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Sebastian Lague

@sebastianlague.bsky.social

Currently debugging...

4,193 Followers  |  96 Following  |  57 Posts  |  Joined: 17.12.2023  |  2.1159

Latest posts by sebastianlague.bsky.social on Bluesky

Thanks :D

12.10.2025 13:03 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you! :)

12.10.2025 08:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Coding Adventure: Simulating Smoke
YouTube video by Sebastian Lague Coding Adventure: Simulating Smoke

My latest coding adventure โ€” attempting to write a grid-based fluid solver and simulate some simple smoke!

youtu.be/Q78wvrQ9xsU?...

12.10.2025 06:34 โ€” ๐Ÿ‘ 277    ๐Ÿ” 30    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 3

These are so beautiful!

11.10.2025 19:47 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice! I definitely want to tackle shallow water at some point :)

11.10.2025 19:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks really good!

30.08.2025 19:11 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah, go for it! :)

25.08.2025 22:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
I Made a Game in 4 Days (for the GMTK jam)
YouTube video by Sebastian Lague I Made a Game in 4 Days (for the GMTK jam)

Little behind the scenes video for my gmtk jam entry!
youtu.be/zElxgxOeugY

25.08.2025 12:20 โ€” ๐Ÿ‘ 65    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Thank you! :)

25.08.2025 12:18 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Ray-traced image of the earth in glass (with very vertically-exaggerated terrain). The glass is frosted based on elevation, so the mountains look more diffuse.

Ray-traced image of the earth in glass (with very vertically-exaggerated terrain). The glass is frosted based on elevation, so the mountains look more diffuse.

Frosted glass globe! Here the frosting strength increases with the elevation of the terrain.

18.08.2025 08:23 โ€” ๐Ÿ‘ 298    ๐Ÿ” 14    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

Thank you!

16.08.2025 19:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! Is it something you're still experimenting with? I would also like to do a version sometime without the 'hacks' I used in the video, but the way I have things set up right now it's too slow to even attempt!

16.08.2025 19:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Coding Adventure: Ray-Traced Glass and Caustics
YouTube video by Sebastian Lague Coding Adventure: Ray-Traced Glass and Caustics

My latest coding adventure is now up on YT -- some experiments with ray-tracing glass and water, and the cool caustics they can cause
youtu.be/wA1KVZ1eOuA?...

16.08.2025 12:44 โ€” ๐Ÿ‘ 192    ๐Ÿ” 30    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 2

Everything from the first coding adventures has been uploaded, as well as my old game jam devlogs. In the future I'll see about transferring the entire backlog though.

15.08.2025 16:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Beemo (cat) standing proudly in front of the nebula channel page to announce a new video

Beemo (cat) standing proudly in front of the nebula channel page to announce a new video

Hello everyone! The latest Coding Adventure is now out a day early on Nebula. Watching there is a great way to support my work (and the many other awesome creators on the platform), so if youโ€™re interested in joining you can learn more (and get 40% off) over here: go.nebula.tv/sebastianlague

15.08.2025 12:37 โ€” ๐Ÿ‘ 88    ๐Ÿ” 5    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Overlaid on a white background is an image of a 3D model of a globe, with a profile picture for Sebastian Lague and the subgenre coding next to the picture. Text above and below the image reads, "New on Nebula" and "nebula.tv/sebastianlague", respectively.

Overlaid on a white background is an image of a 3D model of a globe, with a profile picture for Sebastian Lague and the subgenre coding next to the picture. Text above and below the image reads, "New on Nebula" and "nebula.tv/sebastianlague", respectively.

print("Hello, Sebastian Lague!")

14.08.2025 13:29 โ€” ๐Ÿ‘ 155    ๐Ÿ” 12    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1

Thank you!! :)

14.08.2025 13:33 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey, I'm happy it was helpful! :)

06.08.2025 09:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Awesome, thank you! And your game was great :) Left some more detailed feedback on the page

04.08.2025 09:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for sharing, I enjoyed that!

03.08.2025 21:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! Yeah I think I probably will, although I have another video to finish editing first so might be a bit delayed

03.08.2025 19:48 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

I made a little game for the gmtk jam! sebastian.itch.io/family-time Leave a link if you participated as well, I'd love to check out some entries this evening :)

03.08.2025 19:24 โ€” ๐Ÿ‘ 47    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Post image

Yeah lots of params to tweak for sure. This is my attempt so far -- am kinda cheating at the moment though, by not actually modeling each raindrop but rather calculating intersections probabilistically. Will try to do it properly soon though

07.07.2025 14:46 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nice, I've also been trying this recently. Curious to see how it goes!

07.07.2025 13:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nice! Iโ€™m happy it was helpful :)

30.06.2025 21:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Beemo (the cat) luxuriating on my mousepad, leaving just the teensiest corner for me to work with

Beemo (the cat) luxuriating on my mousepad, leaving just the teensiest corner for me to work with

I sure am glad I bought such a big mousepad

30.06.2025 09:22 โ€” ๐Ÿ‘ 149    ๐Ÿ” 5    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0

Entranced by this!

16.06.2025 16:33 โ€” ๐Ÿ‘ 18    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice :D

31.05.2025 15:53 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh nice, your render looks great!

30.05.2025 20:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ah nice, it's a fun project!

30.05.2025 16:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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