Persona Q Enemy Data
docs.google.com/spreadsheets...
Persona Q1 enemy data. Unlike in Etrian Odyssey, accumulative resistance is not a mechanic in either entry.
In this one death status is something on Thanatos (DLC persona) can inflict, all other death statuses are tied to light and dark.
02.08.2025 02:44 β π 4 π 1 π¬ 0 π 0
God I remember that one early balance patch in S3 that was so tiny... because it was focused on the sheer amount of bug fixes instead which pretty much was the balance patch. An actual mountain of fixes that were for like actual common things people ran into, not weird edge case stuff.
31.07.2025 22:13 β π 2 π 0 π¬ 0 π 0
Also like Nintendo typically releases a game a few months to around a year after they reveal something. A this year release if true wouldnβt be too surprising.
And the game pretty much seems to be framed as a smaller scope thing given theyβre advertising it front and center that itβs a spinoff.
31.07.2025 21:13 β π 1 π 0 π¬ 0 π 0
Also the way the initial trailer framed it seemed to indicate itβs a relatively smaller entry in the franchise since itβs a spinoff. Not to mention the time Nintendo reveals something to the gameβs release date hasnβt typically been super long for a good while now, maybe around a year at most.
31.07.2025 05:05 β π 0 π 0 π¬ 0 π 0
Victoria has no binding skills.
Zaby: Can't miss.
Nerona: 90% hit rate, so lowers effective infliction rate to 64.8% to 73.8% (Average: 69.3%) (5/5)
30.07.2025 19:59 β π 2 π 0 π¬ 0 π 0
If Elder Dragon is not leg bound, accuracy will factor in.
Kirikaze: Can't miss.
Toma: Can't miss.
Bergman: All of Bergman's Beasts have a hit rate of 96% here, so that actually lowers the effective infliction rate to 86.4% for all binds. (4/5)
30.07.2025 19:59 β π 1 π 0 π¬ 1 π 0
Victoria: Can't bind
Zaby: 48% to 55% (Average: 51.5%) with Hanging (Head) Supposed to be 15% to 18%, but thanks to a bug, it's much higher.
Nerona: 72% to 82% (Average: 78%) with Arm Breaker (Arm) Supposed to be 23% to 27%, but thanks to a bug, it's much higher. (3/?)
30.07.2025 19:59 β π 1 π 0 π¬ 1 π 0
Kirikaze: 54% to 62% (Average: 58%) with Shadow Bind (Leg)
Toma: Strange Seeds
-Head: 29.3% to 32% (Average: 30.65%)
-Arm: 44.3% to 48% (Average:46.15%)
-Leg: 33% to 36% (Average: 34.5%)
Bergman: 90% with Call Bird, Call Snake, and Call Mole (Head, Arm, Leg) (2/?)
30.07.2025 19:58 β π 1 π 0 π¬ 1 π 0
The chances of the NPCs being able to bind Elder Dragon in Etrian Odyssey 3.
Unfortunately the game caps maximum infliction rates to 90%. Meaning there is at least a 10% chance you just lose the fight to Supernova because of bad luck. (1/?)
30.07.2025 19:57 β π 5 π 0 π¬ 1 π 0
Most overworld tiles subtracts 180. Overworld forest tiles on the other hand, subtracts 300. Tiles in dungeons are a little more specified, but generally they'll either subtract nothing, 80, or 130.
5% of the time it'll be set to 10000. The other 5% it gets set to a mere 1500! (2/2)
30.07.2025 03:56 β π 1 π 0 π¬ 0 π 0
Random encounters in 7th Dragon for the DS work on a bit of a funny system. 90% of the time it just generates a number from 4000 to 5999 and sets that as your countdown. (1/?)
30.07.2025 03:55 β π 1 π 0 π¬ 1 π 0
Note some skills have hardcoded effects that won't be listed on here.
i.e. King's Murderous Intent actually gets a damage boost equal to 1 + (0.05 * Turn Count.)
29.07.2025 20:10 β π 1 π 0 π¬ 0 π 0
7th Dragon Skill Data
docs.google.com/spreadsheets...
All the data and properties for every single skill in 7th Dragon DS. This one was a doozy since it wasn't all organized in a few neat files like in the later games (or like Etrian Odyssey), it was basically all scattered throughout the ROM in random places.
29.07.2025 20:06 β π 1 π 1 π¬ 1 π 0
There's a mana stat for enemies as well, but it's mostly unused. Only two enemies use it, and that's mainly due to a special skill they can cast that uses 1 mana. One has 3 mana, the other only has 1 mana (which is also the default for most enemies) so that's how much they're limited to casting it.
29.07.2025 03:41 β π 1 π 0 π¬ 0 π 0
The Death Resistant flag means that instant death cannot work at all on that enemy until they drop to 10% LIFE. Yes, this blocks even Purge from the Fighter.
29.07.2025 03:39 β π 1 π 0 π¬ 1 π 0
The Dragon flag actually weakens (or strengthens) the enemy if you get rid of any Dragonsbane (or Bloom in the fan translation) around a dungeon. Get rid of enough, and every single multiplier, even non-elemental, gets multiplied by 1.3x maximum.
29.07.2025 03:39 β π 1 π 0 π¬ 1 π 0
7th Dragon Enemy Data
docs.google.com/spreadsheets...
Not sure who'll get use outta this, but here's the enemy data for 7th Dragon for the DS.
There's a Japanese sheet as well, but not everything was translated there.
29.07.2025 03:39 β π 9 π 1 π¬ 2 π 1
Also cool that a USB mouse works on the Switch 1 for this as well.
The trailer talked about it but also using save states to have extra "files" for your creations is a real cool use of em for a game like Mario Paint.
29.07.2025 02:54 β π 1 π 0 π¬ 0 π 0
About time Splatoon got a spinoff.
11.06.2025 04:24 β π 0 π 0 π¬ 0 π 0
Oh that's good to hear. Seeing that line took me out of the game for a good bit.
09.06.2025 02:58 β π 0 π 0 π¬ 0 π 0
Data table of the Nightseeker's Assassinate skill. Incorrectly says that the infliction rate of 20% to 35% is overwritten by a rate of 30% to 50% on enemies with ailments.
I made a big oopsie in reporting how the Nightseeker's Assassinate skill works in Etrian Odyssey 4. I mistakenly said that the bottom row in this picture overwrites the base rates on ailing enemies. As it turns out, it's ADDED on top instead! Meaning the base rate goes up to 85%!
03.06.2025 03:06 β π 3 π 0 π¬ 0 π 0
In Etrian Odyssey 4, follow ups from a Link will break Initiative and cause it to not function for the rest of the turn. The reason this is the case? Link follow ups for whatever reason, are coded as enemy skills in EO4. This was fixed in the Persona Qs and Nexus.
21.05.2025 10:38 β π 4 π 0 π¬ 0 π 0
Well that's definitely something big. Guess I'll be keeping a bigger eye on the re-release now.
20.05.2025 10:16 β π 2 π 0 π¬ 0 π 0
EO5 Food Effects - Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Food effects in EO5:
pastebin.com/VXwkNNh2
Eat your pancakes folks.
Interestingly enough there was an unused food effect in in this game where it would damage you (up to 50) while restoring some TP in the process.
19.05.2025 04:31 β π 16 π 5 π¬ 0 π 0
Thatβll depend on what these patches do, since thatβs definitely a draw distance upgrade and we donβt know if things like that are on the cards compared to general performance and load time upgrades and such.
16.05.2025 10:51 β π 0 π 0 π¬ 0 π 0
Assuming it'd be an HD-2D remake, that route also could end up being a downgrade for the game. The sprites were already more detailed than the previous HD-2D remade games, but also it might muddle some stuff visually since there's mechanics and tells tied to the environment itself in some battles.
03.05.2025 02:30 β π 1 π 0 π¬ 0 π 0
Etrian Odyssey 2 is on sale for 70% where 1 and 3 is on sale for 60% off.
Poor EO2...
01.05.2025 23:19 β π 3 π 0 π¬ 0 π 0
This putrid human is celebrating the decimation of trans rights in the UK. Sheβs gloating because she helped fund it. She funded it thru money she makes off Harry Potter.
She will continue to do this. Itβs her βmissionβ.
Supporting Harry Potter harms and causes death in my community. Factually.
17.04.2025 14:40 β π 5293 π 2273 π¬ 153 π 169
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17.04.2025 16:51 β π 19847 π 15985 π¬ 127 π 469