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brysonmcbee | ๐Ÿ’พSOTS๐Ÿš๐ŸŽง

@brysonmcbee.bsky.social

#b3d Artist โญ’ Learning #godot โญ’ Music Maker Developing Songs of the Shore with @moriwade.bsky.social check out my sticker club โœจ: https://www.patreon.com/c/brysonmcbee biz: brysonmcbeeart@gmail.com

3,951 Followers  |  557 Following  |  351 Posts  |  Joined: 01.09.2023  |  2.2845

Latest posts by brysonmcbee.bsky.social on Bluesky


๐Ÿ—ก๏ธ

text:
the great pain of the world is a sharp blade
and hope? A hilt
hold tight, and swing away

๐Ÿ—ก๏ธ text: the great pain of the world is a sharp blade and hope? A hilt hold tight, and swing away

vibe for the week

16.02.2026 17:54 โ€” ๐Ÿ‘ 351    ๐Ÿ” 103    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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today i learned that if you add a singleton scene that runs as a tool script to your godot project, you can create floating control nodes in the editor... could be useful for making some floating tool buttons but caught me so off guard hahaha #godot

14.02.2026 19:17 โ€” ๐Ÿ‘ 57    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
and it takes some practice, but if i just
close my eyes and listen to it ...

and it takes some practice, but if i just close my eyes and listen to it ...

i can watch each idea float through my
head with non-judging patience.

i can watch each idea float through my head with non-judging patience.

i'm reminded that i don't have to see
myself as a machine that needs
to be fixed.

i can see myself the same as every
other part of nature,

as something to be discovered,

as something to be appreciated,

as something to be patient with,

as something to accept.

and when i see myself in this way,
i don't have to worry.

i can just watch
as each thought
floats through my mind,
like fish down a stream.

i'm reminded that i don't have to see myself as a machine that needs to be fixed. i can see myself the same as every other part of nature, as something to be discovered, as something to be appreciated, as something to be patient with, as something to accept. and when i see myself in this way, i don't have to worry. i can just watch as each thought floats through my mind, like fish down a stream.

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2/2

09.02.2026 17:10 โ€” ๐Ÿ‘ 52    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
i realized
i've become
very impatient
with myself
lately.

i realized i've become very impatient with myself lately.

i'm never satisfied to
think about just one
thing at a time.

i'm making to do lists
for things i know i
won't be able to make
the time for,

and by the time i
actually get to work,
i'm cutting every
possible corner in the
hopes i can make up
a couple minutes
for the next thing.

in some twisted way,
i tell myself
"i'm making the most
of my time".

i'm never satisfied to think about just one thing at a time. i'm making to do lists for things i know i won't be able to make the time for, and by the time i actually get to work, i'm cutting every possible corner in the hopes i can make up a couple minutes for the next thing. in some twisted way, i tell myself "i'm making the most of my time".

when i get like this, my ideas are so cloudy.
i reach for my next thought like a fish in a puddle
and the more impatiently i splash my arm around,
the less clearly i can see.

when i get like this, my ideas are so cloudy. i reach for my next thought like a fish in a puddle and the more impatiently i splash my arm around, the less clearly i can see.

i'm trying to remind
myself that

behind the conscious,
controlling, participating
part of my mind

is an ocean of
subconscious thought

that i am often
shouting over with
my impatience.

i'm trying to remind myself that behind the conscious, controlling, participating part of my mind is an ocean of subconscious thought that i am often shouting over with my impatience.

some thoughts on patience

#comic #webcomic #art

09.02.2026 17:10 โ€” ๐Ÿ‘ 107    ๐Ÿ” 20    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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07.02.2026 22:06 โ€” ๐Ÿ‘ 815    ๐Ÿ” 180    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

oh no, this shader was super rushed for the game jam, but I think between the tutorial and the abzu GDC talk, you could definitely expand on the shader and make it look great! I'd love to commit any improvements to the shader if you'd like to open source your work!

08.02.2026 02:04 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

yes!!! i've wanted to contribute to something like this for a minute! would love to see a plat fighter game jam with a simple, extensible open source framework for devs to build off of!

07.02.2026 19:44 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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lately i've really enjoyed sitting outside with my pets and trying to breakdown what i see into simple shapes while I'm watching them, then returning to my book later to draw what i saw from memory. it's a lot of fun to draw from the things i can remember without being distracted with details!

07.02.2026 18:48 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

wade has worked so hard making these vinyls happen, and i'm so blown away with how they came out!!

04.02.2026 19:46 โ€” ๐Ÿ‘ 23    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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4 DAYS UNTIL LAUNCH

Hermit and Pig has hidden rooms scattered throughout the world ๐Ÿ•ต๐Ÿฝ
They donโ€™t show up on the map and theyโ€™re not easy to find.

Hereโ€™s a peek at one of themโ€ฆ
Wonder who (or what) is in all those graves? ๐Ÿชฆ๐ŸŒฑ

Wishlist โ–ถ๏ธ s.team/a/2408350

#indiegame #gamedev #gaming

01.02.2026 17:19 โ€” ๐Ÿ‘ 39    ๐Ÿ” 12    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

erm woops...
#Godot #gamedev #godotengine #indiedev #indiegames

28.01.2026 19:01 โ€” ๐Ÿ‘ 71    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GitHub - brysonmcbee/multimeshpath3d Contribute to brysonmcbee/multimeshpath3d development by creating an account on GitHub.

if you would like to try it out and request any changes : )

github.com/brysonmcbee/...

28.01.2026 19:00 โ€” ๐Ÿ‘ 21    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I created a tiny Godot tool for instancing and animating MultiMeshinstances along a Path3D.

Megan and I really love playing Abzu and Sword of the Sea, so I wanted to take a stab at creating something that could mimic the look of all those fishies swimming around!

28.01.2026 19:00 โ€” ๐Ÿ‘ 368    ๐Ÿ” 68    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 2

the collision layers setting is so so huge!!! really great work with this one tibo !!

22.01.2026 20:55 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Objectively the best set of bugs in BIG HOPS! Which is your favorite?
#indiegames #nintendoswitch #ps5

14.01.2026 00:56 โ€” ๐Ÿ‘ 52    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

CHOICE blue eyes white dragon sticker there

11.01.2026 03:50 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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tiny game made in 6 days for Sprinkle Trinkle Town

play here if you like playing : )

brysonmcbee.itch.io/sprinkle-tri...

#godot #gamedev #indiedev #gamejam

09.01.2026 19:15 โ€” ๐Ÿ‘ 95    ๐Ÿ” 20    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

looks so so sick well done !

29.12.2025 22:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i watched this movie 2 days before implementing this lmao

www.youtube.com/watch?v=L2x5...

28.12.2025 17:21 โ€” ๐Ÿ‘ 21    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

modeling some little guys is very good for the heart and soul

28.12.2025 16:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Smash Court 2 - Court BGM (Galleria Vittorio Emanuele II)
YouTube video by alpha ๐ŸŽƒ Smash Court 2 - Court BGM (Galleria Vittorio Emanuele II)

song: youtu.be/icTw5ryljXc?...

28.12.2025 16:13 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i like how mario kart lets the battle mode be secondary to the racing. i don't want this game to ever feel like a shooter with the abilities you get, so ideally every combat ability will have a movement application! though i might need to add z-targeting so players could actually aim their items

28.12.2025 16:13 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i originally was planning on making this character controller for just a little multiplayer sandbox game, but the mechanics are coming together in what feels like could be a really fun 3d platformer racing game!

28.12.2025 16:13 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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jetpack!! very fun and very unwieldy if you're not just trying to zoom straight forward as fast as possible.

#godotengine #godot #gamedev #indiegame

28.12.2025 16:07 โ€” ๐Ÿ‘ 185    ๐Ÿ” 20    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 2
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PancitoMerge out now on Steam!

Drop, stack, and merge *pan dulce* into delicious megaโ€‘treats!

Thanks @lagshowcase.bsky.social for putting together a beautiful trailer!

Featured on #LAGS2025

10.12.2025 00:21 โ€” ๐Ÿ‘ 189    ๐Ÿ” 75    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 15
Map (Day) - Tomodachi Life OST
YouTube video by NH1507's OSTs Map (Day) - Tomodachi Life OST

song: www.youtube.com/watch?v=jmf4...

25.12.2025 20:34 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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i've been modeling lots of little beans and decided i want to make some kind of multiplayer game w them. this is my first time making a character controller with a full node based state machine, and it lends itself super well to networking since i can get away with a lot with jus syncing the state!

25.12.2025 20:33 โ€” ๐Ÿ‘ 71    ๐Ÿ” 3    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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merry christmas!
beezooka

#godot #godotengine #gamedev #indiegame #indiedev

25.12.2025 20:31 โ€” ๐Ÿ‘ 160    ๐Ÿ” 10    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

this is so cool to see coming along! I've used spatial gardener for multimesh+node scattering before, but it's cool to see a tool like this coming along that has a much less overwhelming UI!

18.12.2025 18:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

that's awesome, i hope you have fun with it! it's a lot to learn for sure, but for every feature, there's always gonna be at least a dozen ways to go about it, but that's a big part of the fun for me, feels like so much freedom to make something unique : )

09.12.2025 06:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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