Matt B. Guido's Avatar

Matt B. Guido

@mattefinish.bsky.social

Senior Combat Designer on the Jedi team at Respawn. Previously worked on Jedi Survivor & Marvel's Avengers. Proud dog dad. He/Him. Bi. https://linktr.ee/mattbguido

172 Followers  |  112 Following  |  45 Posts  |  Joined: 18.08.2023  |  1.7542

Latest posts by mattefinish.bsky.social on Bluesky

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πŸ¦₯ HIRING πŸ¦₯

We're looking for a freelance Senior Game Designer for something new!
πŸ”Ή 10-month contract, remote
πŸ”Ή 5+ years exp
πŸ”Ή Create quest designs combining gameplay designs and story beats and balance gameplay elements

Apps close Aug 13. Apply!
innersloth.bamboohr.com/careers/32

25.07.2025 19:59 β€” πŸ‘ 327    πŸ” 262    πŸ’¬ 5    πŸ“Œ 5

visa and mastercard deciding what games are allowed to be sold is an apocalyptic level threat to the games industry. phone calls are the highest impact way to help.

this is an all hands on deck situation. the enemy got results with 1000 phone calls.

we can beat them

phone numbers and a script:

25.07.2025 16:02 β€” πŸ‘ 9488    πŸ” 4894    πŸ’¬ 42    πŸ“Œ 76
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when they close it all up, I do believe this will go down as the funniest video on the internet

24.07.2025 19:51 β€” πŸ‘ 19741    πŸ” 4364    πŸ’¬ 686    πŸ“Œ 624

[worst possible stuff happening everywhere] man why do I feel bad

10.07.2025 00:46 β€” πŸ‘ 11695    πŸ” 3453    πŸ’¬ 12    πŸ“Œ 75

amazing

10.07.2025 02:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This bill is a true nightmare - ICE given endless resources to kidnap and imprison, guts Medicaid, thousands of deaths, destroys green energy - call your senator right now and tell them you do not want this bill, ESPECIALLY if they’re a Republican.

Senate switchboard - (202) 224-3121

30.06.2025 20:10 β€” πŸ‘ 2003    πŸ” 1041    πŸ’¬ 14    πŸ“Œ 10

i just started playing over the weekend, digging it so far. i’m kinda annoyed that if you’re in a guild you have to align with whichever house the guild aligns with. i was making some progress with atreides and then the guild pledged allegiance with harkonnen

23.06.2025 21:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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just realized i haven’t properly posted any dog pics here, time to fix that! here’s my boy onie:

21.06.2025 19:47 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I want to post about weird video games and all this fucking fascism keeps happening

12.06.2025 21:02 β€” πŸ‘ 1609    πŸ” 412    πŸ’¬ 15    πŸ“Œ 11

leftists: that thing you teach us in school to be terrified of is happening

historians: that thing is definitely happening

star wars: here is a beat-for-beat breakdown of how the thing happens, but with pew pew lasers. we know you watched it

news outlets: these protesters are out of control

11.06.2025 12:34 β€” πŸ‘ 33025    πŸ” 10025    πŸ’¬ 96    πŸ“Œ 199

video games

05.06.2025 20:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
4-Yellow Brick Games – Join the journey – Yellow Brick Games

We've got some job postings at Yellow Brick Games:
yellowbrickgames.ca/jobs/

VFX Artist
Senior Hard Surface Artist
Technical Artist, Destruction and Interactivity
Graphics Programmer
Audio Programmer
Game Designer (3Cs)
Game Designer (Progression, Economy)
Senior Technical Designer

22.05.2025 14:37 β€” πŸ‘ 166    πŸ” 106    πŸ’¬ 3    πŸ“Œ 1

exactly how i felt about this

23.05.2025 01:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

you could definitely roll the credits without any note taking but i think you'd have a reallllly hard time 100%-ing (or even getting close) without notes

17.05.2025 00:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
chart with three columns: Indie, AA, AAA and seven rows: Development budget, marketing, team size, publisher, graphics and technology, target audience, development time. Each cell has a funny but also pretty much true content

chart with three columns: Indie, AA, AAA and seven rows: Development budget, marketing, team size, publisher, graphics and technology, target audience, development time. Each cell has a funny but also pretty much true content

chart drafted by a friend about the difference between indie and AA, and AAA game developers

08.05.2025 21:01 β€” πŸ‘ 8495    πŸ” 3034    πŸ’¬ 90    πŸ“Œ 169

episode 3 legit almost killed me, the baby scene was paced perfectly to keep making me laugh harder as it got progressively more insane. gonna be thinking about that episode for a longgg time

09.05.2025 01:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Electronic Arts Lays Off Hundreds, Cancels β€˜Titanfall’ Game The video-game publisher cuts between 300 and 400 jobs

BREAKING: Electronic Arts is laying off between 300 and 400 staff, including around 100 at Respawn, and canceling a Titanfall extraction shooter that was in early development, according to people familiar. www.bloomberg.com/news/article...

29.04.2025 19:04 β€” πŸ‘ 1533    πŸ” 426    πŸ’¬ 94    πŸ“Œ 301
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dungeon crawler (but you make the dungeon)

11.04.2025 01:09 β€” πŸ‘ 11503    πŸ” 3330    πŸ’¬ 278    πŸ“Œ 126

a major issue with video games is that they produce a bunch of people who consider themselves brain geniuses for solving problems that were designed to be solvable. as a remedy, we should be making more games that are actively and irreconcilably hostile to the player. thank you

05.04.2025 02:43 β€” πŸ‘ 10642    πŸ” 1972    πŸ’¬ 39    πŸ“Œ 66

I know people are upset about Not Bloodborne 2 but i think it's neat

02.04.2025 19:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Introducing STARSEEKER, a brand new game from the developers of ASTRONEER.

STARSEEKER is all about the joy of discovery and the camaraderie that emerges from an evolving, cooperative experience. We hope you'll enjoy playing it as much as we enjoyed making it... sometime in 2026.

02.04.2025 13:50 β€” πŸ‘ 1458    πŸ” 744    πŸ’¬ 19    πŸ“Œ 73

i want the bacon club chalupa back dammit

28.03.2025 19:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"Common Side Effects" Season 2 is underway ✌️

28.03.2025 13:35 β€” πŸ‘ 2353    πŸ” 443    πŸ’¬ 49    πŸ“Œ 176
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Game Informer is back! The entire team is returning and we can't wait to reconnect. Come join us to celebrate the best in games, the people who make games, and the people who play games from all around the world.

www.gameinformer.com/letter-from-...

25.03.2025 19:51 β€” πŸ‘ 6267    πŸ” 1759    πŸ’¬ 304    πŸ“Œ 699

really enjoyed your talk today, great job!

21.03.2025 23:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Heading to GDC tomorrow night! Quite possibly the worst year to go but hey, let’s hang if you’ll be there.

18.03.2025 02:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

would love that, maybe we can find/make a watch party

17.03.2025 02:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i have an ipad an an hdmi converter ready to go for the hotel room lmao

17.03.2025 02:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Text saying:

Hello!

We are building a small team for a first-person narrative prototype looking to pitch later this year. Our team is comprised of developers from indie darling projects such as Oxenfree II, Telltale’s The Walking Dead, and Calico. This is a project-hire for the prototype for a lump sum but we are also considering developers for the full-game team. We’re based in LA but are fully remote, so location is not a factor.

3D Artist (Characters + Generalist)

Responsibilities

Character model creation
Rigging/animating characters
Creation of custom shaders for striking visual style

Qualifications


Submission of portfolio work
Implementation experience in Unreal
Experience in a studio and/or indie environment
Passion for narrative games
Strong communication skills
Ability to deliver high-quality, stylized visuals

Job Type: Contract - Part-time (Deliverable based, not by hours)

Compensation: Lump sum

Text saying: Hello! We are building a small team for a first-person narrative prototype looking to pitch later this year. Our team is comprised of developers from indie darling projects such as Oxenfree II, Telltale’s The Walking Dead, and Calico. This is a project-hire for the prototype for a lump sum but we are also considering developers for the full-game team. We’re based in LA but are fully remote, so location is not a factor. 3D Artist (Characters + Generalist) Responsibilities Character model creation Rigging/animating characters Creation of custom shaders for striking visual style Qualifications Submission of portfolio work Implementation experience in Unreal Experience in a studio and/or indie environment Passion for narrative games Strong communication skills Ability to deliver high-quality, stylized visuals Job Type: Contract - Part-time (Deliverable based, not by hours) Compensation: Lump sum

Hit me up if you're interested 😎

15.03.2025 00:41 β€” πŸ‘ 49    πŸ” 24    πŸ’¬ 8    πŸ“Œ 1

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