2025 05:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

For research, obv

26.06.2025 20:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Fictional videogames as framing devices: Suicide communication in MMOs | Eludamos: Journal for Computer Game Culture

My first paper, "Fictional Videogames as Framing Devices: Suicide Communication in MMOs," is out now on Eludamos.

In the paper, I argue that the use of fictional MMOs as framing devices serves as a reflexive narrative tool that suggests MMOs as spaces with their own internal rules of communication.

26.06.2025 19:53 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@jjol33n is following 20 prominent accounts