@kolyasisan.bsky.social
Graphics programmer @ Ice-Pick Lodge, IIDX enjoyer & lousy shitposter. There's barely anything professional on this account. Greatly dislike the current invasion of ukraine.
Darkwood 2 announced store.steampowered.com/app/3708010/...
28.10.2025 17:06 โ ๐ 313 ๐ 88 ๐ฌ 6 ๐ 35i rev up my time machine and create a huge flash of light. when it dissipates im lying dead
22.10.2025 10:07 โ ๐ 102 ๐ 33 ๐ฌ 2 ๐ 1BALLS OVER
20.10.2025 09:29 โ ๐ 253 ๐ 80 ๐ฌ 4 ๐ 2I know why!! This is what my persona list became!
19.10.2025 06:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0For reference, the nature of the corrupt is this: the moment I press Y on my gamepad, the entire game crashes. Begone from my SSD.
18.10.2025 16:30 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Persona 5 R save file corrupted!!
So, by this time I couldn't finish:
-P4 because of save corrupt
-P3 because of save corrupt
-PQ because of save corrupt
-P5 Cinema because of save corrupt
-Original P5 on PS3 because of save corrupt
And now, enter P5R on PC. Beautiful!!
The third Pathologic 3 trailer is here โ this time, about time and sanity.
And the Bachelor himself will be the one to tell it.
โณ Go back. Rewrite events. Face the consequences.
youtu.be/BaQxDhd_XzE
Demoโs still live on Steam โ try it now โฌ๏ธ
Pathologic 3 launches on January 9, 2026.
A new free demo โ an introduction to the full game โ is out now on Steam!
Weโre also unveiling the first of three trailers, each offering a different perspective on Pathologic 3.
youtu.be/XcgH-s7vgAY
New demo arrives on October 13th.
How is the new demo different from โQuarantineโ? In every way! The new demo is a slice from the beginning of the full game.
๐ Starts Oct 13, 10:00 PDT
Read the full announcement below.
Last chance to add Quarantine before itโs gone!
Graphics Programming weekly - Issue 411 - October 5th, 2025 www.jendrikillner.com/post/graphic...
07.10.2025 13:31 โ ๐ 57 ๐ 22 ๐ฌ 0 ๐ 0Best timing in a corruption ever
25.10.2024 00:30 โ ๐ 1225 ๐ 333 ๐ฌ 6 ๐ 1MARK'S PIZZERIA STRIKES
27.10.2024 17:59 โ ๐ 521 ๐ 202 ๐ฌ 6 ๐ 2Three-phase power
05.10.2025 14:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Itโs been a while, but weโre back with updates!
Our new key art is hereโwhat do you think?
And this is just the beginning: more [very] exciting news is coming soon.
โ ๏ธ Also, โQuarantineโ closes in a couple of weeks. Last chance to grab it and keep it forever!
Graphics Programming weekly - Issue 408 - September 14th, 2025 www.jendrikillner.com/post/graphic...
15.09.2025 16:32 โ ๐ 65 ๐ 21 ๐ฌ 1 ๐ 1ะกะพััะฒััะฒัั. ะกะธะป ัะตะฑะต
11.09.2025 03:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0And without using Balogna Tony, too.
A definite yes.
a digital drawing of Venom Snake, Revolver Ocelot, Kazuhira Miller, and Huey Emmerich drawn to look like Hank Hill, Jeff Boomhauer, Dale Gribble, and Bill Dauterive, respectively
Metal Gear Solid V: The Phantom Pain (2021)
01.09.2025 19:00 โ ๐ 1594 ๐ 570 ๐ฌ 6 ๐ 13Graphics Programming weekly - Issue 406 - August 31st, 2025 www.jendrikillner.com/post/graphic...
01.09.2025 13:24 โ ๐ 49 ๐ 14 ๐ฌ 0 ๐ 0Amazing
22.10.2024 00:54 โ ๐ 3504 ๐ 1408 ๐ฌ 32 ๐ 36beatmaniaIIDX 8th style
30.08.2025 13:26 โ ๐ 23 ๐ 3 ๐ฌ 0 ๐ 0A youtuber pretending to be a studio and a seasoned dev bashing on modern videogame graphics, asking for money to "fix unreal engine" and to make a game owning AAA productions in tech.
30.08.2025 10:58 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Even before he started making vids, I called it more than a year ago that his lack of knowledge, naivety and aggression will only burn the bridges and will push the entire gamedev industry away from what he preaches, making games rely even more on visually suboptimal, taxing tech. TI is a plague
30.08.2025 10:32 โ ๐ 6 ๐ 0 ๐ฌ 2 ๐ 0TI and the like had the perfect opportunity to call out bad trends in game development, suboptimal tech and much more beyond, and to start a needed discussion for the better. But instead wasted it to become aggressive outrage farmers.
I'll never respect TI because of that, FTAA mods were right
#SIGGRAPH2025 Advances in Real-Time Rendering in Games course slides for "Fast as Hell: idTech8 Global Illuminationโ talk by @idsoftwaretiago.bsky.social from @idsoftware.bsky.social
are now online
advances.realtimerendering.com/s2025/index....
#SIGGRAPH2025 Advances talks slides sharing: "Strand-based hair and fur rendering in Indiana Jones and the Great Circle" by Sergei Kulikov from Machine games is now online advances.realtimerendering.com/s2025/index....
26.08.2025 05:09 โ ๐ 39 ๐ 13 ๐ฌ 0 ๐ 0#SIGGRAPH2025 Advances in Real-Time Rendering in Games course talks slides for "Stochastic Tile-Based Lighting in HypeHype" by Jarkko Lempiรคinen are now online: advances.realtimerendering.com/s2025/index....
26.08.2025 05:15 โ ๐ 32 ๐ 12 ๐ฌ 0 ๐ 0