it's Saturday night, so I do another quick little devlog. This time on some changes I did to the map, though the navmesh took longer than I thought...
youtu.be/stFIijeC8r0
#Cheddarhead #gamedev #GodotEngine #fps #indiedev #indiegame
@dondevred.bsky.social
Just a guilty soul looking for peace making games and art. Age 27, born in PR, Male, no DMs please.
it's Saturday night, so I do another quick little devlog. This time on some changes I did to the map, though the navmesh took longer than I thought...
youtu.be/stFIijeC8r0
#Cheddarhead #gamedev #GodotEngine #fps #indiedev #indiegame
3d lizard adjacent women or something idk
08.11.2025 19:20 β π 1147 π 174 π¬ 10 π 1First of my new Satuday Devlogs, going through the progress I went through since the previous video.
If you wanna see how that goes, then here it is.
www.youtube.com/watch?v=_hfA...
#gamedev #indiedev #indiegame #GodotEngine #fps
Heyyπ Iβve just released a free gun pack with 5 ready-to-use weapons for your game projects!π¦π«
You can use them in both personal and commercial projectsβ
.
Link:
luke1z.itch.io/free-gun-pack
#pixelart #guns #weapons #gamedev #indiegames #itchio #shooter #GameAssets
At the end of the day, the environment is what shapes the individual.
26.09.2025 10:46 β π 4 π 0 π¬ 0 π 0MALA PETAKA V1.0, Available Now on Steam!
store.steampowered.com/app/2104460/...
#GZDoom #Pixelart #Boomershooter #RetroFPS #Gamedev #Indiedev
I included a flipped alt of the piece, for those who like to have Hornet on top. And that's about it.
25.09.2025 20:05 β π 4 π 1 π¬ 0 π 0Figured since I've been playing both games back to back with Hollow Knight already beaten recently, I'd finish coloring this piece featuring both the Knight and Hornet together in a sort of mirrored portrait. Love the contrast between the two.
#hollowknight #hollowknightsilksong #hollowknightfanart
PSA: Don't forget to clean off all the rubbish!
MALA PETAKA | V1.0 RELEASE | SEP 26, 2025 ON STEAM
WISHLIST NOW! store.steampowered.com/app/2104460/...
#GZDoom #Pixelart #Boomershooter #RetroFPS #Gamedev #Indiedev
Abby (center) lifting up what appears to be a chunk of the mountain up with her metal arm, as she waves in greeting towards a rescued, but startled friend (bottom left).
Another palette cleanser for me, after a month of working on a prototype. Figured I'd showcase more of Abby's metal arm power, saving a friend of hers from a hard cave-in.
Yes, she is holding a chunk of the mountain up. How can se even lift that so easily without getting crushed?
#ocart #art
Day 1 of #seedtember with a Rockin Rose Gal.
#seedtember2025
Get the mod here: steamcommunity.com/sharedfiles/...
12.08.2025 00:11 β π 0 π 0 π¬ 0 π 0So it is finally out and finished, Abby is now crashing into Castle Crashers.
While she may not have access to the powers of her prosthetic, she does have skills. That should be enough, yeh?
#castlecrashers #mod #painterbossparadise
So update on Abby's mod, I have finished all the parts for Abby's in-game sprite, and she is pretty much playable right now.
I still have yet to make the HUD and Character Select portraits though, so is not out yet.
#CastleCrashers #mod #painterbossparadise
So I've heard from a friend that Castle Crashers got a DLC that lets you create your own character into the game...
And so I didn't want to miss out, so I'm doing Abby in the game. This is a WIP tho, she's not yet ready.
#CastleCrashers #mod #painterbossparadise
I'm not making a game to appeal to a wide audience, or for as many possible people to play it.
I'm making a game for a handful of people to love it to pieces.
I'd rather make something that one person loves with all their heart than something a thousand people think is okay.
#indiegamedev
twintelle
13.07.2025 13:12 β π 290 π 107 π¬ 4 π 0We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it's important to set the record straight. β’ The funding for our project was pulled, and our game was canceled. β’ Due to confidentiality agreements, we cannot disclose the publisher's identity, though some may infer it from public information. β’ As a result, we now have to reassess the entire staffing of our studio. β’ Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team. β’ We've been contacted by several publishers interested in helping us bring the game across the finish line, and we're currently evaluating those opportunities. We appreciate the outpouring of support and will share further updates as we are able. Romero Games
Update (July 7, 2025)
07.07.2025 19:38 β π 4145 π 1026 π¬ 64 π 99Figured I'd do another one, this time using Doomguy's look from DOOM II's cover art, blasting a Cacodemon's innards with his plasma rifle.
Poor meatball's not doing so good.
#DOOM #DoomClassic #fanart
peach sketches and renders
09.06.2025 19:57 β π 3798 π 596 π¬ 14 π 1AEROMACHINA: Test-Flight β the low poly, high altitude 3D Platformer Metroidvania β is available to play for free RIGHT NOW on Steam and Itch!
Links in the reply and in our profile! Check out our launch trailer and start the virtual mission today!
#aeromachina | #gamedev | #GodotEngine
Abby gives one last glace at the setting sun, as she walks away from the beachside, nibbling on an ice-pop.
This time, I really wanted to experiment with the flipnote brushes while coloring this one. Given the uniqueness of Abby, I figured I can go a bit nuts with the colors if her realm.
But I am happy with the result regardless.
#art #OC #OCArt
Phew... finished modeling this very complex model for ABYSS X ZERO.
It took me a few days, but at least I'm past the toughest part... right? ... right????
(weight paint button staring at me from the corner of the screen)
#gamedev #lowpoly #indiegame
the guy who did SUBWAY MIDNIGHT (finally) made a new game!
SHOOTY SHOOTY ROBOT INVASION π€π’coming JULY 10TH
- 200+ NPCs to have terrible conversations with!
- 50+ robot types to murder!
- 6 wacky levels to explore!
- 1000s of hand-drawn sprites!
WISHLIST NOW, IDIOT!
bit.ly/ShootyShooty...
Some Rebecca for ya !
28.05.2025 21:01 β π 1933 π 386 π¬ 17 π 1Very strong sonder like emotions from this shot. #Doom
27.05.2025 18:23 β π 38 π 17 π¬ 3 π 0Top three panels show the "flat and boring" versions of glowy lights. Their colors are cyan, yellow, and white. As they fade, they remain cyan, yellow, and white. Bottom three panels show the "interesting and bright" alternatives. The cyan light fades into blue. The yellow light fades into orange. The white light fades into a slightly yellow off-white.
Quick art tip: If your glowy lights look flat/boring (they read more like fog than light), it might be because you're fading from 100% to 0%.
Instead, try using an off color, and boost it to, say, 150%. This gives the same peak color, but fades through a different tone.
#gamedev #indiedev
Honestly, I wanna bring these two back. Been thinking about the previous game I was working on before Cheddarhead, which involved the two characters below (Wizmorf and Majyan) and the temptation to start that project again has been gnawing at me.
I might do a prototype... maybe.
I wasn't sure if this little touch would be worth it, but it looks RAD. The Demon Buster now has smoke shoot out from the exhaust after going into POWER mode! π¨
I greatly underestimated how tricky this would end up being, so big thank you to @sgt-shivers.bsky.social for the animation guidance!
New video out now! Built a prototype demo.
www.youtube.com/watch?v=zcOq...
#Cheddarhead #godot #GodotEngine #gamedev #indiedev #indiegame