Emil Christenson's Avatar

Emil Christenson

@emildesign.bsky.social

(Mostly He/Him) Senior Technical Artist at Ubisoft Stockholm My tweets and opinions are my own. http://emilchristenson.artstation.com

172 Followers  |  459 Following  |  8 Posts  |  Joined: 18.10.2024  |  1.8418

Latest posts by emildesign.bsky.social on Bluesky

Post image Post image Post image 07.10.2025 20:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

6. AI code review. Instead of having a compiler we have AI that can check your code and give pointers. The user can then have the AI show them how to fix it.

07.10.2025 20:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

4. Able to download full or partial repos from GitHub to work on.
5. Lectures inside of the app. And the user is able to have AI generate new lectures. The user just specifies the topic they want to learn about.

07.10.2025 20:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Features:
1. Include any header from unreal engine and it will be added to autocomplete.
2. Includes the pair header file and allows you to include any other header files you have locally.
3. Able to download and upload to GitHub Gist so that you can copy it over once you are at a desktop.

07.10.2025 20:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

I’ve been working on a new app for iOS and Android (mobile and tablet) β€” a C++ code editor built specifically for Unreal Engine developers.

It’s designed for quick offline coding sessions

Here’s an early look at the alpha version (shown on iPad)
#UnrealEngine #UE5 #GameDev #CPlusPlus

07.10.2025 20:57 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 4    πŸ“Œ 0
Preview
Donate Β· Kenney

If you can, please consider a donation. Creating free game assets takes a looooot of time and unfortunately (what a surprise huh?) isn't the most profitable. It does really help, and I'd like to do this for another 10 years at LEAST. ✨

kenney.nl/donate

11.06.2025 18:59 β€” πŸ‘ 140    πŸ” 47    πŸ’¬ 2    πŸ“Œ 5
Video thumbnail

More progress on passive tree creator :D Added spline anchors and ability to hover over the nodes to get what they do. Then also added ability to remove nodes and links. Tried to create a part of POE1's passive tree :P Next up is adding more nodes to the node database #gamedev #UE5 #UnrealEngine

10.06.2025 18:31 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Been working on a passive tree creator in UE. Still early but here is a sneak peek 😁 #gamedev #unrealengine #ue5

09.06.2025 06:44 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Demo Reel Lindsey Wailes 2024 Lindsey Wailes 2024 Demo Reel Rigs & Models: Sunspear Games fRigging Awesome Studios Agora Community Rigs Software used: Autodesk Maya Immortal Gates of…

I am currently on the look out for a new animator position! Please reach out if you are in need of an game animator who specializes in creatures. I have four years experience working with RTS style animations. Thank you! ❀️‍
vimeo.com/1022933478
lindseywailes.wixsite.com/lindseywailes

#animation

26.10.2024 06:22 β€” πŸ‘ 67    πŸ” 34    πŸ’¬ 1    πŸ“Œ 4

Would love to be added 😊

21.10.2024 06:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@emildesign is following 20 prominent accounts