They/Them enby game developer.
Working professionally in the game industry since the late 80s. with UE5 currently.
Ex C.O.D. developer.
#C64 #NES #SNES #MEGADRIVE #AMIGA
https://monstersgoboom.itch.io/
Game dev created by Tony Warriner and Stoo Cambridge. Our first project is UrbX Warriors for PC/Next (initially). Sign up for news of imminent Kickstarter - https://shorturl.at/FIw0k
I'm an 8- & 16-bit coder, graphician and musician, mainly on the Commodore64 and Amiga. I'm also a PureBasic coder, programming any development applications I need and maybe the odd PC game.
https://andyvaisey.itch.io/ | https://csdb.dk/scener/?id=6404
š¹ļø Retro Gaming Journalist & Creator, passionate about remastering retro gems!
š„ Currently working on Toki & Bubble Bobble C64 Remastered => https://daves-retro-forge.itch.io/
ā Buy me a coffee on https://ko-fi.com/davesretroforge
SID musician and pixel artist aka Rotteroy. Proud Megastyle member creating demos and games for the Commodore 64 since 1988.
Check out https://megastyle.itch.io/ if you want to try our games
Indie Developer & Publisher of Retro | Mobile | Console games.
Web: thalamusdigital.co.uk | Merch: thalamus.shop
Blue Sky account for ZZAP! 64 Magazine by Fusion Retro Books. Please support our work and subscribe at: https://www.patreon.com/c/zzapmagazine/posts
Frip-lover. C64, Amiga, Retro Gaming and Sci-Fi & Fantasy Books with an Englishman. Stay awhile... Channels: http://youtube.com/c/LogrusUK | http://twitch.tv/logrusuk
The ZX Spectrum Next is the official recreation of the legendary ZX Spectrum home computer using FPGA technology, updated for the 21st century!
Visit us at: www.specnext.com
I coded Commodore 64 games in the 1980s, 1990s and the 2020s. And plenty of other stuff in between.
Linux guy, retro-computing and electronics enthusiast, hobbyist graphic designer and 3D artist (Commodore). Occasional writer / artist / designer / musician. Also that kid with the weird eyes off of GamesMaster.
21st century realization of the C65: Complete 8-bit computer https://mega65.org/
C64 coder. Ex-Psygnosis. Currently working for Sony PlayStation. Megastyle member. Raconteur. Bon vivant. Self proclaimed industry legend.
Once artiste @ Sensible Software. Got shot a lot in Cannon Fodder. Alive.Writing, Arting, Designing, Tea'ing, Eating, More Writing, More Arting, Pixel pushing.
www.thedesigndroid.co.uk
Co-creator of Rock Paper Shotgun, currently helping out at Kotaku, and still looking for a new long-term gig.
I write www.buried-treasure.org, unearthing excellent unknown indies. Please consider supporting!
Patreon: https://www.patreon.com/buriedtreasure
Iām the editor of @retrogamermag.bsky.social and a collector of far, far too many things, from retro games, to trading cards and 1/6 and 1/12 action figures. He/him, autistic.