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Stuff Man

@sttuuuufffff.bsky.social

Professional Stuffer _ Rigging and Animation COMMISSIONS OPEN http://bio.site/sttuuuufffff

43 Followers  |  24 Following  |  11 Posts  |  Joined: 09.01.2026  |  1.6351

Latest posts by sttuuuufffff.bsky.social on Bluesky

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The ARKit expressions are bone driven, this is one of the may new operations I would be adding to My addons

A few are ready for release (Yes we get the STTUUUUFFFFF update for 5.0). I am just putting together a showcase video

25.01.2026 02:48 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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He is feeling so alive, testing out Facial motion capture compatibility, the auto-breathing feels natural as well, I must say this is becoming my best work yet

25.01.2026 02:47 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Teaser.

18.01.2026 08:36 β€” πŸ‘ 1158    πŸ” 193    πŸ’¬ 36    πŸ“Œ 4
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30fps Run cycle Rig test

16.01.2026 00:50 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

With the way the bones are setup, the procedural breathing motion feels very natural

12.01.2026 23:49 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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What are your thoughts on breathing controllers driven by frame expressions on an MCH layer?

12.01.2026 23:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

Shoulder setup

12.01.2026 08:21 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Look at what I am able to accomplish with Blender's automatic weighting system. #blender3d

11.01.2026 17:25 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 1

Yes I am

10.01.2026 21:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you

10.01.2026 16:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

All that pain, for good reason #blender3d

10.01.2026 16:00 β€” πŸ‘ 20    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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First post on here, lets see what's up #blender3d

10.01.2026 01:00 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1

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